6,841 research outputs found

    Adaptive foveated single-pixel imaging with dynamic super-sampling

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    As an alternative to conventional multi-pixel cameras, single-pixel cameras enable images to be recorded using a single detector that measures the correlations between the scene and a set of patterns. However, to fully sample a scene in this way requires at least the same number of correlation measurements as there are pixels in the reconstructed image. Therefore single-pixel imaging systems typically exhibit low frame-rates. To mitigate this, a range of compressive sensing techniques have been developed which rely on a priori knowledge of the scene to reconstruct images from an under-sampled set of measurements. In this work we take a different approach and adopt a strategy inspired by the foveated vision systems found in the animal kingdom - a framework that exploits the spatio-temporal redundancy present in many dynamic scenes. In our single-pixel imaging system a high-resolution foveal region follows motion within the scene, but unlike a simple zoom, every frame delivers new spatial information from across the entire field-of-view. Using this approach we demonstrate a four-fold reduction in the time taken to record the detail of rapidly evolving features, whilst simultaneously accumulating detail of more slowly evolving regions over several consecutive frames. This tiered super-sampling technique enables the reconstruction of video streams in which both the resolution and the effective exposure-time spatially vary and adapt dynamically in response to the evolution of the scene. The methods described here can complement existing compressive sensing approaches and may be applied to enhance a variety of computational imagers that rely on sequential correlation measurements.Comment: 13 pages, 5 figure

    Frequency-modulated continuous-wave LiDAR compressive depth-mapping

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    We present an inexpensive architecture for converting a frequency-modulated continuous-wave LiDAR system into a compressive-sensing based depth-mapping camera. Instead of raster scanning to obtain depth-maps, compressive sensing is used to significantly reduce the number of measurements. Ideally, our approach requires two difference detectors. % but can operate with only one at the cost of doubling the number of measurments. Due to the large flux entering the detectors, the signal amplification from heterodyne detection, and the effects of background subtraction from compressive sensing, the system can obtain higher signal-to-noise ratios over detector-array based schemes while scanning a scene faster than is possible through raster-scanning. %Moreover, we show how a single total-variation minimization and two fast least-squares minimizations, instead of a single complex nonlinear minimization, can efficiently recover high-resolution depth-maps with minimal computational overhead. Moreover, by efficiently storing only 2m2m data points from m<nm<n measurements of an nn pixel scene, we can easily extract depths by solving only two linear equations with efficient convex-optimization methods

    Photon counting compressive depth mapping

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    We demonstrate a compressed sensing, photon counting lidar system based on the single-pixel camera. Our technique recovers both depth and intensity maps from a single under-sampled set of incoherent, linear projections of a scene of interest at ultra-low light levels around 0.5 picowatts. Only two-dimensional reconstructions are required to image a three-dimensional scene. We demonstrate intensity imaging and depth mapping at 256 x 256 pixel transverse resolution with acquisition times as short as 3 seconds. We also show novelty filtering, reconstructing only the difference between two instances of a scene. Finally, we acquire 32 x 32 pixel real-time video for three-dimensional object tracking at 14 frames-per-second.Comment: 16 pages, 8 figure

    Frame Theory for Signal Processing in Psychoacoustics

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    This review chapter aims to strengthen the link between frame theory and signal processing tasks in psychoacoustics. On the one side, the basic concepts of frame theory are presented and some proofs are provided to explain those concepts in some detail. The goal is to reveal to hearing scientists how this mathematical theory could be relevant for their research. In particular, we focus on frame theory in a filter bank approach, which is probably the most relevant view-point for audio signal processing. On the other side, basic psychoacoustic concepts are presented to stimulate mathematicians to apply their knowledge in this field
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