21,859 research outputs found
Wavelet Trees Meet Suffix Trees
We present an improved wavelet tree construction algorithm and discuss its
applications to a number of rank/select problems for integer keys and strings.
Given a string of length n over an alphabet of size , our
method builds the wavelet tree in time,
improving upon the state-of-the-art algorithm by a factor of .
As a consequence, given an array of n integers we can construct in time a data structure consisting of machine words and
capable of answering rank/select queries for the subranges of the array in
time. This is a -factor improvement in
query time compared to Chan and P\u{a}tra\c{s}cu and a -factor
improvement in construction time compared to Brodal et al.
Next, we switch to stringological context and propose a novel notion of
wavelet suffix trees. For a string w of length n, this data structure occupies
words, takes time to construct, and simultaneously
captures the combinatorial structure of substrings of w while enabling
efficient top-down traversal and binary search. In particular, with a wavelet
suffix tree we are able to answer in time the following two
natural analogues of rank/select queries for suffixes of substrings: for
substrings x and y of w count the number of suffixes of x that are
lexicographically smaller than y, and for a substring x of w and an integer k,
find the k-th lexicographically smallest suffix of x.
We further show that wavelet suffix trees allow to compute a
run-length-encoded Burrows-Wheeler transform of a substring x of w in time, where s denotes the length of the resulting run-length encoding.
This answers a question by Cormode and Muthukrishnan, who considered an
analogous problem for Lempel-Ziv compression.Comment: 33 pages, 5 figures; preliminary version published at SODA 201
The Haar Wavelet Transform of a Dendrogram: Additional Notes
We consider the wavelet transform of a finite, rooted, node-ranked, -way
tree, focusing on the case of binary () trees. We study a Haar wavelet
transform on this tree. Wavelet transforms allow for multiresolution analysis
through translation and dilation of a wavelet function. We explore how this
works in our tree context.Comment: 37 pp, 1 fig. Supplementary material to "The Haar Wavelet Transform
of a Dendrogram", http://arxiv.org/abs/cs.IR/060810
Systems and Methods for Graphical Rendering
A computer readable medium configured to determine the integral of the product of a plurality of functions. The computer readable medium includes logic configured to project each function of the plurality of functions into the wavelet domain, logic configured to encode basis coefficients of each function in a wavelet tree, each function being encoded in at least one wavelet tree such that the plurality of functions are represented in the wavelet domain by a plurality of wavelet trees, and logic configured to traverse direct paths through the plurality of wavelet trees to determine the integral of the product of the function represented by the wavelet trees, along which direct paths an integral coefficient may be nonzero
Parallel Construction of Wavelet Trees on Multicore Architectures
The wavelet tree has become a very useful data structure to efficiently
represent and query large volumes of data in many different domains, from
bioinformatics to geographic information systems. One problem with wavelet
trees is their construction time. In this paper, we introduce two algorithms
that reduce the time complexity of a wavelet tree's construction by taking
advantage of nowadays ubiquitous multicore machines.
Our first algorithm constructs all the levels of the wavelet in parallel in
time and bits of working space, where
is the size of the input sequence and is the size of the alphabet. Our
second algorithm constructs the wavelet tree in a domain-decomposition fashion,
using our first algorithm in each segment, reaching time and
bits of extra space, where is the
number of available cores. Both algorithms are practical and report good
speedup for large real datasets.Comment: This research has received funding from the European Union's Horizon
2020 research and innovation programme under the Marie Sk{\l}odowska-Curie
Actions H2020-MSCA-RISE-2015 BIRDS GA No. 69094
Systems and Methods for Graphical Rendering.
A method of rendering a graphical scene includes determining a plurality of functions that contribute to a light transport model of the scene, projecting each function of the plurality of functions into the wavelet domain, encoding basis coefficients of each function in a wavelet tree, each function being encoded in at least one wavelet tree such that the plurality of functions are represented in the wavelet domain by a plurality of wavelet trees, traversing direct paths through the plurality of wavelet trees, along which direct paths an integral coefficient may be nonzero, to determine the radiance of a point in the scene, and rendering the scene
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