368 research outputs found

    A model of ant route navigation driven by scene familiarity

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    In this paper we propose a model of visually guided route navigation in ants that captures the known properties of real behaviour whilst retaining mechanistic simplicity and thus biological plausibility. For an ant, the coupling of movement and viewing direction means that a familiar view specifies a familiar direction of movement. Since the views experienced along a habitual route will be more familiar, route navigation can be re-cast as a search for familiar views. This search can be performed with a simple scanning routine, a behaviour that ants have been observed to perform. We test this proposed route navigation strategy in simulation, by learning a series of routes through visually cluttered environments consisting of objects that are only distinguishable as silhouettes against the sky. In the first instance we determine view familiarity by exhaustive comparison with the set of views experienced during training. In further experiments we train an artificial neural network to perform familiarity discrimination using the training views. Our results indicate that, not only is the approach successful, but also that the routes that are learnt show many of the characteristics of the routes of desert ants. As such, we believe the model represents the only detailed and complete model of insect route guidance to date. What is more, the model provides a general demonstration that visually guided routes can be produced with parsimonious mechanisms that do not specify when or what to learn, nor separate routes into sequences of waypoints

    How do field of view and resolution affect the information content of panoramic scenes for visual navigation? A computational investigation

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    The visual systems of animals have to provide information to guide behaviour and the informational requirements of an animal’s behavioural repertoire are often reflected in its sensory system. For insects, this is often evident in the optical array of the compound eye. One behaviour that insects share with many animals is the use of learnt visual information for navigation. As ants are expert visual navigators it may be that their vision is optimised for navigation. Here we take a computational approach in asking how the details of the optical array influence the informational content of scenes used in simple view matching strategies for orientation. We find that robust orientation is best achieved with low-resolution visual information and a large field of view, similar to the optical properties seen for many ant species. A lower resolution allows for a trade-off between specificity and generalisation for stored views. Additionally, our simulations show that orientation performance increases if different portions of the visual field are considered as discrete visual sensors, each giving an independent directional estimate. This suggests that ants might benefit by processing information from their two eyes independently

