542 research outputs found

    LDSO: Direct Sparse Odometry with Loop Closure

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    In this paper we present an extension of Direct Sparse Odometry (DSO) to a monocular visual SLAM system with loop closure detection and pose-graph optimization (LDSO). As a direct technique, DSO can utilize any image pixel with sufficient intensity gradient, which makes it robust even in featureless areas. LDSO retains this robustness, while at the same time ensuring repeatability of some of these points by favoring corner features in the tracking frontend. This repeatability allows to reliably detect loop closure candidates with a conventional feature-based bag-of-words (BoW) approach. Loop closure candidates are verified geometrically and Sim(3) relative pose constraints are estimated by jointly minimizing 2D and 3D geometric error terms. These constraints are fused with a co-visibility graph of relative poses extracted from DSO's sliding window optimization. Our evaluation on publicly available datasets demonstrates that the modified point selection strategy retains the tracking accuracy and robustness, and the integrated pose-graph optimization significantly reduces the accumulated rotation-, translation- and scale-drift, resulting in an overall performance comparable to state-of-the-art feature-based systems, even without global bundle adjustment

    Automatic Dense 3D Scene Mapping from Non-overlapping Passive Visual Sensors for Future Autonomous Systems

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    The ever increasing demand for higher levels of autonomy for robots and vehicles means there is an ever greater need for such systems to be aware of their surroundings. Whilst solutions already exist for creating 3D scene maps, many are based on active scanning devices such as laser scanners and depth cameras that are either expensive, unwieldy, or do not function well under certain environmental conditions. As a result passive cameras are a favoured sensor due their low cost, small size, and ability to work in a range of lighting conditions. In this work we address some of the remaining research challenges within the problem of 3D mapping around a moving platform. We utilise prior work in dense stereo imaging, Stereo Visual Odometry (SVO) and extend Structure from Motion (SfM) to create a pipeline optimised for on vehicle sensing. Using forward facing stereo cameras, we use state of the art SVO and dense stereo techniques to map the scene in front of the vehicle. With significant amounts of prior research in dense stereo, we addressed the issue of selecting an appropriate method by creating a novel evaluation technique. Visual 3D mapping of dynamic scenes from a moving platform result in duplicated scene objects. We extend the prior work on mapping by introducing a generalized dynamic object removal process. Unlike other approaches that rely on computationally expensive segmentation or detection, our method utilises existing data from the mapping stage and the findings from our dense stereo evaluation. We introduce a new SfM approach that exploits our platform motion to create a novel dense mapping process that exceeds the 3D data generation rate of state of the art alternatives. Finally, we combine dense stereo, SVO, and our SfM approach to automatically align point clouds from non-overlapping views to create a rotational and scale consistent global 3D model
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