50,459 research outputs found
Recommended from our members
Evaluation of software dependability
It has been said that the term software engineering is an aspiration not a description. We would like to be able to claim that we engineer software, in the same sense that we engineer an aero-engine, but most of us would agree that this is not currently an accurate description of our activities. My suspicion is that it never will be.
From the point of view of this essay – i.e. dependability evaluation – a major difference between software and other engineering artefacts is that the former is pure design. Its unreliability is always the result of design faults, which in turn arise as a result of human intellectual failures. The unreliability of hardware systems, on the other hand, has tended until recently to be dominated by random physical failures of components – the consequences of the ‘perversity of nature’. Reliability theories have been developed over the years which have successfully allowed systems to be built to high reliability requirements, and the final system reliability to be evaluated accurately. Even for pure hardware systems, without software, however, the very success of these theories has more recently highlighted the importance of design faults in determining the overall reliability of the final product. The conventional hardware reliability theory does not address this problem at all.
In the case of software, there is no physical source of failures, and so none of the reliability theory developed for hardware is relevant. We need new theories that will allow us to achieve required dependability levels, and to evaluate the actual dependability that has been achieved, when the sources of the faults that ultimately result in failure are human intellectual failures
The Precautionary Principle (with Application to the Genetic Modification of Organisms)
We present a non-naive version of the Precautionary (PP) that allows us to
avoid paranoia and paralysis by confining precaution to specific domains and
problems. PP is intended to deal with uncertainty and risk in cases where the
absence of evidence and the incompleteness of scientific knowledge carries
profound implications and in the presence of risks of "black swans", unforeseen
and unforeseable events of extreme consequence. We formalize PP, placing it
within the statistical and probabilistic structure of ruin problems, in which a
system is at risk of total failure, and in place of risk we use a formal
fragility based approach. We make a central distinction between 1) thin and fat
tails, 2) Local and systemic risks and place PP in the joint Fat Tails and
systemic cases. We discuss the implications for GMOs (compared to Nuclear
energy) and show that GMOs represent a public risk of global harm (while harm
from nuclear energy is comparatively limited and better characterized). PP
should be used to prescribe severe limits on GMOs
An engineering approach to business model experimentation – an online investment research startup case study
Every organization needs a viable business model. Strikingly, most of current literature is focused on business model design, whereas there is almost no attention for business model validation and implementation and related business model experimentation. The goal of the research as described in this paper is to develop a business model engineering tool for supporting business model management as a continuous design, validation and implementation cycle. The tool is applied to an online investment research startup in roll out and market phase. This paper describes the research as performed in a case study setting by focusing on the design, implementation and evaluation of the business model engineering tool. We also analyze the actual implementation and usage of the business model tool by the online investment research startup by focusing on the most critical actions related to actual business model implementation – i.e. actions with so-called ‘Lollapalooza tendencies’
Towards and inclusive definition of e-learning
L'estudi té com a objectiu la construcció d'una definició actual i integradora del concepte d'e-learning, que sigui acceptada per la major part de la comunitat científica i que serveixi com a referent pels estudiosos i professionals d'aquesta temàtica.El estudio tiene como objetivo la construcción de una definición actual e integradora del concepto de e-learning, que sea aceptada por la mayor parte de la comunidad científica y que sirva como referente para los estudiosos y profesionales de esta temática.The main aim of the project is to create an up-to-date and comprehensive definition of the concept of e-learning. The project aimed to ensure that the definition was accepted by the scientific community and became a point of reference for experts and professionals in the field
Living Innovation Laboratory Model Design and Implementation
Living Innovation Laboratory (LIL) is an open and recyclable way for
multidisciplinary researchers to remote control resources and co-develop user
centered projects. In the past few years, there were several papers about LIL
published and trying to discuss and define the model and architecture of LIL.
People all acknowledge about the three characteristics of LIL: user centered,
co-creation, and context aware, which make it distinguished from test platform
and other innovation approaches. Its existing model consists of five phases:
initialization, preparation, formation, development, and evaluation.
Goal Net is a goal-oriented methodology to formularize a progress. In this
thesis, Goal Net is adopted to subtract a detailed and systemic methodology for
LIL. LIL Goal Net Model breaks the five phases of LIL into more detailed steps.
Big data, crowd sourcing, crowd funding and crowd testing take place in
suitable steps to realize UUI, MCC and PCA throughout the innovation process in
LIL 2.0. It would become a guideline for any company or organization to develop
a project in the form of an LIL 2.0 project.
To prove the feasibility of LIL Goal Net Model, it was applied to two real
cases. One project is a Kinect game and the other one is an Internet product.
They were both transformed to LIL 2.0 successfully, based on LIL goal net based
methodology. The two projects were evaluated by phenomenography, which was a
qualitative research method to study human experiences and their relations in
hope of finding the better way to improve human experiences. Through
phenomenographic study, the positive evaluation results showed that the new
generation of LIL had more advantages in terms of effectiveness and efficiency.Comment: This is a book draf
Barriers to industrial energy efficiency: a literature review
No description supplie
Scientific progress despite irreproducibility: A seeming paradox
It appears paradoxical that science is producing outstanding new results and
theories at a rapid rate at the same time that researchers are identifying
serious problems in the practice of science that cause many reports to be
irreproducible and invalid. Certainly the practice of science needs to be
improved and scientists are now pursuing this goal. However, in this
perspective we argue that this seeming paradox is not new, has always been part
of the way science works, and likely will remain so. We first introduce the
paradox. We then review a wide range of challenges that appear to make
scientific success difficult. Next, we describe the factors that make science
work-in the past, present, and presumably also in the future. We then suggest
that remedies for the present practice of science need to be applied
selectively so as not to slow progress, and illustrate with a few examples. We
conclude with arguments that communication of science needs to emphasize not
just problems but the enormous successes and benefits that science has brought
and is now bringing to all elements of modern society.Comment: 3 figure
NASA/FAA helicopter simulator workshop
A workshop was convened by the FAA and NASA for the purpose of providing a forum at which leading designers, manufacturers, and users of helicopter simulators could initiate and participate in a development process that would facilitate the formulation of qualification standards by the regulatory agency. Formal papers were presented, special topics were discussed in breakout sessions, and a draft FAA advisory circular defining specifications for helicopter simulators was presented and discussed. A working group of volunteers was formed to work with the National Simulator Program Office to develop a final version of the circular. The workshop attracted 90 individuals from a constituency of simulator manufacturers, training organizations, the military, civil regulators, research scientists, and five foreign countries
- …