29,622 research outputs found

    「オブジェクト指向プログラミング」その起源からの検証

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    1 本論文について 2 Simua:オブジェクト指向言語の誕生 3 Smalltalk 4 C++ 5 オブジェクト指向とクラス指向 6 オブジェクト指向プログラミングの方向性 7 結びにかえて

    A unified framework for verification techniques for object invariants

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    Object invariants define the consistency of objects. They have subtle semantics, mainly because of call-backs, multi-object invariants, and subclassing. Several verification techniques for object invariants have been proposed. It is difficult to compare these techniques, and to ascertain their soundness, because of their differences in restrictions on programs and invariants, in the use of advanced type systems (e.g., ownership types), in the meaning of invariants, and in proof obligations. We develop a unified framework for such techniques. We distil seven parameters that characterise a verification technique, and identify sufficient conditions on these parameters which guarantee soundness. We instantiate our framework with three verification techniques from the literature, and use it to assess soundness and compare expressiveness.peer-reviewe

    Strategic Directions in Object-Oriented Programming

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    This paper has provided an overview of the field of object-oriented programming. After presenting a historical perspective and some major achievements in the field, four research directions were introduced: technologies integration, software components, distributed programming, and new paradigms. In general there is a need to continue research in traditional areas:\ud (1) as computer systems become more and more complex, there is a need to further develop the work on architecture and design; \ud (2) to support the development of complex systems, there is a need for better languages, environments, and tools; \ud (3) foundations in the form of the conceptual framework and other theories must be extended to enhance the means for modeling and formal analysis, as well as for understanding future computer systems

    Object Oriented Programming

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    Exam paper for first semester: Object Oriented Programmin

    Genuine object oriented programming

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    Thesis (M.S.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1996.Includes bibliographical references (leaves 46-47).Richard Daniel Borovoy.M.S

    A Novice's Process of Object-Oriented Programming

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    Exposing students to the process of programming is merely implied but not explicitly addressed in texts on programming which appear to deal with 'program' as a noun rather than as a verb.We present a set of principles and techniques as well as an informal but systematic process of decomposing a programming problem. Two examples are used to demonstrate the application of process and techniques.The process is a carefully down-scaled version of a full and rich software engineering process particularly suited for novices learning object-oriented programming. In using it, we hope to achieve two things: to help novice programmers learn faster and better while at the same time laying the foundation for a more thorough treatment of the aspects of software engineering

    Object-oriented Programming Laws for Annotated Java Programs

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    Object-oriented programming laws have been proposed in the context of languages that are not combined with a behavioral interface specification language (BISL). The strong dependence between source-code and interface specifications may cause a number of difficulties when transforming programs. In this paper we introduce a set of programming laws for object-oriented languages like Java combined with the Java Modeling Language (JML). The set of laws deals with object-oriented features taking into account their specifications. Some laws deal only with features of the specification language. These laws constitute a set of small transformations for the development of more elaborate ones like refactorings
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