283 research outputs found

    Wellness, Fitness, and Lifestyle Sensing Applications

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    Micro Visualizations: Design and Analysis of Visualizations for Small Display Spaces

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    The topic of this habilitation is the study of very small data visualizations, micro visualizations, in display contexts that can only dedicate minimal rendering space for data representations. For several years, together with my collaborators, I have been studying human perception, interaction, and analysis with micro visualizations in multiple contexts. In this document I bring together three of my research streams related to micro visualizations: data glyphs, where my joint research focused on studying the perception of small-multiple micro visualizations, word-scale visualizations, where my joint research focused on small visualizations embedded in text-documents, and small mobile data visualizations for smartwatches or fitness trackers. I consider these types of small visualizations together under the umbrella term ``micro visualizations.'' Micro visualizations are useful in multiple visualization contexts and I have been working towards a better understanding of the complexities involved in designing and using micro visualizations. Here, I define the term micro visualization, summarize my own and other past research and design guidelines and outline several design spaces for different types of micro visualizations based on some of the work I was involved in since my PhD.Le sujet de cette habilitation est l'étude de très petites visualisations de données, les micro visualisations, dans des contextes d'affichage qui ne peuvent consacrer qu'un espace de rendu minimal aux représentations de données. Depuis plusieurs années, avec mes collaborateurs, j'étudie la perception humaine, l'interaction et l'analyse conduite avec des micro visualisations dans de multiples contextes.Dans ce document, je rassemble trois de mes axes de recherche liés aux micro visualisations~: les glyphes de données, où ma recherche s'est concentrée sur l'étude de la perception de micro visualisations dans un context \textit{small-multiple}, les \textit{word-scale visualizations}, où ma recherche s'est concentrée sur les petites visualisations intégrées dans les documents textuels, et les petites visualisations de données mobiles pour les montres connectées. Je considère ces types de petites visualisations sous le terme générique de ``micro visualisations.'' Les micro visualisations sont utiles dans de multiples contextes de visualisation et j'ai travaillé à une meilleure compréhension de la complexité des conceptions et utilisations des micro visualisations. Je définirai ici le terme de micro visualisation, je résumerai mes propres recherches et celles d'autres chercheurs, ainsi que les directives de conception, et j'esquisserai plusieurs espaces de conception pour différents types de micro visualisations, sur la base de certains des travaux auxquels j'ai participé depuis mon doctorat

    Modeling driver distraction mechanism and its safety impact in automated vehicle environment.

