7,696 research outputs found
Text-based Spatial and Temporal Visualizations and their Applications in Visual Analytics
Textual labels are an essential part of most visualizations used in practice. However, these textual labels are mainly used to annotate other visualizations rather than being a central part of the visualization. Visualization researchers in areas like cartography and geovisualization have studied the combination of graphical features and textual labels to generate map based visualizations, but textual labels alone are not the primary focus in these representations. The idea of using symbols in visual representations and their interpretation as a quantity is gaining more traction. These types of representations are not only aesthetically appealing but also present new possibilities of encoding data. Such scenarios regularly arise while designing visual representations, where designers have to investigate feasibility of encoding information using symbols alone especially textual labels but the lack of readily available automated tools, and design guidelines makes it prohibitively expensive to experiment with such visualization designs. In order to address such challenges, this thesis presents the design and development of visual representations consisting entirely of text. These visual representations open up the possibility of encoding different types of spatial and temporal datasets. We report our results through two novel visualizations: typographic maps and text-based TextRiver visualization. Typographic maps merge text and spatial data into a visual representation where text alone forms the graphical features, mimicking the practices of human map makers. We also introduce methods to combine our automatic typographic maps technique with spatial datasets to generate thema-typographic maps where the properties of individual characters in the map are modified based on the underlying spatial data. Our TextRiver visualization is composed of collection of stream-like shapes consisting entirely of text where each stream represents thematic strength variations over time within a corpus. Such visualization enables additional ways to encode information contained in temporal datasets by modifying text attributes. We also conducted a usability evaluation to assess the potential value of our text-based TextRiver design
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Supporting Story Synthesis: Bridging the Gap between Visual Analytics and Storytelling
Visual analytics usually deals with complex data and uses sophisticated algorithmic, visual, and interactive techniques. Findings of the analysis often need to be communicated to an audience that lacks visual analytics expertise. This requires analysis outcomes to be presented in simpler ways than that are typically used in visual analytics systems. However, not only analytical visualizations may be too complex for target audience but also the information that needs to be presented. Hence, there exists a gap on the path from obtaining analysis findings to communicating them, which involves two aspects: information and display complexity. We propose a general framework where data analysis and result presentation are linked by story synthesis, in which the analyst creates and organizes story contents. Differently, from the previous research, where analytic findings are represented by stored display states, we treat findings as data constructs. In story synthesis, findings are selected, assembled, and arranged in views using meaningful layouts that take into account the structure of information and inherent properties of its components. We propose a workflow for applying the proposed framework in designing visual analytics systems and demonstrate the generality of the approach by applying it to two domains, social media, and movement analysis
Visual Event Cueing in Linked Spatiotemporal Data
abstract: The media disperses a large amount of information daily pertaining to political events social movements, and societal conflicts. Media pertaining to these topics, no matter the format of publication used, are framed a particular way. Framing is used not for just guiding audiences to desired beliefs, but also to fuel societal change or legitimize/delegitimize social movements. For this reason, tools that can help to clarify when changes in social discourse occur and identify their causes are of great use. This thesis presents a visual analytics framework that allows for the exploration and visualization of changes that occur in social climate with respect to space and time. Focusing on the links between data from the Armed Conflict Location and Event Data Project (ACLED) and a streaming RSS news data set, users can be cued into interesting events enabling them to form and explore hypothesis. This visual analytics framework also focuses on improving intervention detection, allowing users to hypothesize about correlations between events and happiness levels, and supports collaborative analysis.Dissertation/ThesisMasters Thesis Computer Science 201
Supporting exploratory browsing with visualization of social interaction history
This thesis is concerned with the design, development, and evaluation of information visualization tools for supporting exploratory browsing. Information retrieval (IR) systems currently do not support browsing well. Responding to user queries, IR systems typically compute relevance scores of documents and then present the document surrogates to users in order of relevance. Other systems such as email clients and discussion forums simply arrange messages in reverse chronological order. Using these systems, people cannot gain an overview of a collection easily, nor do they receive adequate support for finding potentially useful items in the collection.
This thesis explores the feasibility of using social interaction history to improve exploratory browsing. Social interaction history refers to traces of interaction among users in an information space, such as discussions that happen in the blogosphere or online newspapers through the commenting facility. The basic hypothesis of this work is that social interaction history can serve as a good indicator of the potential value of information items. Therefore, visualization of social interaction history would offer navigational cues for finding potentially valuable information items in a collection.
To test this basic hypothesis, I conducted three studies. First, I ran statistical analysis of a social media data set. The results showed that there were positive relationships between traces of social interaction and the degree of interestingness of web articles. Second, I conducted a feasibility study to collect initial feedback about the potential of social interaction history to support information exploration. Comments from the participants were in line with the research hypothesis. Finally, I conducted a summative evaluation to measure how well visualization of social interaction history can improve exploratory browsing. The results showed that visualization of social interaction history was able to help users find interesting articles, to reduce wasted effort, and to increase user satisfaction with the visualization tool
Video browsing interfaces and applications: a review
We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other
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