    Visual navigation in ants

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    Les remarquables capacités de navigation des insectes nous prouvent à quel point ces " mini-cerveaux " peuvent produire des comportements admirablement robustes et efficaces dans des environnements complexes. En effet, être capable de naviguer de façon efficace et autonome dans un environnement parfois hostile (désert, forêt tropicale) sollicite l'intervention de nombreux processus cognitifs impliquant l'extraction, la mémorisation et le traitement de l'information spatiale préalables à une prise de décision locomotrice orientée dans l'espace. Lors de leurs excursions hors du nid, les insectes tels que les abeilles, guêpes ou fourmis, se fient à un processus d'intégration du trajet, mais également à des indices visuels qui leur permettent de mémoriser des routes et de retrouver certains sites alimentaires familiers et leur nid. L'étude des mécanismes d'intégration du trajet a fait l'objet de nombreux travaux, par contre, nos connaissances à propos de l'utilisation d'indices visuels sont beaucoup plus limitées et proviennent principalement d'études menées dans des environnements artificiellement simplifiés, dont les conclusions sont parfois difficilement transposables aux conditions naturelles. Cette thèse propose une approche intégrative, combinant 1- des études de terrains et de laboratoire conduites sur deux espèces de fourmis spécialistes de la navigation visuelle (Melophorus bagoti et Gigantiops destructor) et 2- des analyses de photos panoramiques prisent aux endroits où les fourmis naviguent qui permettent de quantifier objectivement l'information visuelle accessible à l'insecte. Les résultats convergents obtenus sur le terrain et au laboratoire permettent de montrer que, chez ces deux espèces, les fourmis ne fragmentent pas leur monde visuel en multiples objets indépendants, et donc ne mémorisent pas de 'repères visuels' ou de balises particuliers comme le ferait un être humain. En fait, l'efficacité de leur navigation émergerait de l'utilisation de paramètres visuels étendus sur l'ensemble de leur champ visuel panoramique, incluant repères proximaux comme distaux, sans les individualiser. Contre-intuitivement, de telles images panoramiques, même à basse résolution, fournissent une information spatiale précise et non ambiguë dans les environnements naturels. Plutôt qu'une focalisation sur des repères isolés, l'utilisation de vues dans leur globalité semble être plus efficace pour représenter la complexité des scènes naturelles et être mieux adaptée à la basse résolution du système visuel des insectes. Les photos panoramiques enregistrées peuvent également servir à l'élaboration de modèles navigationnels. Les prédictions de ces modèles sont ici directement comparées au comportement des fourmis, permettant ainsi de tester et d'améliorer les différentes hypothèses envisagées. Cette approche m'a conduit à la conclusion selon laquelle les fourmis utilisent leurs vues panoramiques de façons différentes suivant qu'elles se déplacent en terrain familier ou non. Par exemple, aligner son corps de manière à ce que la vue perçue reproduise au mieux l'information mémorisée est une stratégie très efficace pour naviguer le long d'une route bien connue ; mais n'est d'aucune efficacité si l'insecte se retrouve en territoire nouveau, écarté du chemin familier. Dans ces cas critiques, les fourmis semblent recourir à une seconde stratégie qui consiste à se déplacer vers les régions présentant une ligne d'horizon plus basse que celle mémorisée, ce qui généralement conduit vers le terrain familier. Afin de choisir parmi ces deux différentes stratégies, les fourmis semblent tout simplement se fier au degré de familiarisation avec le panorama perçu. Cette thèse soulève aussi la question de la nature de l'information visuelle mémorisée par les insectes. Le modèle du " snapshot " qui prédomine dans la littérature suppose que les fourmis mémorisent une séquence d'instantanés photographiques placés à différents points le long de leurs routes. A l'inverse, les résultats obtenus dans le présent travail montrent que l'information visuelle mémorisée au bout d'une route (15 mètres) modifie l'information mémorisée à l'autre extrémité de cette même route, ce qui suggère que la connaissance visuelle de l'ensemble de la route soit compactée en une seule et même représentation mémorisée. Cette hypothèse s'accorde aussi avec d'autres de nos résultats montrant que la mémoire visuelle ne s'acquiert pas instantanément, mais se développe et s'affine avec l'expérience répétée. Lorsqu'une fourmi navigue le long de sa route, ses récepteurs visuels sont stimulés de façon continue par une scène évoluant doucement et régulièrement au fur et à mesure du déplacement. Mémoriser un pattern général de stimulations, plutôt qu'une série de " snapshots " indépendants et très ressemblants les uns aux autres, constitue une hypothèse parcimonieuse. Cette hypothèse s'applique en outre particulièrement bien aux modèles en réseaux de neurones, suggérant sa pertinence biologique. Dans l'ensemble, cette thèse s'intéresse à la nature des perceptions et de la mémoire visuelle des fourmis, ainsi qu'à la manière dont elles sont intégrées et traitées afin de produire une réponse navigationnelle appropriée. Nos résultats sont aussi discutés dans le cadre de la cognition comparée. Insectes comme vertébrés ont résolu le même problème qui consiste à naviguer de façon efficace sur terre. A la lumière de la théorie de l'évolution de Darwin, il n'y a 'a priori' aucune raison de penser qu'il existe une forme de transition brutale entre les mécanismes cognitifs des différentes espèces animales. Le fossé marqué entre insectes et vertébrés au sein des sciences cognitives pourrait bien être dû à des approches différentes plutôt qu'à de vraies différences ontologiques. Historiquement, l'étude de la navigation de l'insecte a suivi une approche de type 'bottom-up' qui recherche comment des comportements apparemment complexes peuvent découler de mécanismes simples. Ces solutions parcimonieuses, comme celles explorées dans cette thèse, peuvent fournir de remarquables hypothèses de base pour expliquer la navigation chez d'autres espèces animales aux cerveaux et comportements apparemment plus complexes, contribuant ainsi à une véritable cognition comparée.Navigating efficiently in the outside world requires many cognitive abilities like extracting, memorising, and processing information. The remarkable navigational abilities of insects are an existence proof of how small brains can produce exquisitely efficient, robust behaviour in complex environments. During their foraging trips, insects, like ants or bees, are known to rely on both path integration and learnt visual cues to recapitulate a route or reach familiar places like the nest. The strategy of path integration is well understood, but much less is known about how insects acquire and use visual information. Field studies give good descriptions of visually guided routes, but our understanding of the underlying mechanisms comes mainly from simplified laboratory conditions using artificial, geometrically simple landmarks. My thesis proposes an integrative approach that combines 1- field and lab experiments on two visually guided ant species (Melophorus bagoti and Gigantiops destructor) and 2- an analysis of panoramic pictures recorded along the animal's route. The use of panoramic pictures allows an objective quantification of the visual information available to the animal. Results from both species, in the lab and the field, converged, showing that ants do not segregate their visual world into objects, such as landmarks or discrete features, as a human observers might assume. Instead, efficient navigation seems to arise from the use of cues widespread on the ants' panoramic visual field, encompassing both proximal and distal objects together. Such relatively unprocessed panoramic views, even at low resolution, provide remarkably unambiguous spatial information in natural environment. Using such a simple but efficient panoramic visual input, rather than focusing on isolated landmarks, seems an appropriate strategy to cope with the complexity of natural scenes and the poor resolution of insects' eyes. Also, panoramic pictures can serve as a basis for running analytical models of navigation. The predictions of these models can be directly compared with the actual behaviour of real ants, allowing the iterative tuning and testing of different hypotheses. This integrative approach led me to the conclusion that ants do not rely on a single navigational technique, but might switch between strategies according to whether they are on or off their familiar terrain. For example, ants can recapitulate robustly a familiar route by simply aligning their body in a way that the current view matches best their memory. However, this strategy becomes ineffective when displaced away from the familiar route. In such a case, ants appear to head instead towards the regions where the skyline appears lower than the height recorded in their memory, which generally leads them closer to a familiar location. How ants choose between strategies at a given time might be simply based on the degree of familiarity of the panoramic scene currently perceived. Finally, this thesis raises questions about the nature of ant memories. Past studies proposed that ants memorise a succession of discrete 2D 'snapshots' of their surroundings. Contrastingly, results obtained here show that knowledge from the end of a foraging route (15 m) impacts strongly on the behaviour at the beginning of the route, suggesting that the visual knowledge of a whole foraging route may be compacted into a single holistic memory. Accordingly, repetitive training on the exact same route clearly affects the ants' behaviour, suggesting that the memorised information is processed and not 'obtained at once'. While navigating along their familiar route, ants' visual system is continually stimulated by a slowly evolving scene, and learning a general pattern of stimulation rather than storing independent but very similar snapshots appears a reasonable hypothesis to explain navigation on a natural scale; such learning works remarkably well with neural networks. Nonetheless, what the precise nature of ants' visual memories is and how elaborated they are remain wide open question. Overall, my thesis tackles the nature of ants' perception and memory as well as how both are processed together to output an appropriate navigational response. These results are discussed in the light of comparative cognition. Both vertebrates and insects have resolved the same problem of navigating efficiently in the world. In light of Darwin's theory of evolution, there is no a priori reason to think that there is a clear division between cognitive mechanisms of different species. The actual gap between insect and vertebrate cognitive sciences may result more from different approaches rather than real differences. Research on insect navigation has been approached with a bottom-up philosophy, one that examines how simple mechanisms can produce seemingly complex behaviour. Such parsimonious solutions, like the ones explored in the present thesis, can provide useful baseline hypotheses for navigation in other larger-brained animals, and thus contribute to a more truly comparative cognition