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    Automated Vehicle (AV) technology expects to enhance driving safety by eliminating human errors. However, driver distraction still exists under automated driving. The Society of Automotive Engineers (SAE) has defined six levels of driving automation from Level 0~5. Until achieving Level 5, human drivers are still needed. Therefore, the Human-Vehicle Interaction (HVI) necessarily diverts a driver’s attention away from driving. Existing research mainly focused on quantifying distraction in human-operated vehicles rather than in the AV environment. It causes a lack of knowledge on how AV distraction can be detected, quantified, and understood. Moreover, existing research in exploring AV distraction has mainly pre-defined distraction as a binary outcome and investigated the patterns that contribute to distraction from multiple perspectives. However, the magnitude of AV distraction is not accurately quantified. Moreover, past studies in quantifying distraction have mainly used wearable sensors’ data. In reality, it is not realistic for drivers to wear these sensors whenever they drive. Hence, a research motivation is to develop a surrogate model that can replace the wearable device-based data to predict AV distraction. From the safety perspective, there lacks a comprehensive understanding of how AV distraction impacts safety. Furthermore, a solution is needed for safely offsetting the impact of distracted driving. In this context, this research aims to (1) improve the existing methods in quantifying Human-Vehicle Interaction-induced (HVI-induced) driver distraction under automated driving; (2) develop a surrogate driver distraction prediction model without using wearable sensor data; (3) quantitatively reveal the dynamic nature of safety benefits and collision hazards of HVI-induced visual and cognitive distractions under automated driving by mathematically formulating the interrelationships among contributing factors; and (4) propose a conceptual prototype of an AI-driven, Ultra-advanced Collision Avoidance System (AUCAS-L3) targeting HVI-induced driver distraction under automated driving without eye-tracking and video-recording. Fixation and pupil dilation data from the eye tracking device are used to model driver distraction, focusing on visual and cognitive distraction, respectively. In order to validate the proposed methods for measuring and modeling driver distraction, a data collection was conducted by inviting drivers to try out automated driving under Level 3 automation on a simulator. Each driver went through a jaywalker scenario twice, receiving a takeover request under two types of HVI, namely “visual only” and “visual and audible”. Each driver was required to wear an eye-tracker so that the fixation and pupil dilation data could be collected when driving, along with driving performance data being recorded by the simulator. In addition, drivers’ demographical information was collected by a pre-experiment survey. As a result, the magnitude of visual and cognitive distraction was quantified, exploring the dynamic changes over time. Drivers are more concentrated and maintain a higher level of takeover readiness under the “visual and audible” warning, compared to “visual only” warning. The change of visual distraction was mathematically formulated as a function of time. In addition, the change of visual distraction magnitude over time is explained from the driving psychology perspective. Moreover, the visual distraction was also measured by direction in this research, and hotspots of visual distraction were identified with regard to driving safety. When discussing the cognitive distraction magnitude, the driver’s age was identified as a contributing factor. HVI warning type contributes to the significant difference in cognitive distraction acceleration rate. After drivers reach the maximum visual distraction, cognitive distraction tends to increase continuously. Also, this research contributes to quantitatively revealing how visual and cognitive distraction impacts the collision hazards, respectively. Moreover, this research contributes to the literature by developing deep learning-based models in predicting a driver’s visual and cognitive distraction intensity, focusing on demographics, HVI warning types, and driving performance. As a solution to safety issues caused by driver distraction, the AUCAS-L3 has been proposed. The AUCAS-L3 is validated with high accuracies in predicting (a) whether a driver is distracted and does not perform takeover actions and (b) whether crashes happen or not if taken over. After predicting the presence of driver distraction or a crash, AUCAS-L3 automatically applies the brake pedal for drivers as effective and efficient protection to driver distraction under automated driving. And finally, a conceptual prototype in predicting AV distraction and traffic conflict was proposed, which can predict the collision hazards in advance of 0.82 seconds on average

    Usability analysis of contending electronic health record systems

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    In this paper, we report measured usability of two leading EHR systems during procurement. A total of 18 users participated in paired-usability testing of three scenarios: ordering and managing medications by an outpatient physician, medicine administration by an inpatient nurse and scheduling of appointments by nursing staff. Data for audio, screen capture, satisfaction rating, task success and errors made was collected during testing. We found a clear difference between the systems for percentage of successfully completed tasks, two different satisfaction measures and perceived learnability when looking at the results over all scenarios. We conclude that usability should be evaluated during procurement and the difference in usability between systems could be revealed even with fewer measures than were used in our study. © 2019 American Psychological Association Inc. All rights reserved.Peer reviewe

    Biometric walk recognizer. Research and results on wearable sensor-based gait recognition

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    Gait is a biometric trait that can allow user authentication, though being classified as a "soft" one due to a certain lack in permanence, and to sensibility to specific conditions. The earliest research relies on computer vision-based approaches, especially applied in video surveillance. More recently, the spread of wearable sensors, especially those embedded in mobile devices, which are able to capture the dynamics of the walking pattern through simpler 1D signals, has spurred a different research line. This capture modality can avoid some problems related to computer vision-based techniques, but suffers from specific limitations. Related research is still in a less advanced phase with respect to other biometric traits. However, the promising results achieved so far, the increasing accuracy of sensors, the ubiquitous presence of mobile devices, and the low cost of related techniques, make this biometrics attractive and suggest to continue the investigations in this field. The first Chapters of this thesis deal with an introduction to biometrics, and more specifically to gait trait. A comprehensive review of technologies, approaches and strategies exploited by gait recognition proposals in the state-of-the-art is also provided. After such introduction, the contributions of this work are presented in details. Summarizing, it improves preceding result achieved during my Master Degree in Computer Science course of Biometrics and extended in my following Master Degree Thesis. The research deals with different strategies, including preprocessing and recognition techniques, applied to the gait biometrics, in order to allow both an automatic recognition and an improvement of the system accuracy
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