28,953 research outputs found

    Optimal Probabilistic Ring Exploration by Asynchronous Oblivious Robots

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    We consider a team of kk identical, oblivious, asynchronous mobile robots that are able to sense (\emph{i.e.}, view) their environment, yet are unable to communicate, and evolve on a constrained path. Previous results in this weak scenario show that initial symmetry yields high lower bounds when problems are to be solved by \emph{deterministic} robots. In this paper, we initiate research on probabilistic bounds and solutions in this context, and focus on the \emph{exploration} problem of anonymous unoriented rings of any size. It is known that Θ(log⁥n)\Theta(\log n) robots are necessary and sufficient to solve the problem with kk deterministic robots, provided that kk and nn are coprime. By contrast, we show that \emph{four} identical probabilistic robots are necessary and sufficient to solve the same problem, also removing the coprime constraint. Our positive results are constructive

    Unconditional security from noisy quantum storage

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    We consider the implementation of two-party cryptographic primitives based on the sole assumption that no large-scale reliable quantum storage is available to the cheating party. We construct novel protocols for oblivious transfer and bit commitment, and prove that realistic noise levels provide security even against the most general attack. Such unconditional results were previously only known in the so-called bounded-storage model which is a special case of our setting. Our protocols can be implemented with present-day hardware used for quantum key distribution. In particular, no quantum storage is required for the honest parties.Comment: 25 pages (IEEE two column), 13 figures, v4: published version (to appear in IEEE Transactions on Information Theory), including bit wise min-entropy sampling. however, for experimental purposes block sampling can be much more convenient, please see v3 arxiv version if needed. See arXiv:0911.2302 for a companion paper addressing aspects of a practical implementation using block samplin
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