1,634 research outputs found

    Stochastic and deterministic dynamics investigation of the microstructure of granular materials

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    Granular materials are ubiquitous in one\u27s daily life. They can be found in the cereal you eat, the sugar you put in your coffee or the sand you walk on in the beach. The study of granular materials has a rich history dating back to the 17th century where Kepler studied the packing of particles. The compaction of granular materials is a problem that is studied by using theory, experiments and simulations. While these studies have yielded some important results, there still are many details about the mechanisms of granular compaction that are unknown. In this thesis, the density relaxation phenomenon is modeled using both Monte Carlo and discrete element simulations to investigate the effects of regular taps applied to a vessel having a planar floor filled with monodisperse spheres. Results suggest the existence of a critical tap intensity which produces a maximum bulk solids fraction. A key result that is found in this thesis is the mechanism responsible for the relaxation phenomenon is an evolving ordered packing structure propagating upwards from the plane floor

    Transonic flutter study of a wind-tunnel model of a supercritical wing with/without winglet

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    The model was a 1/6.5-size, semipan version of a wing proposed for an executive-jet-transport airplane. The model was tested with a normal wingtip, a wingtip with winglet, and a normal wingtip ballasted to simulate the winglet mass properties. Flutter and aerodynamic data were acquired at Mach numbers (M) from 0.6 to 0.95. The measured transonic flutter speed boundary for each wingtip configuration had roughly the same shape with a minimum flutter speed near M=0.82. The winglet addition and wingtip mass ballast decreased the wing flutter speed by about 7 and 5 percent, respectively; thus, the winglet effect on flutter was more a mass effect than an aerodynamic effect

    Haptography: Capturing and Recreating the Rich Feel of Real Surfaces

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    Haptic interfaces, which allow a user to touch virtual and remote environments through a hand-held tool, have opened up exciting new possibilities for applications such as computer-aided design and robot-assisted surgery. Unfortunately, the haptic renderings produced by these systems seldom feel like authentic re-creations of the richly varied surfaces one encounters in the real world. We have thus envisioned the new approach of haptography, or haptic photography, in which an individual quickly records a physical interaction with a real surface and then recreates that experience for a user at a different time and/or place. This paper presents an overview of the goals and methods of haptography, emphasizing the importance of accurately capturing and recreating the high frequency accelerations that occur during tool-mediated interactions. In the capturing domain, we introduce a new texture modeling and synthesis method based on linear prediction applied to acceleration signals recorded from real tool interactions. For recreating, we show a new haptography handle prototype that enables the user of a Phantom Omni to feel fine surface features and textures

    Challenges and Opportunities for Designing Tactile Codecs from Audio Codecs

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    Haptic communications allows physical interaction over long distances and greatly complements conventional means of communications, such as audio and video. However, whilst standardized codecs for video and audio are well established, there is a lack of standardized codecs for haptics. This causes vendor lock-in and thereby greatly limits scalability, increases cost and prevents advanced usage scenarios with multi-sensors/actuators and multi-users. The aim of this paper is to introduce a new approach for understanding and encoding tactile signals, i.e. the sense of touch, among haptic interactions. Inspired by various audio codecs, we develop a similar methodology for tactile codecs. Notably, we demonstrate that tactile and audio signals are similar in both time and frequency domains, thereby allowing audio coding techniques to be adapted to tactile codecs with appropriate adjustments. We also present the differences between audio and tactile signals that should be considered in future designs. Moreover, in order to evaluate the performance of a tactile codec, we propose a potential direction of designing an objective quality metric which complements haptic mean opinion scores (h-MOS). This, we hope, will open the door for designing and assessing tactile codecs

    Human Complexity: The Final Frontier

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    We often take it for granted that architecture is a visual art. We think of it in visual terms. We design and evaluate our producton visually… But do we experience a building or an urban environment exclusively in visual terms

    Innovation in Commercial Supersonic Aircraft with Candidate Engine for Next Generation Supersonic Aircraft

