9,531 research outputs found

    Introductory programming: a systematic literature review

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    As computing becomes a mainstream discipline embedded in the school curriculum and acts as an enabler for an increasing range of academic disciplines in higher education, the literature on introductory programming is growing. Although there have been several reviews that focus on specific aspects of introductory programming, there has been no broad overview of the literature exploring recent trends across the breadth of introductory programming. This paper is the report of an ITiCSE working group that conducted a systematic review in order to gain an overview of the introductory programming literature. Partitioning the literature into papers addressing the student, teaching, the curriculum, and assessment, we explore trends, highlight advances in knowledge over the past 15 years, and indicate possible directions for future research

    Participatory, Visible and Sustainable. Designing a Community Website for a Minority Group

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    This paper tackles three aspects of community-based technological initiatives aimed to support minority groups’ public expression and communication: participation, visibility and sustainability. Participation requires\ud the active involvement of the community members in various project phases (from design to evaluation), sharing decisional power with project leaders. Visibility\ud refers to the capacity of community messages to reach a relevant audience outside the boundaries of the community itself. Sustainability indicates the capacity of a project to continue, under the control and management of the local community, beyond its “supported” lifetime. The mutual influence of these three dimensions is examined in general and also in the light of a specific case study: an initiative involving a Romani community in rural Romania, having as main outcome the development of a community website (www.romanivoices.com/podoleni)

    DataBasic: Design Principles, Tools and Activities for Data Literacy Learners

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    The growing number of tools for data novices are not designed with the goal of learning in mind. This paper proposes a set of pedagogical design principles for tool development to support data literacy learners.  We document their use in the creation of three digital tools and activities that help learners build data literacy, showing design decisions driven by our pedagogy. Sketches students created during the activities reflect their adeptness with key data literacy skills. Based on early results, we suggest that tool designers and educators should orient their work from the outset around strong pedagogical principles

    University of Wollongong Undergraduate Course Handbook 2005 Courses

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    Digital imaging and artistic education: a pedagogical model with free software GIMP.

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    This paper describes the results of the investigation “Digital Imaging and Artistic Education: A Peda-gogical Model” developed by the research group Hipertrópico, Universidad de Antioquia, Colombia.The text contributes to the development of a peda-gogy that not only integrates the teaching of digi talart in secondary education by using the free soft-ware GIMP but also romotes digital literacy in thecity of Medellín.The text describes how the research methodologypromotes the integration of practical work with conceptual reflections on the examination, testing and design of the multimedia tutorial Líneas digi-tales: Una Introducción a la enseñanza y la creación gráfica digital con GIM

    The Effects of Using Multimedia Presentations and Modular Worked-out Examples as Instructional Methodologies to Manage the Cognitive Processing Associated with Information Literacy Instruction at the Graduate and Undergraduate Levels of Nursing Education

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    Information literacy is a complex knowledge domain. Cognitive processing theory describes the effects an instructional subject and the learning environment have on working memory. Essential processing is one component of cognitive processing theory that explains the inherent complexity of knowledge domains such as information literacy. Prior research involving cognitive processing relied heavily on instructional subjects from the areas of math, science and technology. For this study, the instructional subject of information literacy was situated within the literature describing ill-defined problems using modular worked-out examples instructional design techniques. The purpose of this study was to build on the limited research into cognitive processing, ill-defined problems and modular worked-out examples by examining the use of a multimedia audiobook as an instructional technique to manage the cognitive processing occurring during information literacy instruction. Two experiments were conducted using convenience samples of doctoral nursing students (Experiment 1, n = 38) and undergraduate nursing students (Experiment 2, n = 80). Students in Experiment 1 completed a pretest, were exposed to a brief eight-minute and sixteen-second (8:16) multimedia audiobook instructional session, and then completed a posttest. The pretest and posttest consisted of one ill-defined problem presented as an essay-style question, and eleven multiple-choice questions. Experiment 2 built upon Experiment 1 through the addition of three questions measuring extraneous processing, generative processing and essential processing. Experiment 1 results indicated a large Cohen\u27s effect size for the multiple-choice set of questions (d = 1.08) and a medium effect size for the essay-style, ill-defined problem (d = 0.73). Experiment 2, results indicated a medium effect size for the multiple-choice set of questions (d = 0.55) and a medium effect size for the essay-style, ill-defined problem (d = 0.67). With respect to Experiment 2, there were statistically significant differences between generative processing and extraneous processing, t(79) = 6.84, p \u3c .001 and between essential processing and extraneous processing was t(79) = 4.37, p \u3c .001. There was no statistically significant difference between essential processing and generative processing was t(79) = 1.69, p = .09
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