794 research outputs found

    Visual Representations: Defining Properties and Deep Approximations

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    Visual representations are defined in terms of minimal sufficient statistics of visual data, for a class of tasks, that are also invariant to nuisance variability. Minimal sufficiency guarantees that we can store a representation in lieu of raw data with smallest complexity and no performance loss on the task at hand. Invariance guarantees that the statistic is constant with respect to uninformative transformations of the data. We derive analytical expressions for such representations and show they are related to feature descriptors commonly used in computer vision, as well as to convolutional neural networks. This link highlights the assumptions and approximations tacitly assumed by these methods and explains empirical practices such as clamping, pooling and joint normalization.Comment: UCLA CSD TR140023, Nov. 12, 2014, revised April 13, 2015, November 13, 2015, February 28, 201

    Real-Time Interactive 3D Reconstruction of Indoor Environments With High Accuracy

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    3D registration of depth images has been studied extensively in the past. With emergence of low cost RGB-D cameras, many applications have emerged. Yet, the quality of alignment has much to improve. It remains a challenge to create a 3D model of the environment with high accuracy which could be used for engineering applications. Moreover, challenging scenarios where features are scarce, handling large areas as scene, enabling the user to freely roam around the scene for image acquisition in a practical manner, guiding the user in taking better images and accomplishing all of this with low cost RGB-D camera in real time is a subject which is yet to be improved. In this thesis, we address all this challenges by designing and implementing a mobile system that rely on markers. Our system detects and matches markers in real-time with very low CPU load. Moreover, this mobile 3D reconstruction system is interactive which enables a user not only to move freely while doing 3D reconstruction, but also makes the user aware of current status of 3D reconstruction in real-time

    Noise and Vibration Control in the Built Environment

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    With global urbanization rapidly rising and the increasing need of high-quality built environments, the requirement of achieving improved sound quality, both for outdoor and indoor environments, has received a lot of attention. This Special Issue collection reflects the current state of the art, with 12 papers covering environmental acoustics; the influence of soundscapes on people’s behavior; soundscape pleasantness estimation; tranquility; perceived quality of sonic environments; sound and vibration-related health complaints concerning tramways; and the disturbance of construction machines; as well as in building and room acoustics, including natural ventilation-enabling façade noise control devices; the effect of external shading devices; rating method of airborne sound insulation; water supply and drainage noise, and the effect of diffusive surfaces in auditoria. Some papers cover research on the engineering aspects of sound and vibration, such as sound propagation and noise control techniques, as well as perception aspects of sound, such as indoor acoustic comfort and environmental soundscapes. The book is prefaced by Prof. S Wu, entitled ‘Sustainable Urban Sound Environment’

    Computer Vision Techniques for Ambient Intelligence Applications

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    Ambient Intelligence (AmI) is a muldisciplinary area which refers to environments that are sensitive and responsive to the presence of people and objects. The rapid progress of technology and simultaneous reduction of hardware costs characterizing the recent years have enlarged the number of possible AmI applications, thus raising at the same time new research challenges. In particular, one important requirement in AmI is providing a proactive support to people in their everyday working and free-time activities. To this aim, Computer Vision represents a core research track since only through suitable vision devices and techniques it is possible to detect elements of interest and understand the occurring events. The goal of this thesis is presenting and demonstrating efficacy of novel machine vision research contributes for different AmI scenarios: object keypoints analysis for Augmented Reality purpose, segmentation of natural images for plant species recognition and heterogeneous people identification in unconstrained environments

    A Methodology to Develop Computer Vision Systems in Civil Engineering: Applications in Material Testing and Fish Tracking