    Omnidirectional Vision Based Topological Navigation

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    Goedemé T., Van Gool L., ''Omnidirectional vision based topological navigation'', Mobile robots navigation, pp. 172-196, Barrera Alejandra, ed., March 2010, InTech.status: publishe

    View-based approaches to spatial representation in human vision

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    In an immersive virtual environment, observers fail to notice the expansion of a room around them and consequently make gross errors when comparing the size of objects. This result is difficult to explain if the visual system continuously generates a 3-D model of the scene based on known baseline information from interocular separation or proprioception as the observer walks. An alternative is that observers use view-based methods to guide their actions and to represent the spatial layout of the scene. In this case, they may have an expectation of the images they will receive but be insensitive to the rate at which images arrive as they walk. We describe the way in which the eye movement strategy of animals simplifies motion processing if their goal is to move towards a desired image and discuss dorsal and ventral stream processing of moving images in that context. Although many questions about view-based approaches to scene representation remain unanswered, the solutions are likely to be highly relevant to understanding biological 3-D vision

    Vision for navigation: what can we learn from ants?

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    The visual systems of all animals are used to provide information that can guide behaviour. In some cases insects demonstrate particularly impressive visually-guided behaviour and then we might reasonably ask how the low-resolution vision and limited neural resources of insects are tuned to particular behavioural strategies. Such questions are of interest to both biologists and to engineers seeking to emulate insectlevel performance with lightweight hardware. One behaviour that insects share with many animals is the use of learnt visual information for navigation. Desert ants, in particular, are expert visual navigators. Across their foraging life, ants can learn long idiosyncratic foraging routes. What's more, these routes are learnt quickly and the visual cues that define them can be implemented for guidance independently of other social or personal information. Here we review the style of visual navigation in solitary foraging ants and consider the physiological mechanisms that underpin it. Our perspective is to consider that robust navigation comes from the optimal interaction between behavioural strategy, visual mechanisms and neural hardware.We consider each of these in turn, highlighting the value of ant-like mechanisms in biomimetic endeavours

