4,237 research outputs found
Weakly supervised 3D Reconstruction with Adversarial Constraint
Supervised 3D reconstruction has witnessed a significant progress through the
use of deep neural networks. However, this increase in performance requires
large scale annotations of 2D/3D data. In this paper, we explore inexpensive 2D
supervision as an alternative for expensive 3D CAD annotation. Specifically, we
use foreground masks as weak supervision through a raytrace pooling layer that
enables perspective projection and backpropagation. Additionally, since the 3D
reconstruction from masks is an ill posed problem, we propose to constrain the
3D reconstruction to the manifold of unlabeled realistic 3D shapes that match
mask observations. We demonstrate that learning a log-barrier solution to this
constrained optimization problem resembles the GAN objective, enabling the use
of existing tools for training GANs. We evaluate and analyze the manifold
constrained reconstruction on various datasets for single and multi-view
reconstruction of both synthetic and real images
A Modular and Open-Source Framework for Virtual Reality Visualisation and Interaction in Bioimaging
Life science today involves computational analysis of a large amount and variety of data, such as volumetric data acquired by state-of-the-art microscopes, or mesh data from analysis of such data or simulations. The advent of new imaging technologies, such as lightsheet microscopy, has resulted in the users being confronted with an ever-growing amount of data, with even terabytes of imaging data created within a day. With the possibility of gentler and more high-performance imaging, the spatiotemporal complexity of the model systems or processes of interest is increasing as well. Visualisation is often the first step in making sense of this data, and a crucial part of building and debugging analysis pipelines. It is therefore important that visualisations can be quickly prototyped, as well as developed or embedded into full applications. In order to better judge spatiotemporal relationships, immersive hardware, such as Virtual or Augmented Reality (VR/AR) headsets and associated controllers are becoming invaluable tools.
In this work we present scenery, a modular and extensible visualisation framework for the Java VM that can handle mesh and large volumetric data, containing multiple views, timepoints, and color channels. scenery is free and open-source software, works on all major platforms, and uses the Vulkan or OpenGL rendering APIs. We introduce scenery's main features, and discuss its use with VR/AR hardware and in distributed rendering.
In addition to the visualisation framework, we present a series of case studies, where scenery can provide tangible benefit in developmental and systems biology: With Bionic Tracking, we demonstrate a new technique for tracking cells in 4D volumetric datasets via tracking eye gaze in a virtual reality headset, with the potential to speed up manual tracking tasks by an order of magnitude. We further introduce ideas to move towards virtual reality-based laser ablation and perform a user study in order to gain insight into performance, acceptance and issues when performing ablation tasks with virtual reality hardware in fast developing specimen. To tame the amount of data originating from state-of-the-art volumetric microscopes, we present ideas how to render the highly-efficient Adaptive Particle Representation, and finally, we present sciview, an ImageJ2/Fiji plugin making the features of scenery available to a wider audience.:Abstract
Foreword and Acknowledgements
Overview and Contributions
Part 1 - Introduction
1 Fluorescence Microscopy
2 Introduction to Visual Processing
3 A Short Introduction to Cross Reality
4 Eye Tracking and Gaze-based Interaction
Part 2 - VR and AR for System Biology
5 scenery — VR/AR for Systems Biology
6 Rendering
7 Input Handling and Integration of External Hardware
8 Distributed Rendering
9 Miscellaneous Subsystems
10 Future Development Directions
Part III - Case Studies
C A S E S T U D I E S
11 Bionic Tracking: Using Eye Tracking for Cell Tracking
12 Towards Interactive Virtual Reality Laser Ablation
13 Rendering the Adaptive Particle Representation
14 sciview — Integrating scenery into ImageJ2 & Fiji
Part IV - Conclusion
15 Conclusions and Outlook
Backmatter & Appendices
A Questionnaire for VR Ablation User Study
B Full Correlations in VR Ablation Questionnaire
C Questionnaire for Bionic Tracking User Study
List of Tables
List of Figures
Bibliography
Selbstständigkeitserklärun
Spatial and temporal changes in extracellular elastin and laminin distribution during lung alveolar development
Lung alveolarization requires precise coordination of cell growth with extracellular matrix (ECM) synthesis and deposition. The role of extracellular matrices in alveogenesis is not fully understood, because prior knowledge is largely extrapolated from two-dimensional structural analysis. Herein, we studied temporospatial changes of two important ECM proteins, laminin and elastin that are tightly associated with alveolar capillary growth and lung elastic recoil respectively, during both mouse and human lung alveolarization. By combining protein immunofluorescence staining with two- and three-dimensional imaging, we found that the laminin network was simplified along with the thinning of septal walls during alveogenesis, and more tightly associated with alveolar endothelial cells in matured lung. In contrast, elastin fibers were initially localized to the saccular openings of nascent alveoli, forming a ring-like structure. Then, throughout alveolar growth, the number of such alveolar mouth ring-like structures increased, while the relative ring size decreased. These rings were interconnected via additional elastin fibers. The apparent patches and dots of elastin at the tips of alveolar septae found in two-dimensional images were cross sections of elastin ring fibers in the three-dimension. Thus, the previous concept that deposition of elastin at alveolar tips drives septal inward growth may potentially be conceptually challenged by our data
- …