6,607 research outputs found

    MAP: Medial Axis Based Geometric Routing in Sensor Networks

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    One of the challenging tasks in the deployment of dense wireless networks (like sensor networks) is in devising a routing scheme for node to node communication. Important consideration includes scalability, routing complexity, the length of the communication paths and the load sharing of the routes. In this paper, we show that a compact and expressive abstraction of network connectivity by the medial axis enables efficient and localized routing. We propose MAP, a Medial Axis based naming and routing Protocol that does not require locations, makes routing decisions locally, and achieves good load balancing. In its preprocessing phase, MAP constructs the medial axis of the sensor field, defined as the set of nodes with at least two closest boundary nodes. The medial axis of the network captures both the complex geometry and non-trivial topology of the sensor field. It can be represented compactly by a graph whose size is comparable with the complexity of the geometric features (e.g., the number of holes). Each node is then given a name related to its position with respect to the medial axis. The routing scheme is derived through local decisions based on the names of the source and destination nodes and guarantees delivery with reasonable and natural routes. We show by both theoretical analysis and simulations that our medial axis based geometric routing scheme is scalable, produces short routes, achieves excellent load balancing, and is very robust to variations in the network model

    RTXP : A Localized Real-Time Mac-Routing Protocol for Wireless Sensor Networks

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    Protocols developed during the last years for Wireless Sensor Networks (WSNs) are mainly focused on energy efficiency and autonomous mechanisms (e.g. self-organization, self-configuration, etc). Nevertheless, with new WSN applications, appear new QoS requirements such as time constraints. Real-time applications require the packets to be delivered before a known time bound which depends on the application requirements. We particularly focus on applications which consist in alarms sent to the sink node. We propose Real-Time X-layer Protocol (RTXP), a real-time communication protocol. To the best of our knowledge, RTXP is the first MAC and routing real-time communication protocol that is not centralized, but instead relies only on local information. The solution is cross-layer (X-layer) because it allows to control the delays due to MAC and Routing layers interactions. RTXP uses a suited hop-count-based Virtual Coordinate System which allows deterministic medium access and forwarder selection. In this paper we describe the protocol mechanisms. We give theoretical bound on the end-to-end delay and the capacity of the protocol. Intensive simulation results confirm the theoretical predictions and allow to compare with a real-time centralized solution. RTXP is also simulated under harsh radio channel, in this case the radio link introduces probabilistic behavior. Nevertheless, we show that RTXP it performs better than a non-deterministic solution. It thus advocates for the usefulness of designing real-time (deterministic) protocols even for highly unreliable networks such as WSNs

    Virtual and topological coordinate based routing, mobility tracking and prediction in 2D and 3D wireless sensor networks

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    2013 Fall.Includes bibliographical references.A Virtual Coordinate System (VCS) for Wireless Sensor Networks (WSNs) characterizes each sensor node's location using the minimum number of hops to a specific set of sensor nodes called anchors. VCS does not require geographic localization hardware such as Global Positioning System (GPS), or localization algorithms based on Received Signal Strength Indication (RSSI) measurements. Topological Coordinates (TCs) are derived from Virtual Coordinates (VCs) of networks using Singular Value Decomposition (SVD). Topology Preserving Maps (TPMs) based on TCs contain 2D or 3D network topology and directional information that are lost in VCs. This thesis extends the scope of VC and TC based techniques to 3D sensor networks and networks with mobile nodes. Specifically, we apply existing Extreme Node Search (ENS) for anchor placement for 3D WSNs. 3D Geo-Logical Routing (3D-GLR), a routing algorithm for 3D sensor networks that alternates between VC and TC domains is evaluated. VC and TC based methods have hitherto been used only in static networks. We develop methods to use VCs in mobile networks, including the generation of coordinates, for mobile sensors without having to regenerate VCs every time the topology changes. 2D and 3D Topological Coordinate based Tracking and Prediction (2D-TCTP and 3D-TCTP) are novel algorithms developed for mobility tracking and prediction in sensor networks without the need of physical distance measurements. Most existing 2D sensor networking algorithms fail or perform poorly in 3D networks. Developing VC and TC based algorithms for 3D sensor networks is crucial to benefit from the scalability, adjustability and flexibility of VCs as well as to overcome the many disadvantages associated with geographic coordinate systems. Existing ENS algorithm for 2D sensor networks plays a key role in providing a good anchor placement and we continue to use ENS algorithm for anchor selection in 3D network. Additionally, we propose a comparison algorithm for ENS algorithm named Double-ENS algorithm which uses two independent pairs of initial anchors and thereby increases the coverage of ENS anchors in 3D networks, in order to further prove if anchor selection from original ENS algorithm is already optimal. Existing Geo-Logical Routing (GLR) algorithm demonstrates very good routing performance by switching between greedy forwarding in virtual and topological domains in 2D sensor networks. Proposed 3D-GLR extends the algorithm to 3D networks by replacing 2D TCs with 3D TCs in TC distance calculation. Simulation results show that the 3D-GLR algorithm with ENS anchor placement can significantly outperform current Geographic Coordinates (GCs) based 3D Greedy Distributed Spanning Tree Routing (3D-GDSTR) algorithm in various network environments. This demonstrates the effectiveness of ENS algorithm and 3D-GLR algorithm in 3D sensor networks. Tracking and communicating with mobile sensors has so far required the use of localization or geographic information. This thesis presents a novel approach to achieve tracking and communication without geographic information, thus significantly reducing the hardware cost and energy consumption. Mobility of sensors in WSNs is considered under two scenarios: dynamic deployment and continuous movement. An efficient VC generation scheme, which uses the average of neighboring sensors' VCs, is proposed for newly deployed sensors to get coordinates without flooding based VC generation. For the second scenario, a prediction and tracking algorithm called 2D-TCTP for continuously moving sensors is developed for 2D sensor networks. Predicted location of a mobile sensor at a future time is calculated based on current sampled velocity and direction in topological domain. The set of sensors inside an ellipse-shaped detection area around the predicted future location is alerted for the arrival of mobile sensor for communication or detection purposes. Using TPMs as a 2D guide map, tracking and prediction performances can be achieved similar to those based on GCs. A simple modification for TPMs generation is proposed, which considers radial information contained in the first principle component from SVD. This modification improves the compression or folding at the edges that has been observed in TPMs, and thus the accuracy of tracking. 3D-TCTP uses a detection area in the shape of a 3D sphere. 3D-TCTP simulation results are similar to 2D-TCTP and show competence comparable to the same algorithms based on GCs although without any 3D geographic information

