746 research outputs found

    Wearable interfaces for orientation and wayfinding

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    People with severe visual impairment need a means of remaining oriented to their environment as they move through it. Three wearable orientation interfaces were developed and evaluated toward this purpose: a stereophonic sonic guide (sonic “carrot”), speech output, and shoulder-tapping system. Street crossing was used as a critical test setting in which to evaluate these interfaces. The shoulder-tapping system was found most universally usable. Considering the great variety of co-morbidities within this population, the authors concluded that a combined tapping/speech interface would provide usability and flexibility to the greatest number of people under the widest range of environmental conditions

    Designing for Mixed Reality Urban Exploration

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    This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned.Peer reviewe

    Designing for Mixed Reality Urban Exploration

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    This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned

    Kinesthetic Cues that Lead the Way

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    WAYFINDING AID FOR THE ELDERLY WITH MEMORY DISTURBANCES

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    A global increase in aging population, combined with a growing number of people with dementia, creates new challenges to develop guiding technology for people with memory disturbances in their daily activities. In this study we have tested the prototype of a wayfinding aid using predefined routes. The orientation advice was given through three modalities, visual, audio and tactile signals, two of which were used at a time. Nine subjects, aged 59–90 years (with a median age of 84 years) participated in the user study at a rehabilitation unit in Pyhäjärvi, Finland. Their severity of dementia ranged between mild and severe, and walking abilities ranged from “frail to hobby skier”. In addition, two elderly persons were recruited as control subjects. In most cases, the orientation with the wayfinding aid on predefined routes succeeded, with a few misinterpretations. The most common difficulties included: straying from the defined route, finding the right door, and the attractions of real-life context like other people. The severity of dementia didn’t seem to predict success in orientation with the wayfinding aid. Using the landmarks wasn’t as successful as using “left”, “right” and “go straight on” commands as the wayfinding advice

    HaptiSole: Wearable Haptic System in Vibrotactile Guidance Shoes for Visually Impaired Wayfinding

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    During the last decade, several Electronic Orientation Aids devices have been proposed to solve the autonomy problems of visually impaired people. When hearing is considered the primary sense for Visually Impaired people (VI) and it is generally loaded with the environment, the use of tactile sense can be considered a solution to transmit directional information. This paper presents a new wearable haptic system based on four motors implemented in shoes, while six directions can be played. This study aims to introduce an interface design and investigate an appropriate means of spatial information delivery through haptic sense. The first experiment of the proposed system was performed with 15 users in an indoor environment. The results showed that the users were able to recognize, with high accuracy, the directions displayed on their feet. The second experiment was conducted in an outdoor environment with five blindfolded users who were guided along 120 meters. The users, guided only by the haptic system, successfully reached their destinations. The potential of tactile-foot stimulation to help VI understand Electronic Orientation Aids (EOA) instructions was discussed, and future challenges were defined

    Voice Operated Guidance Systems for Vision Impaired People: Investigating a User-Centered Open Source Model

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    People who have impaired vision regularly use white canes and/or guide dogs to assist in obstacle avoidance. Guide dogs can also be of limited assistance for finding the way to a remote location, known as ??wayfinding?? Several electronic devices are currently available for providing guidance to a remote location, but these tend to be expensive, or make use of a Braille interface. This project investigated the suitability of a user centered client server approach for the development of a talking GPS system intended to fill a niche for outdoor wayfinding. The work resulted in a working prototype proof-of-concept system that uses a speech-recognition speech-synthesis interface. The prototype solution includes a custom web application which accesses the Google maps API. The system is intended to be scalable and extensible with additional features such as sensors for obstacle avoidance and access to web-based information such as weather, train or bus timetable information. The client server approach was found to be suitable for the development of this type of application
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