230 research outputs found
Digraph Coloring Games and Game-Perfectness
In this thesis the game chromatic number of a digraph is introduced as a game-theoretic variant of the dichromatic number. This notion generalizes the well-known game chromatic number of a graph. An extended model also takes into account relaxed colorings and asymmetric move sequences. Game-perfectness is defined as a game-theoretic variant of perfectness of a graph, and is generalized to digraphs. We examine upper and lower bounds for the game chromatic number of several classes of digraphs. In the last part of the thesis, we characterize game-perfect digraphs with small clique number, and prove general results concerning game-perfectness. Some results are verified with the help of a computer program that is discussed in the appendix
Three Puzzles on Mathematics, Computation, and Games
In this lecture I will talk about three mathematical puzzles involving
mathematics and computation that have preoccupied me over the years. The first
puzzle is to understand the amazing success of the simplex algorithm for linear
programming. The second puzzle is about errors made when votes are counted
during elections. The third puzzle is: are quantum computers possible?Comment: ICM 2018 plenary lecture, Rio de Janeiro, 36 pages, 7 Figure
The computational complexity of rationalizing Pareto optimal choice behavior
We consider a setting where a coalition of individuals chooses one or several alternatives from each set in a collection of choice sets. We examine the computational complexity of Pareto rationalizability. Pareto rationalizability requires that we can endow each individual in the coalition with a preference relation such that the observed choices are Pareto efficient. We differentiate between the situation where the choice function is considered to select all Pareto optimal alternatives from a choice set and the situation where it only contains one or several Pareto optimal alternatives. In the former case we find that Pareto rationalizability is an NP-complete problem. For the latter case we demonstrate that, if we have no additional information on the individual preference relations, then all choice behavior is Pareto rationalizable. However, if we have such additional information, then Pareto rationalizability is again NP-complete. Our results are valid for any coalition of size greater or equal than two.
The computational complexity of rationalizing Pareto optimal choice behavior.
We consider a setting where a coalition of individuals chooses one or several alternatives from each set in a collection of choice sets. We examine the computational complexity of Pareto rationalizability. Pareto rationalizability requires that we can endow each individual in the coalition with a preference relation such that the observed choices are Pareto efficient. We differentiate between the situation where the choice function is considered to select all Pareto optimal alternatives from a choice set and the situation where it only contains one or several Pareto optimal alternatives. In the former case we find that Pareto rationalizability is an NP-complete problem. For the latter case we demonstrate that, if we have no additional information on the individual preference relations, then all choice behavior is Pareto rationalizable. However, if we have such additional information, then Pareto rationalizability is again NP-complete. Our results are valid for any coalition of size greater or equal than two.
Simulation Problems Over One-Counter Nets
One-counter nets (OCN) are finite automata equipped with a counter that can
store non-negative integer values, and that cannot be tested for zero.
Equivalently, these are exactly 1-dimensional vector addition systems with
states. We show that both strong and weak simulation preorder on OCN are
PSPACE-complete
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