4,369 research outputs found

    Deep spiking neural networks with applications to human gesture recognition

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    The spiking neural networks (SNNs), as the 3rd generation of Artificial Neural Networks (ANNs), are a class of event-driven neuromorphic algorithms that potentially have a wide range of application domains and are applicable to a variety of extremely low power neuromorphic hardware. The work presented in this thesis addresses the challenges of human gesture recognition using novel SNN algorithms. It discusses the design of these algorithms for both visual and auditory domain human gesture recognition as well as event-based pre-processing toolkits for audio signals. From the visual gesture recognition aspect, a novel SNN-based event-driven hand gesture recognition system is proposed. This system is shown to be effective in an experiment on hand gesture recognition with its spiking recurrent convolutional neural network (SCRNN) design, which combines both designed convolution operation and recurrent connectivity to maintain spatial and temporal relations with address-event-representation (AER) data. The proposed SCRNN architecture can achieve arbitrary temporal resolution, which means it can exploit temporal correlations between event collections. This design utilises a backpropagation-based training algorithm and does not suffer from gradient vanishing/explosion problems. From the audio perspective, a novel end-to-end spiking speech emotion recognition system (SER) is proposed. This system employs the MFCC as its main speech feature extractor as well as a self-designed latency coding algorithm to effciently convert the raw signal to AER input that can be used for SNN. A two-layer spiking recurrent architecture is proposed to address temporal correlations between spike trains. The robustness of this system is supported by several open public datasets, which demonstrate state of the arts recognition accuracy and a significant reduction in network size, computational costs, and training speed. In addition to directly contributing to neuromorphic SER, this thesis proposes a novel speech-coding algorithm based on the working mechanism of humans auditory organ system. The algorithm mimics the functionality of the cochlea and successfully provides an alternative method of event-data acquisition for audio-based data. The algorithm is then further simplified and extended into an application of speech enhancement which is jointly used in the proposed SER system. This speech-enhancement method uses the lateral inhibition mechanism as a frequency coincidence detector to remove uncorrelated noise in the time-frequency spectrum. The method is shown to be effective by experiments for up to six types of noise.The spiking neural networks (SNNs), as the 3rd generation of Artificial Neural Networks (ANNs), are a class of event-driven neuromorphic algorithms that potentially have a wide range of application domains and are applicable to a variety of extremely low power neuromorphic hardware. The work presented in this thesis addresses the challenges of human gesture recognition using novel SNN algorithms. It discusses the design of these algorithms for both visual and auditory domain human gesture recognition as well as event-based pre-processing toolkits for audio signals. From the visual gesture recognition aspect, a novel SNN-based event-driven hand gesture recognition system is proposed. This system is shown to be effective in an experiment on hand gesture recognition with its spiking recurrent convolutional neural network (SCRNN) design, which combines both designed convolution operation and recurrent connectivity to maintain spatial and temporal relations with address-event-representation (AER) data. The proposed SCRNN architecture can achieve arbitrary temporal resolution, which means it can exploit temporal correlations between event collections. This design utilises a backpropagation-based training algorithm and does not suffer from gradient vanishing/explosion problems. From the audio perspective, a novel end-to-end spiking speech emotion recognition system (SER) is proposed. This system employs the MFCC as its main speech feature extractor as well as a self-designed latency coding algorithm to effciently convert the raw signal to AER input that can be used for SNN. A two-layer spiking recurrent architecture is proposed to address temporal correlations between spike trains. The robustness of this system is supported by several open public datasets, which demonstrate state of the arts recognition accuracy and a significant reduction in network size, computational costs, and training speed. In addition to directly contributing to neuromorphic SER, this thesis proposes a novel speech-coding algorithm based on the working mechanism of humans auditory organ system. The algorithm mimics the functionality of the cochlea and successfully provides an alternative method of event-data acquisition for audio-based data. The algorithm is then further simplified and extended into an application of speech enhancement which is jointly used in the proposed SER system. This speech-enhancement method uses the lateral inhibition mechanism as a frequency coincidence detector to remove uncorrelated noise in the time-frequency spectrum. The method is shown to be effective by experiments for up to six types of noise

    An original framework for understanding human actions and body language by using deep neural networks

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    The evolution of both fields of Computer Vision (CV) and Artificial Neural Networks (ANNs) has allowed the development of efficient automatic systems for the analysis of people's behaviour. By studying hand movements it is possible to recognize gestures, often used by people to communicate information in a non-verbal way. These gestures can also be used to control or interact with devices without physically touching them. In particular, sign language and semaphoric hand gestures are the two foremost areas of interest due to their importance in Human-Human Communication (HHC) and Human-Computer Interaction (HCI), respectively. While the processing of body movements play a key role in the action recognition and affective computing fields. The former is essential to understand how people act in an environment, while the latter tries to interpret people's emotions based on their poses and movements; both are essential tasks in many computer vision applications, including event recognition, and video surveillance. In this Ph.D. thesis, an original framework for understanding Actions and body language is presented. The framework is composed of three main modules: in the first one, a Long Short Term Memory Recurrent Neural Networks (LSTM-RNNs) based method for the Recognition of Sign Language and Semaphoric Hand Gestures is proposed; the second module presents a solution based on 2D skeleton and two-branch stacked LSTM-RNNs for action recognition in video sequences; finally, in the last module, a solution for basic non-acted emotion recognition by using 3D skeleton and Deep Neural Networks (DNNs) is provided. The performances of RNN-LSTMs are explored in depth, due to their ability to model the long term contextual information of temporal sequences, making them suitable for analysing body movements. All the modules were tested by using challenging datasets, well known in the state of the art, showing remarkable results compared to the current literature methods

    Investigating Machine Learning Techniques for Gesture Recognition with Low-Cost Capacitive Sensing Arrays

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    Machine learning has proven to be an effective tool for forming models to make predictions based on sample data. Supervised learning, a subset of machine learning, can be used to map input data to output labels based on pre-existing paired data. Datasets for machine learning can be created from many different sources and vary in complexity, with popular datasets including the MNIST handwritten dataset and CIFAR10 image dataset. The focus of this thesis is to test and validate multiple machine learning models for accurately classifying gestures performed on a low-cost capacitive sensing array. Multiple neural networks are trained using gesture datasets obtained from the capacitance board. In this paper, I train and compare different machine learning models on recognizing gesture datasets. Learning hyperparameters are also adjusted for results. Two datasets are used for the training: one containing simple gestures and another containing more complicated gestures. Accuracy and loss for the models are calculated and compared to determine which models excel at recognizing performed gestures
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