2,385 research outputs found
Well structured program equivalence is highly undecidable
We show that strict deterministic propositional dynamic logic with
intersection is highly undecidable, solving a problem in the Stanford
Encyclopedia of Philosophy. In fact we show something quite a bit stronger. We
introduce the construction of program equivalence, which returns the value
precisely when two given programs are equivalent on halting
computations. We show that virtually any variant of propositional dynamic logic
has -hard validity problem if it can express even just the equivalence
of well-structured programs with the empty program \texttt{skip}. We also show,
in these cases, that the set of propositional statements valid over finite
models is not recursively enumerable, so there is not even an axiomatisation
for finitely valid propositions.Comment: 8 page
Fragments of ML Decidable by Nested Data Class Memory Automata
The call-by-value language RML may be viewed as a canonical restriction of
Standard ML to ground-type references, augmented by a "bad variable" construct
in the sense of Reynolds. We consider the fragment of (finitary) RML terms of
order at most 1 with free variables of order at most 2, and identify two
subfragments of this for which we show observational equivalence to be
decidable. The first subfragment consists of those terms in which the
P-pointers in the game semantic representation are determined by the underlying
sequence of moves. The second subfragment consists of terms in which the
O-pointers of moves corresponding to free variables in the game semantic
representation are determined by the underlying moves. These results are shown
using a reduction to a form of automata over data words in which the data
values have a tree-structure, reflecting the tree-structure of the threads in
the game semantic plays. In addition we show that observational equivalence is
undecidable at every third- or higher-order type, every second-order type which
takes at least two first-order arguments, and every second-order type (of arity
greater than one) that has a first-order argument which is not the final
argument
The foundations of computable general equilibrium theory
general equilibrium theory,CGE models,mathematical economics,computability,constructivity
Equivalence-Checking on Infinite-State Systems: Techniques and Results
The paper presents a selection of recently developed and/or used techniques
for equivalence-checking on infinite-state systems, and an up-to-date overview
of existing results (as of September 2004)
Constraints for Semistructured Data and XML
Integrity constraints play a fundamental role in database design. We review initial work on the expression of integrity constraints for semistructured data and XML
On the Origin of Abstraction : Real and Imaginary Parts of Decidability-Making
International audienceThe behavioral tradition has largely anchored on Simon's early conception of bounded rationality, it is important to engage more explicitly cognitive approaches particularly ones that might link to the issue of identifying novel competitive positions. The purpose of the study is to describe the cognitive processes by which decision-makers manage to work, individually or collectively, through undecidable situations and design innovatively. Most widespread models of rationality developed for preference-making and based on a real dimension should be extended for abstraction-making by adding a visible imaginary one. A development of a core analytical/conceptual apparatus is proposed to purposely account this dual form of reasoning, deductive to prove (then make) equivalence and abstractive to represent (then unmake) it. Complex numbers, comfortable to describe repetitive, expansional and superimposing phenomena (like waves, envelope of waves, interferences or holograms, etc.) appear as generalizable to cognitive processes at work when redesigning a decidable space by abstraction (like relief vision to design a missing depth dimension, Loyd's problem to design a missing degree of freedom, etc.). This theoretical breakthrough may open up vistas capacity in the fields of information systems, knowledge and decision
Coarse-graining of cellular automata, emergence, and the predictability of complex systems
We study the predictability of emergent phenomena in complex systems. Using
nearest neighbor, one-dimensional Cellular Automata (CA) as an example, we show
how to construct local coarse-grained descriptions of CA in all classes of
Wolfram's classification. The resulting coarse-grained CA that we construct are
capable of emulating the large-scale behavior of the original systems without
accounting for small-scale details. Several CA that can be coarse-grained by
this construction are known to be universal Turing machines; they can emulate
any CA or other computing devices and are therefore undecidable. We thus show
that because in practice one only seeks coarse-grained information, complex
physical systems can be predictable and even decidable at some level of
description. The renormalization group flows that we construct induce a
hierarchy of CA rules. This hierarchy agrees well with apparent rule complexity
and is therefore a good candidate for a complexity measure and a classification
method. Finally we argue that the large scale dynamics of CA can be very
simple, at least when measured by the Kolmogorov complexity of the large scale
update rule, and moreover exhibits a novel scaling law. We show that because of
this large-scale simplicity, the probability of finding a coarse-grained
description of CA approaches unity as one goes to increasingly coarser scales.
We interpret this large scale simplicity as a pattern formation mechanism in
which large scale patterns are forced upon the system by the simplicity of the
rules that govern the large scale dynamics.Comment: 18 pages, 9 figure
Alternating register automata on finite words and trees
We study alternating register automata on data words and data trees in
relation to logics. A data word (resp. data tree) is a word (resp. tree) whose
every position carries a label from a finite alphabet and a data value from an
infinite domain. We investigate one-way automata with alternating control over
data words or trees, with one register for storing data and comparing them for
equality. This is a continuation of the study started by Demri, Lazic and
Jurdzinski. From the standpoint of register automata models, this work aims at
two objectives: (1) simplifying the existent decidability proofs for the
emptiness problem for alternating register automata; and (2) exhibiting
decidable extensions for these models. From the logical perspective, we show
that (a) in the case of data words, satisfiability of LTL with one register and
quantification over data values is decidable; and (b) the satisfiability
problem for the so-called forward fragment of XPath on XML documents is
decidable, even in the presence of DTDs and even of key constraints. The
decidability is obtained through a reduction to the automata model introduced.
This fragment contains the child, descendant, next-sibling and
following-sibling axes, as well as data equality and inequality tests
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