    The Dung Beetle Dance: The role of visual cues in dung beetle orientation behavior

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    Abstract When a dung beetle has arrived at a dung pat, it soon starts to form a ball, which it will later roll away in a straight line. Rolling in a straight line ensures that the beetle will never risk rolling back to the fierce competition at the pat, thus eliminating the chance of getting its ball stolen by others. Before rolling out from the pat, the beetle performs an orientation dance on top of the ball. This dance is believed to aid in establishing and keeping a straight roll bearing. Here, I test the hypothesis that dung beetles take visual snapshots of compass cues, allowing them to both set a roll bearing and to relocate this bearing after a disturbance. If the dance is visually based, it should be affected when visual compass information is removed or modified. Additionally, I predict that the duration of the dance will be longer when visual cues are lacking or are unreliable. My results indicate that the duration of the dance increases when there is a lack, or insufficient amount of visual compass cues. I conclude that the dance is not visually based, but visually regulated, as the beetles also dance in conditions where no visual input is present.Popular science summary: The Dance of A Straight Shooter When a hungry dung beetle finds a dung pile, it soon starts forming a ball, which it will later roll away and eat in peace. As beetles are not very keen on making balls themselves, they will try to steal the balls of others. In order for a beetle to safely keep its food, it needs to get its ball as far away from the dung pat in the fastest manner possible. The best way to do this is to roll in a straight line. And this is exactly what the beetle does. But how does it do it? Before the beetle rolls away from the pat, it climbs on top of its ball and performs a little dance. It rotates around its own axis, and every now and then, in the midst of the dance, it stops for short pauses. It is thought that the beetles use their dance to set their rolling direction and to keep rolling in this direction if their straight-line path is disturbed. It has recently been suggested that the dance is visually based and that the beetles take a mental picture, a snapshot, of the sky when they are dancing. As the dance is believed to be influenced by what the beetle sees, it should look different depending on what visual scene is presented to the beetle. I tested this hypothesis by allowing the dung beetle Scarabaeus (Kheper) lamarcki to dance under different conditions where I, in some way, modified the visual input. First, the beetles were allowed to dance in an environment were they did not have any readable visual cues. The results were that the beetle rotated more and took more pauses in its dance, compared to a dance of the same beetle when visual cues were present. Second, to see if the beetle’s dance was affected when changing the location of a visual cue, the beetle was allowed to dance with a readable visual cue present. The location of this cue was then changed. The dance was not affected by the change in location of the cue. As the number of pauses and total rotation of the beetle of the dance does differ when the beetle is lacking visual cues, we can conclude that it is a visually guided behavior. From my results, I suggest that, when the beetle dances, it scans the environment for visual information and when it then pauses, it takes a visual snapshot of the surroundings. As it then starts to roll, the beetle constantly re-matches its current view of the world with its stored view, making sure that it does not stray off course and risk bumping into the dung pat again. If the beetle is presented with clear, readable cues it will have sufficient amount of information to keep a straight rolling direction, no matter the location of the cue. However, if the beetle is presented with a condition in which there are no, or very few, readable cues available, it will have to scan more thoroughly, to gather enough information to help it roll straight. Understanding the orientation dance provides us with important clues on how animals like these can –despite their small brain- use visual compass cues to orient. Understanding this, we might be able to apply this knowledge in a practical way, creating better compasses and orientation tools than we have today. Advisor: Emily Baird Master´s Degree Project 60 credits in Sensory Biology, 2014 Department of Biology, Lund Universit

    Ant homing ability is not diminished when traveling backwards

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    Ants are known to be capable of homing to their nest after displacement to a novel location. This is widely assumed to involve some form of retinotopic matching between their current view and previously experienced views. One simple algorithm proposed to explain this behavior is continuous retinotopic alignment, in which the ant constantly adjusts its heading by rotating to minimize the pixel-wise difference of its current view from all views stored while facing the nest. However, ants with large prey items will often drag them home while facing backwards. We tested whether displaced ants (Myrmecia croslandi) dragging prey could still home despite experiencing an inverted view of their surroundings under these conditions. Ants moving backwards with food took similarly direct paths to the nest as ants moving forward without food, demonstrating that continuous retinotopic alignment is not a critical component of homing. It is possible that ants use initial or intermittent retinotopic alignment, coupled with some other direction stabilizing cue that they can utilize when moving backward. However, though most ants dragging prey would occasionally look toward the nest, we observed that their heading direction was not noticeably improved afterwards. We assume ants must use comparison of current and stored images for corrections of their path, but suggest they are either able to chose the appropriate visual memory for comparison using an additional mechanism; or can make such comparisons without retinotopic alignment
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