120,404 research outputs found
Beyond saliency: understanding convolutional neural networks from saliency prediction on layer-wise relevance propagation
Despite the tremendous achievements of deep convolutional neural networks
(CNNs) in many computer vision tasks, understanding how they actually work
remains a significant challenge. In this paper, we propose a novel two-step
understanding method, namely Salient Relevance (SR) map, which aims to shed
light on how deep CNNs recognize images and learn features from areas, referred
to as attention areas, therein. Our proposed method starts out with a
layer-wise relevance propagation (LRP) step which estimates a pixel-wise
relevance map over the input image. Following, we construct a context-aware
saliency map, SR map, from the LRP-generated map which predicts areas close to
the foci of attention instead of isolated pixels that LRP reveals. In human
visual system, information of regions is more important than of pixels in
recognition. Consequently, our proposed approach closely simulates human
recognition. Experimental results using the ILSVRC2012 validation dataset in
conjunction with two well-established deep CNN models, AlexNet and VGG-16,
clearly demonstrate that our proposed approach concisely identifies not only
key pixels but also attention areas that contribute to the underlying neural
network's comprehension of the given images. As such, our proposed SR map
constitutes a convenient visual interface which unveils the visual attention of
the network and reveals which type of objects the model has learned to
recognize after training. The source code is available at
https://github.com/Hey1Li/Salient-Relevance-Propagation.Comment: 35 pages, 15 figure
Deep learning investigation for chess player attention prediction using eye-tracking and game data
This article reports on an investigation of the use of convolutional neural
networks to predict the visual attention of chess players. The visual attention
model described in this article has been created to generate saliency maps that
capture hierarchical and spatial features of chessboard, in order to predict
the probability fixation for individual pixels Using a skip-layer architecture
of an autoencoder, with a unified decoder, we are able to use multiscale
features to predict saliency of part of the board at different scales, showing
multiple relations between pieces. We have used scan path and fixation data
from players engaged in solving chess problems, to compute 6600 saliency maps
associated to the corresponding chess piece configurations. This corpus is
completed with synthetically generated data from actual games gathered from an
online chess platform. Experiments realized using both scan-paths from chess
players and the CAT2000 saliency dataset of natural images, highlights several
results. Deep features, pretrained on natural images, were found to be helpful
in training visual attention prediction for chess. The proposed neural network
architecture is able to generate meaningful saliency maps on unseen chess
configurations with good scores on standard metrics. This work provides a
baseline for future work on visual attention prediction in similar contexts
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