1,335 research outputs found

    A2-RL: Aesthetics Aware Reinforcement Learning for Image Cropping

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    Image cropping aims at improving the aesthetic quality of images by adjusting their composition. Most weakly supervised cropping methods (without bounding box supervision) rely on the sliding window mechanism. The sliding window mechanism requires fixed aspect ratios and limits the cropping region with arbitrary size. Moreover, the sliding window method usually produces tens of thousands of windows on the input image which is very time-consuming. Motivated by these challenges, we firstly formulate the aesthetic image cropping as a sequential decision-making process and propose a weakly supervised Aesthetics Aware Reinforcement Learning (A2-RL) framework to address this problem. Particularly, the proposed method develops an aesthetics aware reward function which especially benefits image cropping. Similar to human's decision making, we use a comprehensive state representation including both the current observation and the historical experience. We train the agent using the actor-critic architecture in an end-to-end manner. The agent is evaluated on several popular unseen cropping datasets. Experiment results show that our method achieves the state-of-the-art performance with much fewer candidate windows and much less time compared with previous weakly supervised methods.Comment: Accepted by CVPR 201

    Aesthetic-Driven Image Enhancement by Adversarial Learning

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    We introduce EnhanceGAN, an adversarial learning based model that performs automatic image enhancement. Traditional image enhancement frameworks typically involve training models in a fully-supervised manner, which require expensive annotations in the form of aligned image pairs. In contrast to these approaches, our proposed EnhanceGAN only requires weak supervision (binary labels on image aesthetic quality) and is able to learn enhancement operators for the task of aesthetic-based image enhancement. In particular, we show the effectiveness of a piecewise color enhancement module trained with weak supervision, and extend the proposed EnhanceGAN framework to learning a deep filtering-based aesthetic enhancer. The full differentiability of our image enhancement operators enables the training of EnhanceGAN in an end-to-end manner. We further demonstrate the capability of EnhanceGAN in learning aesthetic-based image cropping without any groundtruth cropping pairs. Our weakly-supervised EnhanceGAN reports competitive quantitative results on aesthetic-based color enhancement as well as automatic image cropping, and a user study confirms that our image enhancement results are on par with or even preferred over professional enhancement

    On the Importance of Visual Context for Data Augmentation in Scene Understanding

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    Performing data augmentation for learning deep neural networks is known to be important for training visual recognition systems. By artificially increasing the number of training examples, it helps reducing overfitting and improves generalization. While simple image transformations can already improve predictive performance in most vision tasks, larger gains can be obtained by leveraging task-specific prior knowledge. In this work, we consider object detection, semantic and instance segmentation and augment the training images by blending objects in existing scenes, using instance segmentation annotations. We observe that randomly pasting objects on images hurts the performance, unless the object is placed in the right context. To resolve this issue, we propose an explicit context model by using a convolutional neural network, which predicts whether an image region is suitable for placing a given object or not. In our experiments, we show that our approach is able to improve object detection, semantic and instance segmentation on the PASCAL VOC12 and COCO datasets, with significant gains in a limited annotation scenario, i.e. when only one category is annotated. We also show that the method is not limited to datasets that come with expensive pixel-wise instance annotations and can be used when only bounding boxes are available, by employing weakly-supervised learning for instance masks approximation.Comment: Updated the experimental section. arXiv admin note: substantial text overlap with arXiv:1807.0742

    End-to-end weakly-supervised semantic alignment

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    We tackle the task of semantic alignment where the goal is to compute dense semantic correspondence aligning two images depicting objects of the same category. This is a challenging task due to large intra-class variation, changes in viewpoint and background clutter. We present the following three principal contributions. First, we develop a convolutional neural network architecture for semantic alignment that is trainable in an end-to-end manner from weak image-level supervision in the form of matching image pairs. The outcome is that parameters are learnt from rich appearance variation present in different but semantically related images without the need for tedious manual annotation of correspondences at training time. Second, the main component of this architecture is a differentiable soft inlier scoring module, inspired by the RANSAC inlier scoring procedure, that computes the quality of the alignment based on only geometrically consistent correspondences thereby reducing the effect of background clutter. Third, we demonstrate that the proposed approach achieves state-of-the-art performance on multiple standard benchmarks for semantic alignment.Comment: In 2018 IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2018

    In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations

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    Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of in-the-wild images with humans, providing accurate 3D annotations to such in-the-wild corpora is hardly feasible in practice. Most existing 3D labelled data sets are either synthetically created or feature in-studio images. 3D pose estimation algorithms trained on such data often have limited ability to generalize to real world scene diversity. We therefore propose a new deep learning based method for monocular 3D human pose estimation that shows high accuracy and generalizes better to in-the-wild scenes. It has a network architecture that comprises a new disentangled hidden space encoding of explicit 2D and 3D features, and uses supervision by a new learned projection model from predicted 3D pose. Our algorithm can be jointly trained on image data with 3D labels and image data with only 2D labels. It achieves state-of-the-art accuracy on challenging in-the-wild data.Comment: Accepted to CVPR 201

    In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations

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    Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of in-the-wild images with humans, providing accurate 3D annotations to such in-the-wild corpora is hardly feasible in practice. Most existing 3D labelled data sets are either synthetically created or feature in-studio images. 3D pose estimation algorithms trained on such data often have limited ability to generalize to real world scene diversity. We therefore propose a new deep learning based method for monocular 3D human pose estimation that shows high accuracy and generalizes better to in-the-wild scenes. It has a network architecture that comprises a new disentangled hidden space encoding of explicit 2D and 3D features, and uses supervision by a new learned projection model from predicted 3D pose. Our algorithm can be jointly trained on image data with 3D labels and image data with only 2D labels. It achieves state-of-the-art accuracy on challenging in-the-wild data
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