8 research outputs found

    Open design : práticas atuais e implicações para a arquitetura e desenho urbano

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    Orientador: Evandro Ziggiatti MonteiroTese (doutorado) - Universidade Estadual de Campinas, Faculdade de Engenharia Civil, Arquitetura e UrbanismoResumo: O conceito de Design Aberto (OD) tem atraído cada vez mais atenção de pesquisadores, comunidades e empresas. Os seus benefícios são frequentemente associados à democratização do design, melhoria mais rápida de projetos, customização em massa e aos processos de inovação alternativos. No campo da construção, diferentes exemplos que levam em consideração o conceito do OD, podem ser encontrados. As possibilidades vão desde o compartilhamento de componentes de rápida fabricação e de baixo custo para a construção de casas (Wikihouse), passando pela fabricação de móveis (Opendesk) até as ferramentas de jardinagem (AKER). No contexto de comunidades mais pobres, a abordagem OD desperta interesse. Esta pesquisa tem como objetivo investigar o conceito de DO como fenômeno emergente e suas implicações no campo da Arquitetura e do Design Urbano. Atualmente, existem poucas pesquisas sobre OD, principalmente se o limitarmos à prática da arquitetura. Proponho uma análise de pesquisa multi-método, utilizando estratégias qualitativas e quantitativas no estudo do mesmo fenômeno. A estrutura da pesquisa aborda quatro questões principais: (1) Como os diferentes aspectos de abertura afetam a fabricação de artefatos? (2) Como o OD se relaciona com o desenvolvimento sustentável? Quais são as limitações atuais e os caminhos possíveis para superá-las? (3) Quais são os desafios atuais para replicabilidade no OD e como superá-los? (4) Qual é a estrutura de uma comunidade colaborativa de OD? Com base nos resultados, é possível argumentar que que o OD possa alterar a maneira como os arquitetos e os urbanistas trabalham. Os obstáculos atuais, no entanto, precisam ser enfrentados antes que o conceito possa ser adotado por um público maior, especialmente nas comunidades mais pobres. Dos resultados transversais de quatro questões propostas, quatro sugestões foram feitas: (1) a adoção de uma abordagem de metadesign, (2) a adoção de projetos modulares, (3) a educação para a abertura e (4) o uso de microfábricas móveis como infraestrutura urbana. Por fim, a pesquisa contribui para as discussões sobre OD e visa construir uma estrutura conceitual para a prática profissional da arquitetura com uma abordagem voltada ao ODAbstract: The concept of Open Design (OD) has increasingly gathered attention amongst scholars, grassroots communities and companies during the last ten years. OD benefits are often associated to the design democratization, faster improvement of design artifacts, mass customization and alternative innovation processes. In the construction field, a number of examples that take knowledge and digital commons into account already exists. The possibilities go from sharing low-cost and rapid-assembly components for building houses (Wikihouse), furniture fabrication (Opendesk) and gardening tools (AKER)). In the context of a developing country, the OD approach arouses interest. This research aims to investigate the concept of OD as an emergent phenomenon and its implications to the field of Architecture and Urban Design. Despite the emergence, little research on OD currently exists, especially if we limit it to the scope of the architecture practice. I propose a multi-method research analysis, using qualitative and quantitative strategies in the study of the same phenoma. The research structure addresses four main questions: (1) How do the different aspects of openness affect artefact manufacturing? (2) How does Open Design relate to sustainable development? What are the current limitations and possible pathways to overcome such limitations? (3) What are the current challenges for replicability in OD and how to overcome them? (4) What is the structure of an OD collaborative community? How and Why users collaborate? Based on the findings, it is possible to argue for the viability of OD to change the way architects and urban designers work. Current hurdles however need to be tackled before it can be adopted by a larger audience, especially in poorer communities. From cross-cutting results of four RQs, four suggestions were made: (1) the adoption of a metadesign approach, (2) the adoption of modular designs, (3) the education for openness and (4) mobile microfactories as urban infrastructure. The research contributes to discussions on Open Design and aims to build a conceptual framework for the professional practice within the emergence of ODDoutoradoArquitetura, Tecnologia e CidadeDoutor em Arquitetura, Tecnologia e Cidade01-P-04375-2015CAPE

    Folk Theories, Recommender Systems, and Human-Centered Explainable Artificial Intelligence (HCXAI)

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    This study uses folk theories to enhance human-centered “explainable AI” (HCXAI). The complexity and opacity of machine learning has compelled the need for explainability. Consumer services like Amazon, Facebook, TikTok, and Spotify have resulted in machine learning becoming ubiquitous in the everyday lives of the non-expert, lay public. The following research questions inform this study: What are the folk theories of users that explain how a recommender system works? Is there a relationship between the folk theories of users and the principles of HCXAI that would facilitate the development of more transparent and explainable recommender systems? Using the Spotify music recommendation system as an example, 19 Spotify users were surveyed and interviewed to elicit their folk theories of how personalized recommendations work in a machine learning system. Seven folk theories emerged: complies, dialogues, decides, surveils, withholds and conceals, empathizes, and exploits. These folk theories support, challenge, and augment the principles of HCXAI. Taken collectively, the folk theories encourage HCXAI to take a broader view of XAI. The objective of HCXAI is to move towards a more user-centered, less technically focused XAI. The elicited folk theories indicate that this will require adopting principles that include policy implications, consumer protection issues, and concerns about intention and the possibility of manipulation. As a window into the complex user beliefs that inform their iii interactions with Spotify, the folk theories offer insights into how HCXAI systems can more effectively provide machine learning explainability to the non-expert, lay public

    Learning plan networks in conversational video games

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.Includes bibliographical references (p. 121-123).We look forward to a future where robots collaborate with humans in the home and workplace, and virtual agents collaborate with humans in games and training simulations. A representation of common ground for everyday scenarios is essential for these agents if they are to be effective collaborators and communicators. Effective collaborators can infer a partner's goals and predict future actions. Effective communicators can infer the meaning of utterances based on semantic context. This thesis introduces a computational cognitive model of common ground called a Plan Network. A Plan Network is a statistical model that provides representations of social roles, object affordances, and expected patterns of behavior and language. I describe a methodology for unsupervised learning of a Plan Network using a multiplayer video game, visualization of this network, and evaluation of the learned model with respect to human judgment of typical behavior. Specifically, I describe learning the Restaurant Plan Network from data collected from over 5,000 players of an online game called The Restaurant Game.by Jeffrey David Orkin.S.M

    2017-2018 Course Catalog

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    2017-2018 Course Catalo

    The Whitworthian 1977-1978

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    The Whitworthian student newspaper, September 1977-May 1978.https://digitalcommons.whitworth.edu/whitworthian/1061/thumbnail.jp
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