2,219 research outputs found
A Robust Zero-Calibration RF-based Localization System for Realistic Environments
Due to the noisy indoor radio propagation channel, Radio Frequency (RF)-based
location determination systems usually require a tedious calibration phase to
construct an RF fingerprint of the area of interest. This fingerprint varies
with the used mobile device, changes of the transmit power of smart access
points (APs), and dynamic changes in the environment; requiring re-calibration
of the area of interest; which reduces the technology ease of use. In this
paper, we present IncVoronoi: a novel system that can provide zero-calibration
accurate RF-based indoor localization that works in realistic environments. The
basic idea is that the relative relation between the received signal strength
from two APs at a certain location reflects the relative distance from this
location to the respective APs. Building on this, IncVoronoi incrementally
reduces the user ambiguity region based on refining the Voronoi tessellation of
the area of interest. IncVoronoi also includes a number of modules to
efficiently run in realtime as well as to handle practical deployment issues
including the noisy wireless environment, obstacles in the environment,
heterogeneous devices hardware, and smart APs. We have deployed IncVoronoi on
different Android phones using the iBeacons technology in a university campus.
Evaluation of IncVoronoi with a side-by-side comparison with traditional
fingerprinting techniques shows that it can achieve a consistent median
accuracy of 2.8m under different scenarios with a low beacon density of one
beacon every 44m2. Compared to fingerprinting techniques, whose accuracy
degrades by at least 156%, this accuracy comes with no training overhead and is
robust to the different user devices, different transmit powers, and over
temporal changes in the environment. This highlights the promise of IncVoronoi
as a next generation indoor localization system.Comment: 9 pages, 13 figures, published in SECON 201
Managing big data experiments on smartphones
The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones
AoA-aware Probabilistic Indoor Location Fingerprinting using Channel State Information
With expeditious development of wireless communications, location
fingerprinting (LF) has nurtured considerable indoor location based services
(ILBSs) in the field of Internet of Things (IoT). For most pattern-matching
based LF solutions, previous works either appeal to the simple received signal
strength (RSS), which suffers from dramatic performance degradation due to
sophisticated environmental dynamics, or rely on the fine-grained physical
layer channel state information (CSI), whose intricate structure leads to an
increased computational complexity. Meanwhile, the harsh indoor environment can
also breed similar radio signatures among certain predefined reference points
(RPs), which may be randomly distributed in the area of interest, thus mightily
tampering the location mapping accuracy. To work out these dilemmas, during the
offline site survey, we first adopt autoregressive (AR) modeling entropy of CSI
amplitude as location fingerprint, which shares the structural simplicity of
RSS while reserving the most location-specific statistical channel information.
Moreover, an additional angle of arrival (AoA) fingerprint can be accurately
retrieved from CSI phase through an enhanced subspace based algorithm, which
serves to further eliminate the error-prone RP candidates. In the online phase,
by exploiting both CSI amplitude and phase information, a novel bivariate
kernel regression scheme is proposed to precisely infer the target's location.
Results from extensive indoor experiments validate the superior localization
performance of our proposed system over previous approaches
Enhanced indoor location tracking through body shadowing compensation
This paper presents a radio frequency (RF)-based location tracking system that improves its performance by eliminating the shadowing caused by the human body of the user being tracked. The presence of such a user will influence the RF signal paths between a body-worn node and the receiving nodes. This influence will vary with the user's location and orientation and, as a result, will deteriorate the performance regarding location tracking. By using multiple mobile nodes, placed on different parts of a human body, we exploit the fact that the combination of multiple measured signal strengths will show less variation caused by the user's body. Another method is to compensate explicitly for the influence of the body by using the user's orientation toward the fixed infrastructure nodes. Both approaches can be independently combined and reduce the influence caused by body shadowing, hereby improving the tracking accuracy. The overall system performance is extensively verified on a building-wide testbed for sensor experiments. The results show a significant improvement in tracking accuracy. The total improvement in mean accuracy is 38.1% when using three mobile nodes instead of one and simultaneously compensating for the user's orientation
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