5,481 research outputs found
Geoscience after IT: Part L. Adjusting the emerging information system to new technology
Coherent development depends on following widely used standards that respect our vast legacy of existing entries in the geoscience record. Middleware ensures that we see a coherent view from our desktops of diverse sources of information. Developments specific to managing the written word, map content, and structured data come together in shared metadata linking topics and information types
The construction of a bedrock geology model for the UK: UK3D_v2015
This report is available for download on the BGS UK3D web page to allow the reader to better understand the context and development of UK3D, a national network, or ‘fence diagram model’, of bedrock geology cross-sections. It also explains the development of the metadata underpinning the model and therefore supports use and understanding of UK3D.
The pre-existing BGS GB3D model provided the only nationally consistent representation of the bedrock geology of Great Britain to depths of at least 1 km. The latest version of this model was released in 2014 as the GB3D_v2014 and accompanying report (Mathers et al. 2014b).
However, the existing GB3D_v2014 model lacked equivalent scale presentation of a fence diagram model for Northern Ireland. It was recognised that in order to provide comparable geological information across the United Kingdom it was necessary to upgrade the model to a UK3D fence diagram model incorporating Northern Ireland, with rigorous peer review performed to enable an enhanced dataset.
The objective of this study was therefore to further develop the GB3D model, outlined by Mathers et al. (2014a and b), into a UK3D model by the incorporation of 36 deep boreholes and a framework of 15 cross-sections for Northern Ireland.
The appropriate applications for the revised model are for geoscience communication and education to illustrate the national and regional bedrock geology of the United Kingdom to a depth of at least 1 km with an intended resolution of use in the 1:250 000 to 1:1 million scale range. Limitations inherent in the model preclude such applications as detailed geological assessments, resource-reserve estimation and exploration, and any representation or use outside the intended resolution range.
The new model produced by this study UK3D_v2015 supersedes the earlier 2014 version for England and Wales, for which areas of the fence diagrams remain the same. The Scottish portion of the model remains unchanged from the earlier 2012 version. The new dataset is a wholly owned BGS product and as with its forerunners it is freely available from the BGS website http://bgs.ac.uk as downloads in a variety of formats
Design and evaluation of a multi-sensory representation of scientific data
Modern sciences and astrophysics in particular study objects and phenomena
not visible in physical terms, that is they cannot be investigated with the
eyes or analogous optical systems. Nevertheless, they make intensive use of
visual representations, showing data in a figurative way, using lights, colors,
and shapes familiar to the user and aesthetically pleasant. Besides being
inaccessible for Blind and Visually Impaired (BVI) users, such figurative
visual representation can lead to misunderstandings about the real nature of
the represented object if the code of representation is not declared. We argue
that multi-sensory representations clearly arbitrary, i.e., that do not aim to
imitate reality, are a valid choice for an effective meaning-making process of
astronomical science for all. In an equity perspective, multi-sensory
representations also create an effective common ground for inclusion among
people with diverse abilities, skills, and learning styles, in the framework of
Universal Design for Learning. In order to investigate our hypothesis we
designed two mono-sensory representation (one only haptic and the other only
acoustic) and tested them in individual and group workshops with both sighted
and BVI users. We then used our results to guide the design of a multi-sensory
representation of non-visible astronomical data including visual, acoustic, and
haptic stimuli. We tested this representation as well, in order to refine and
propose it to the public. The result is the exhibit Sense the Universe, to be
used for outreach and education. Sense the Universe was part of a museum
exhibition attended both by sighted and BVI users. Our findings suggest the
validity of multi-sensory representations for a truly and effective engagement
in scientific learning, both in terms of intelligibility and persistence of
scientific contents and of a more equal access to scientific culture.Comment: 24 pages, 3 figures, 2 table
Interactive archives of scientific data
A focus on qualitative methods of presenting data shows that visualization provides a mechanism for browsing independent of the source of data and is an effective alternative to traditional image-based browsing of image data. To be generally applicable, such visualization methods, however, must be based upon an underlying data model with support for a broad class of data types and structures. Interactive, near-real-time browsing for data sets of interesting size today requires a browse server of considerable power. A symmetric multi-processor with very high internal and external bandwidth demonstrates the feasibility of this concept. Although this technology is likely to be available on the desktop within a few years, the increase in the size and complexity of achieved data will continue to exceed the capacity of 'worksation' systems. Hence, a higher class of performance, especially in bandwidth, will generally be required for on-demand browsing. A few experiments with differing digital compression techniques indicates that a MPEG-1 implementation within the context of a high-performance browse server (i.e., parallized) is a practical method of converting a browse product to a form suitable for network or CD-ROM distribution
Management and display of four-dimensional environmental data sets using McIDAS
Over the past four years, great strides have been made in the areas of data management and display of 4-D meteorological data sets. A survey was conducted of available and planned 4-D meteorological data sources. The data types were evaluated for their impact on the data management and display system. The requirements were analyzed for data base management generated by the 4-D data display system. The suitability of the existing data base management procedures and file structure were evaluated in light of the new requirements. Where needed, new data base management tools and file procedures were designed and implemented. The quality of the basic 4-D data sets was assured. The interpolation and extrapolation techniques of the 4-D data were investigated. The 4-D data from various sources were combined to make a uniform and consistent data set for display purposes. Data display software was designed to create abstract line graphic 3-D displays. Realistic shaded 3-D displays were created. Animation routines for these displays were developed in order to produce a dynamic 4-D presentation. A prototype dynamic color stereo workstation was implemented. A computer functional design specification was produced based on interactive studies and user feedback
Visualization Techniques in Space and Atmospheric Sciences
Unprecedented volumes of data will be generated by research programs that investigate the Earth as a system and the origin of the universe, which will in turn require analysis and interpretation that will lead to meaningful scientific insight. Providing a widely distributed research community with the ability to access, manipulate, analyze, and visualize these complex, multidimensional data sets depends on a wide range of computer science and technology topics. Data storage and compression, data base management, computational methods and algorithms, artificial intelligence, telecommunications, and high-resolution display are just a few of the topics addressed. A unifying theme throughout the papers with regards to advanced data handling and visualization is the need for interactivity, speed, user-friendliness, and extensibility
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