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    [Resumen] La Visión Artificial proporciona una nueva y prometedora aproximación al campo de la Ingeniería Civil, donde es extremadamente importante medir con precisión diferentes procesos. Sin embargo, la Visión Artificial es un campo muy amplio que abarca multitud de técnicas y objetivos, y definir una aproximación de desarrollo sistemática es problemático. En esta tesis se propone una nueva metodología para desarrollar estos sistemas considerando las características y requisitos de la Ingeniería Civil. Siguiendo esta metodología se han desarrollado dos sistemas: Un sistema para la medición de desplazamientos y deformaciones en imágenes de ensayos de resistencia de materiales. Solucionando las limitaciones de los actuales sensores físicos que interfieren con el ensayo y solo proporcionan mediciones en un punto y una dirección determinada. Un sistema para la medición de la trayectoria de peces en escalas de hendidura vertical, con el que se pretende solucionar las carencias en el diseño de escalas obteniendo información sobre el comportamiento de los peces. Estas aplicaciones representan contribuciones significativas en el área, y demuestran que la metodología definida e implementada proporciona un marco de trabajo sistemático y confiable para el desarrollo de sistemas de Visión Artificial en Ingeniería Civil.[Resumo] A Visión Artificial proporciona unha nova e prometedora aproximación ó campo da Enxeñería Civil, onde é extremadamente importante medir con precisión diferentes procesos. Sen embargo, a Visión Artificial é un campo moi amplo que abarca multitude de técnicas e obxectivos, e definir unha aproximación de desenvolvemento sistemática é problemático. En esta tese proponse unha nova metodoloxía para desenvolver estes sistemas considerando as características e requisitos da Enxeñería Civil. Seguindo esta metodoloxía desenvolvéronse dous sistemas: Un sistema para a medición de desprazamentos e deformacións en imaxes de ensaios de resistencia de materiais. Solucionando as limitacións dos actuais sensores físicos que interfiren co ensaio e só proporcionan medicións nun punto e nunha dirección determinada. Un sistema para a medición da traxectoria de peixes en escalas de fenda vertical, co que se pretende solucionar as carencias no deseño de escalas obtendo información sobre o comportamento dos peixes. Estas aplicacións representan contribucións significativas na área, e demostran que a metodoloxía definida e implementada proporciona un marco de traballo sistemático e confiable para o desenvolvemento de sistemas de Visión Artificial en Enxeñería Civil.[Abstract] Computer Vision provides a new and promising approach to Civil Engineering, where it is extremely important to measure with accuracy real world processes. However, Computer Vision is a broad field, involving several techniques and topics, and the task of defining a systematic development approach is problematic. In this thesis a new methodology is carried out to develop these systems attending to the special characteristics and requirements of Civil Engineering. Following this methodology, two systems were developed: A system to measure displacements from real images of material surfaces taken during strength tests. This technique solves the limitation of current physical sensors, which interfere with the assay and which are limited to obtaining measurements in a single point of the material and in a single direction of the movement. A system to measure the trajectory of fishes in vertical slot fishways, whose purpose is to solve current lacks in the design of fishways by providing information of fish behavior. These applications represent significant contributions to the field and show that the defined and implemented methodology provides a systematic and reliable framework to develop a Computer Vision system in Civil Engineering

    Mobile Wound Assessment and 3D Modeling from a Single Image

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    The prevalence of camera-enabled mobile phones have made mobile wound assessment a viable treatment option for millions of previously difficult to reach patients. We have designed a complete mobile wound assessment platform to ameliorate the many challenges related to chronic wound care. Chronic wounds and infections are the most severe, costly and fatal types of wounds, placing them at the center of mobile wound assessment. Wound physicians assess thousands of single-view wound images from all over the world, and it may be difficult to determine the location of the wound on the body, for example, if the wound is taken at close range. In our solution, end-users capture an image of the wound by taking a picture with their mobile camera. The wound image is segmented and classified using modern convolution neural networks, and is stored securely in the cloud for remote tracking. We use an interactive semi-automated approach to allow users to specify the location of the wound on the body. To accomplish this we have created, to the best our knowledge, the first 3D human surface anatomy labeling system, based off the current NYU and Anatomy Mapper labeling systems. To interactively view wounds in 3D, we have presented an efficient projective texture mapping algorithm for texturing wounds onto a 3D human anatomy model. In so doing, we have demonstrated an approach to 3D wound reconstruction that works even for a single wound image

    Texture and Colour in Image Analysis

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    Research in colour and texture has experienced major changes in the last few years. This book presents some recent advances in the field, specifically in the theory and applications of colour texture analysis. This volume also features benchmarks, comparative evaluations and reviews
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