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    The objective of this design study and competition - Next Generation Supersonic Candidate Engine and Aircraft Design, is a response to a proposal and is motivated by NASA’s National Research Announcement in 2006. The requirements of this design study are provided by AIAA (American Institute of Aeronautics and Astronautics). The aircraft designed is a private business class. The aircraft engine performs at a maximum speed of Mach 1.8 and supersonic cruise speed of Mach 1.6 at 55,000 feet and a range of 4000 nmi. A generated mission profile through considerations in flight regime will drive the design involved in the development of aircraft characteristics. Interior cabin configurations are expected to support seating for up to 100 passengers. Using parametric cycle analysis, computational fluid dynamics, and system modeling/experimentation, a refined aircraft and engine design will be produced. Detailed analyses to meet the baseline requirements involve interpretation of trends of current generation aircraft engines are considered for the finalized design. The performance of the aircraft engine will involve calculations on wave drag, supersonic turbulent flow, and integrated methods of design of the nacelle enveloped within the aircraft fuselage. Through these various iterative methods, considerations in supersonic aircraft propulsion and aircraft design are presented. Projected technical specifications are to be implemented for the next generation of supersonic aircraft expected to be debuted in 2025. A robust composition of advanced material composites, methods of manufacturing, and forecasted advancements in technology are utilized to develop a proposal for the next generation of supersonic aircraft

    Performance of Wind Exposed Structures

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    PERBACCO (a free Italian acronym for Life-cycle Performance, Innovation and Design Criteria for Structures and Infrastructures Facing Æolian and Other Natural Hazards) is a research project partly funded by the Italian Ministry for University (MIUR) in the PRIN (Progetti di Ricerca di Interesse Nazionale) framework, for the years 2004-05.Within the project, a first attempt has been made to integrate different disciplines aiming at an overall optimization of the performance of a wide range of wind exposed structures and infrastructures, with consequent benefi cial impact on the society.The overall objectives were (a) to provide unifi ed concepts for "expected performance" and "risks induced by æolian and other natural hazards", to be applied to structures and infrastructures over their whole life-cycle, such to be acceptable to stakeholders in the construction process (i.e. from the owner to the end-user), (b) to provide models and methodologies for dynamic monitoring of the performance of structures and infrastructures, to be integrated in appropriately designed procedures, and (c) to collect, refi ne, fi le and disseminate the knowledge available on a European basis, concerning the performance of wind-exposed structures and facilities, in a way such to be of use to Construction Industry. This volume summarises the main results obtained during the Project, with each Section addressing a different class of problems, to which many research Units have contributed. A list of papers containing the main results of the research activities carried out within the Project is also provided in each Section

    5 European & African Conference on Wind Engineering

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    The 5th European-African Conference of Wind Engineering is hosted in Florence, Tuscany, the city and the region where, in the early 15th century, pioneers moved the first steps, laying down the foundation stones of Mechanics and Applied Sciences (including fluid mechanics). These origins are well reflected by the astonishing visionary and revolutionary studies of Leonardo Da Vinci, whose kaleidoscopic genius intended the human being to become able to fly even 500 years ago… This is why the Organising Committee has decided to pay tribute to such a Genius by choosing Leonardo's "flying sphere" as the brand of 5th EACWE

    Earthquake Engineering

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    The book Earthquake Engineering - From Engineering Seismology to Optimal Seismic Design of Engineering Structures contains fifteen chapters written by researchers and experts in the fields of earthquake and structural engineering. This book provides the state-of-the-art on recent progress in the field of seimology, earthquake engineering and structural engineering. The book should be useful to graduate students, researchers and practicing structural engineers. It deals with seismicity, seismic hazard assessment and system oriented emergency response for abrupt earthquake disaster, the nature and the components of strong ground motions and several other interesting topics, such as dam-induced earthquakes, seismic stability of slopes and landslides. The book also tackles the dynamic response of underground pipes to blast loads, the optimal seismic design of RC multi-storey buildings, the finite-element analysis of cable-stayed bridges under strong ground motions and the acute psychiatric trauma intervention due to earthquakes
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