6,261 research outputs found
LocNet: Global localization in 3D point clouds for mobile vehicles
Global localization in 3D point clouds is a challenging problem of estimating
the pose of vehicles without any prior knowledge. In this paper, a solution to
this problem is presented by achieving place recognition and metric pose
estimation in the global prior map. Specifically, we present a semi-handcrafted
representation learning method for LiDAR point clouds using siamese LocNets,
which states the place recognition problem to a similarity modeling problem.
With the final learned representations by LocNet, a global localization
framework with range-only observations is proposed. To demonstrate the
performance and effectiveness of our global localization system, KITTI dataset
is employed for comparison with other algorithms, and also on our long-time
multi-session datasets for evaluation. The result shows that our system can
achieve high accuracy.Comment: 6 pages, IV 2018 accepte
Radar-on-Lidar: metric radar localization on prior lidar maps
Radar and lidar, provided by two different range sensors, each has pros and
cons of various perception tasks on mobile robots or autonomous driving. In
this paper, a Monte Carlo system is used to localize the robot with a rotating
radar sensor on 2D lidar maps. We first train a conditional generative
adversarial network to transfer raw radar data to lidar data, and achieve
reliable radar points from generator. Then an efficient radar odometry is
included in the Monte Carlo system. Combining the initial guess from odometry,
a measurement model is proposed to match the radar data and prior lidar maps
for final 2D positioning. We demonstrate the effectiveness of the proposed
localization framework on the public multi-session dataset. The experimental
results show that our system can achieve high accuracy for long-term
localization in outdoor scenes
Towards online mobile mapping using inhomogeneous lidar data
In this paper we present a novel approach to quickly obtain detailed 3D reconstructions of large scale environments. The method is based on the consecutive registration of 3D point clouds generated by modern lidar scanners such as the Velodyne HDL-32e or HDL-64e. The main contribution of this work is that the proposed system specifically deals with the problem of sparsity and inhomogeneity of the point clouds typically produced by these scanners. More specifically, we combine the simplicity of the traditional iterative closest point (ICP) algorithm with the analysis of the underlying surface of each point in a local neighbourhood. The algorithm was evaluated on our own collected dataset captured with accurate ground truth. The experiments demonstrate that the system is producing highly detailed 3D maps at the speed of 10 sensor frames per second
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