16,797 research outputs found
Persistent Homology Guided Force-Directed Graph Layouts
Graphs are commonly used to encode relationships among entities, yet their
abstractness makes them difficult to analyze. Node-link diagrams are popular
for drawing graphs, and force-directed layouts provide a flexible method for
node arrangements that use local relationships in an attempt to reveal the
global shape of the graph. However, clutter and overlap of unrelated structures
can lead to confusing graph visualizations. This paper leverages the persistent
homology features of an undirected graph as derived information for interactive
manipulation of force-directed layouts. We first discuss how to efficiently
extract 0-dimensional persistent homology features from both weighted and
unweighted undirected graphs. We then introduce the interactive persistence
barcode used to manipulate the force-directed graph layout. In particular, the
user adds and removes contracting and repulsing forces generated by the
persistent homology features, eventually selecting the set of persistent
homology features that most improve the layout. Finally, we demonstrate the
utility of our approach across a variety of synthetic and real datasets
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MyBrush: Brushing and Linking with Personal Agency
We extend the popular brushing and linking technique by incorporating personal agency in the interaction. We map existing research related to brushing and linking into a design space that deconstructs the interaction technique into three components: source (what is being brushed), link (the expression of relationship between source and target), and target (what is revealed as related to the source). Using this design space, we created MyBrush, a unified interface that offers personal agency over brushing and linking by giving people the flexibility to configure the source, link, and target of multiple brushes. The results of three focus groups demonstrate that people with different backgrounds leveraged personal agency in different ways, including performing complex tasks and showing links explicitly. We reflect on these results, paving the way for future research on the role of personal agency in information visualization
Subjectively Interesting Subgroup Discovery on Real-valued Targets
Deriving insights from high-dimensional data is one of the core problems in
data mining. The difficulty mainly stems from the fact that there are
exponentially many variable combinations to potentially consider, and there are
infinitely many if we consider weighted combinations, even for linear
combinations. Hence, an obvious question is whether we can automate the search
for interesting patterns and visualizations. In this paper, we consider the
setting where a user wants to learn as efficiently as possible about
real-valued attributes. For example, to understand the distribution of crime
rates in different geographic areas in terms of other (numerical, ordinal
and/or categorical) variables that describe the areas. We introduce a method to
find subgroups in the data that are maximally informative (in the formal
Information Theoretic sense) with respect to a single or set of real-valued
target attributes. The subgroup descriptions are in terms of a succinct set of
arbitrarily-typed other attributes. The approach is based on the Subjective
Interestingness framework FORSIED to enable the use of prior knowledge when
finding most informative non-redundant patterns, and hence the method also
supports iterative data mining.Comment: 12 pages, 10 figures, 2 tables, conference submissio
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Evaluating the appropriateness of visually combining quantitative data representations with 3D desktop virtual environments using mixed methods
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