1,350 research outputs found
Computer Science & Technology Series : XXI Argentine Congress of Computer Science. Selected papers
CACIC’15 was the 21thCongress in the CACIC series. It was organized by the School of Technology at the UNNOBA (North-West of Buenos Aires National University) in JunĂn, Buenos Aires.
The Congress included 13 Workshops with 131 accepted papers, 4 Conferences, 2 invited tutorials, different meetings related with Computer Science Education (Professors, PhD students, Curricula) and an International School with 6 courses.
CACIC 2015 was organized following the traditional Congress format, with 13 Workshops covering a diversity of dimensions of Computer Science Research. Each topic was supervised by a committee of 3-5 chairs of different Universities.
The call for papers attracted a total of 202 submissions. An average of 2.5 review reports werecollected for each paper, for a grand total of 495 review reports that involved about 191 different reviewers.
A total of 131 full papers, involving 404 authors and 75 Universities, were accepted and 24 of them were selected for this book.Red de Universidades con Carreras en Informática (RedUNCI
Machine Learning
Machine Learning can be defined in various ways related to a scientific domain concerned with the design and development of theoretical and implementation tools that allow building systems with some Human Like intelligent behavior. Machine learning addresses more specifically the ability to improve automatically through experience
Computer Science & Technology Series : XXI Argentine Congress of Computer Science. Selected papers
CACIC’15 was the 21thCongress in the CACIC series. It was organized by the School of Technology at the UNNOBA (North-West of Buenos Aires National University) in JunĂn, Buenos Aires.
The Congress included 13 Workshops with 131 accepted papers, 4 Conferences, 2 invited tutorials, different meetings related with Computer Science Education (Professors, PhD students, Curricula) and an International School with 6 courses.
CACIC 2015 was organized following the traditional Congress format, with 13 Workshops covering a diversity of dimensions of Computer Science Research. Each topic was supervised by a committee of 3-5 chairs of different Universities.
The call for papers attracted a total of 202 submissions. An average of 2.5 review reports werecollected for each paper, for a grand total of 495 review reports that involved about 191 different reviewers.
A total of 131 full papers, involving 404 authors and 75 Universities, were accepted and 24 of them were selected for this book.Red de Universidades con Carreras en Informática (RedUNCI
Corporate influence and the academic computer science discipline. [4: CMU]
Prosopographical work on the four major centers for computer
research in the United States has now been conducted, resulting in big
questions about the independence of, so called, computer science
Recommended from our members
Towards Informed Exploration for Deep Reinforcement Learning
In this thesis, we discuss various techniques for improving exploration for deep reinforcement learning. We begin with a brief review of reinforcement learning (RL) and the fundamental v.s. exploitation trade-off. Then we review how deep RL has improved upon classical and summarize six categories of the latest exploration methods for deep RL, in the order increasing usage of prior information. We then explore representative works in three categories discuss their strengths and weaknesses. The first category, represented by Soft Q-learning, uses regularization to encourage exploration. The second category, represented by count-based via hashing, maps states to hash codes for counting and assigns higher exploration to less-encountered states. The third category utilizes hierarchy and is represented by modular architecture for RL agents to play StarCraft II. Finally, we conclude that exploration by prior knowledge is a promising research direction and suggest topics of potentially impact
Early aspects: aspect-oriented requirements engineering and architecture design
This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications
The Penetration of Internet of Things in Robotics: Towards a Web of Robotic Things
As the Internet of Things (IoT) penetrates different domains and application
areas, it has recently entered also the world of robotics. Robotics constitutes
a modern and fast-evolving technology, increasingly being used in industrial,
commercial and domestic settings. IoT, together with the Web of Things (WoT)
could provide many benefits to robotic systems. Some of the benefits of IoT in
robotics have been discussed in related work. This paper moves one step
further, studying the actual current use of IoT in robotics, through various
real-world examples encountered through a bibliographic research. The paper
also examines the potential ofWoT, together with robotic systems, investigating
which concepts, characteristics, architectures, hardware, software and
communication methods of IoT are used in existing robotic systems, which
sensors and actions are incorporated in IoT-based robots, as well as in which
application areas. Finally, the current application of WoT in robotics is
examined and discussed
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