    Supporting Cyber-Physical Systems with Wireless Sensor Networks: An Outlook of Software and Services

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    Sensing, communication, computation and control technologies are the essential building blocks of a cyber-physical system (CPS). Wireless sensor networks (WSNs) are a way to support CPS as they provide fine-grained spatial-temporal sensing, communication and computation at a low premium of cost and power. In this article, we explore the fundamental concepts guiding the design and implementation of WSNs. We report the latest developments in WSN software and services for meeting existing requirements and newer demands; particularly in the areas of: operating system, simulator and emulator, programming abstraction, virtualization, IP-based communication and security, time and location, and network monitoring and management. We also reflect on the ongoing efforts in providing dependable assurances for WSN-driven CPS. Finally, we report on its applicability with a case-study on smart buildings

    Energy efficient routing towards a mobile sink using virtual coordinates in a wireless sensor network

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    The existence of a coordinate system can often improve the routing in a wireless sensor network. While most coordinate systems correspond to the geometrical or geographical coordinates, in recent years researchers had proposed the use of virtual coordinates. Virtual coordinates depend only on the topology of the network as defined by the connectivity of the nodes, without requiring geographical information. The work in this thesis extends the use of virtual coordinates to scenarios where the wireless sensor network has a mobile sink. One reason to use a mobile sink is to distribute the energy consumption more evenly among the sensor nodes and thus extend the life-time of the network. We developed two algorithms, MS-DVCR and CU-DVCR which perform routing towards a mobile sink using virtual coordinates. In contrast to the baseline virtual coordinate routing MS-DVCR limits routing updates triggered by the sink movement to a local area around the sink. In contrast, CU-DVCR limits the route updates to a circular area on the boundary of the local area. We describe the design justification and the implementation of these algorithms. Using a set of experimental studies, we show that MS-DVCR and CU-DVCR achieve a lower energy consumption compared to the baseline virtual coordinate routing without any noticeable impact on routing performance. In addition, CU-DVCR provides a lower energy consumption than MS-DVCR for the case of a fast moving sink

    Reducing Congestion Effects by Multipath Routing in Wireless Networks

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    We propose a solution to improve fairness and increasethroughput in wireless networks with location information.Our approach consists of a multipath routing protocol, BiasedGeographical Routing (BGR), and two congestion controlalgorithms, In-Network Packet Scatter (IPS) and End-to-EndPacket Scatter (EPS), which leverage BGR to avoid the congestedareas of the network. BGR achieves good performancewhile incurring a communication overhead of just 1 byte perdata packet, and has a computational complexity similar togreedy geographic routing. IPS alleviates transient congestion bysplitting traffic immediately before the congested areas. In contrast,EPS alleviates long term congestion by splitting the flow atthe source, and performing rate control. EPS selects the pathsdynamically, and uses a less aggressive congestion controlmechanism on non-greedy paths to improve energy efficiency.Simulation and experimental results show that our solutionachieves its objectives. Extensive ns-2 simulations show that oursolution improves both fairness and throughput as compared tosingle path greedy routing. Our solution reduces the variance ofthroughput across all flows by 35%, reduction which is mainlyachieved by increasing throughput of long-range flows witharound 70%. Furthermore, overall network throughput increasesby approximately 10%. Experimental results on a 50-node testbed are consistent with our simulation results, suggestingthat BGR is effective in practice
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