3,507 research outputs found

    A Method for Visualizing the Structural Complexity of Organizational Architectures

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    To achieve a high level of performance and efficiency, contemporary aerospace systems must become increasingly complex. While complexity management traditionally focuses on a product’s components and their interconnectedness, organizational representation in complexity analysis is just as essential. This thesis addresses this organizational aspect of complexity through an Organizational Complexity Metric (OCM) to aid complexity management. The OCM augments Sinha’s structural complexity metric for product architectures into a metric that can be applied to organizations. Utilizing nested numerical design structure matrices (DSMs), a compact visual representation of organizational complexity was developed. Within the nested numerical DSM are existing organizational datasets used to quantify the complexity of both organizational system components and their interfaces. The OCM was applied to a hypothetical system example, as well as an existing aerospace organizational architecture. Through the development of the OCM, this thesis assumed that each dataset was collected in a statistically sufficient manner and has a reasonable correlation to system complexity. This thesis recognizes the lack of complete human representation and aims to provide a platform for expansion. Before a true organizational complexity metric can be applied to real systems, additional human considerations should be considered. These limitations differ from organization to organization and should be taken into consideration before implementation into a working system. The visualization of organizational complexity uses a color gradient to show the relative complexity density of different parts of the organization

    GriddlyJS: A Web IDE for Reinforcement Learning

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    Progress in reinforcement learning (RL) research is often driven by the design of new, challenging environments-a costly undertaking requiring skills orthogonal to that of a typical machine learning researcher. The complexity of environment development has only increased with the rise of procedural-content generation (PCG) as the prevailing paradigm for producing varied environments capable of testing the robustness and generalization of RL agents. Moreover, existing environments often require complex build processes, making reproducing results difficult. To address these issues, we introduce GriddlyJS, a web-based Integrated Development Environment (IDE) based on the Griddly engine. GriddlyJS allows researchers to visually design and debug arbitrary, complex PCG grid-world environments using a convenient graphical interface, as well as visualize, evaluate, and record the performance of trained agent models. By connecting the RL workflow to the advanced functionality enabled by modern web standards, GriddlyJS allows publishing interactive agent-environment demos that reproduce experimental results directly to the web. To demonstrate the versatility of GriddlyJS, we use it to quickly develop a complex compositional puzzle-solving environment alongside arbitrary human-designed environment configurations and their solutions for use in automatic curriculum learning and offline RL. The GriddlyJS IDE is open source and freely available at https://griddly.ai

    Response Characterization for Auditing Cell Dynamics in Long Short-term Memory Networks

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    In this paper, we introduce a novel method to interpret recurrent neural networks (RNNs), particularly long short-term memory networks (LSTMs) at the cellular level. We propose a systematic pipeline for interpreting individual hidden state dynamics within the network using response characterization methods. The ranked contribution of individual cells to the network's output is computed by analyzing a set of interpretable metrics of their decoupled step and sinusoidal responses. As a result, our method is able to uniquely identify neurons with insightful dynamics, quantify relationships between dynamical properties and test accuracy through ablation analysis, and interpret the impact of network capacity on a network's dynamical distribution. Finally, we demonstrate generalizability and scalability of our method by evaluating a series of different benchmark sequential datasets

    Reflecting on the Physics of Notations applied to a visualisation case study

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    This paper presents a critical reflection upon the concept of 'physics of notations' proposed by Moody. This is based upon the post hoc application of the concept in the analysis of a visualisation tool developed for a common place mathematics tool. Although this is not the intended design and development approach presumed or preferred by the physics of notations, there are benefits to analysing an extant visualisation. In particular, our analysis benefits from the visualisation having been developed and refined employing graphic design professionals and extensive formative user feedback. Hence the rationale for specific visualisation features is to some extent traceable. This reflective analysis shines a light on features of both the visualisation and domain visualised, illustrating that it could have been analysed more thoroughly at design time. However the same analysis raises a variety of interesting questions about the viability of scoping practical visualisation design in the framework proposed by the physics of notations

    Community Time-Activity Trajectory Modelling based on Markov Chain Simulation and Dirichlet Regression

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    Accurate modeling of human time-activity trajectory is essential to support community resilience and emergency response strategies such as daily energy planning and urban seismic vulnerability assessment. However, existing modeling of time-activity trajectory is only driven by socio-demographic information with identical activity trajectories shared among the same group of people and neglects the influence of the environment. To further improve human time-activity trajectory modeling, this paper constructs community time-activity trajectory and analyzes how social-demographic and built environment influence people s activity trajectory based on Markov Chains and Dirichlet Regression. We use the New York area as a case study and gather data from American Time Use Survey, Policy Map, and the New York City Energy & Water Performance Map to evaluate the proposed method. To validate the regression model, Box s M Test and T-test are performed with 80% data training the model and the left 20% as the test sample. The modeling results align well with the actual human behavior trajectories, demonstrating the effectiveness of the proposed method. It also shows that both social-demographic and built environment factors will significantly impact a community's time-activity trajectory. Specifically, 1) Diversity and median age both have a significant influence on the proportion of time people assign to education activity. 2) Transportation condition affects people s activity trajectory in the way that longer commute time decreases the proportion of biological activity (eg. sleeping and eating) and increases people s working time. 3) Residential density affects almost all activities with a significant p-value for all biological needs, household management, working, education, and personal preference.Comment: to be published in Computers, Environment and Urban Syste
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