314 research outputs found

    Algorithms for advance bandwidth reservation in media production networks

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    Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results

    Online Service Provisioning in NFV-enabled Networks Using Deep Reinforcement Learning

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    In this paper, we study a Deep Reinforcement Learning (DRL) based framework for an online end-user service provisioning in a Network Function Virtualization (NFV)-enabled network. We formulate an optimization problem aiming to minimize the cost of network resource utilization. The main challenge is provisioning the online service requests by fulfilling their Quality of Service (QoS) under limited resource availability. Moreover, fulfilling the stochastic service requests in a large network is another challenge that is evaluated in this paper. To solve the formulated optimization problem in an efficient and intelligent manner, we propose a Deep Q-Network for Adaptive Resource allocation (DQN-AR) in NFV-enable network for function placement and dynamic routing which considers the available network resources as DQN states. Moreover, the service's characteristics, including the service life time and number of the arrival requests, are modeled by the Uniform and Exponential distribution, respectively. In addition, we evaluate the computational complexity of the proposed method. Numerical results carried out for different ranges of parameters reveal the effectiveness of our framework. In specific, the obtained results show that the average number of admitted requests of the network increases by 7 up to 14% and the network utilization cost decreases by 5 and 20 %

    An experimental study on latency-aware and self-adaptive service chaining orchestration in distributed NFV and SDN infrastructures

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    Network Function Virtualization (NFV) and Software Defined Networking (SDN) changed radically the way 5G networks will be deployed and services will be delivered to vertical applications (i.e., through dynamic chaining of virtualized functions deployed in distributed clouds to best address latency requirements). In this work, we present a service chaining orchestration system, namely LASH-5G, running on top of an experimental set-up that reproduces a typical 5G network deployment with virtualized functions in geographically distributed edge clouds. LASH-5G is built upon a joint integration effort among different orchestration solutions and cloud deployments and aims at providing latency-aware, adaptive and reliable service chaining orchestration across clouds and network resource domains interconnected through SDN. In this paper, we provide details on how this orchestration system has been deployed and it is operated on top of the experimentation infrastructure provided within the Fed4FIRE+ facility and we present performance results assessing the effectiveness of the proposed orchestration approach

    Intent-based zero-touch service chaining layer for software-defined edge cloud networks

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    Edge Computing, along with Software Defined Networking and Network Function Virtualization, are causing network infrastructures to become as distributed clouds extended to the edge with services provided as dynamically established sequences of virtualized functions (i.e., dynamic service chains) thereby elastically addressing different processing requirements of application data flows. However, service operators and application developers are not inclined to deal with descriptive configuration directives to establish and operate services, especially in case of service chains. Intent-based Networking is emerging as a novel approach that simplifies network management and automates the implementation of network operations required by applications. This paper presents an intent-based zero-touch service chaining layer that provides the programmable provision of service chain paths in edge cloud networks. In addition to the dynamic and elastic deployment of data delivery services, the intent-based layer offers an automated adaptation of the service chains paths according to the application's goals expressed in the intent to recover from sudden congestion events in the SDN network. Experiments have been carried out in an emulated network environment to show the feasibility of the approach and to evaluate the performance of the intent layer in terms of network resource usage and adaptation overhead

    Allocation des ressources dans les environnements informatiques en périphérie des réseaux mobiles

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    Abstract: The evolution of information technology is increasing the diversity of connected devices and leading to the expansion of new application areas. These applications require ultra-low latency, which cannot be achieved by legacy cloud infrastructures given their distance from users. By placing resources closer to users, the recently developed edge computing paradigm aims to meet the needs of these applications. Edge computing is inspired by cloud computing and extends it to the edge of the network, in proximity to where the data is generated. This paradigm leverages the proximity between the processing infrastructure and the users to ensure ultra-low latency and high data throughput. The aim of this thesis is to improve resource allocation at the network edge to provide an improved quality of service and experience for low-latency applications. For better resource allocation, it is necessary to have reliable knowledge about the resources available at any moment. The first contribution of this thesis is to propose a resource representation to allow the supervisory xentity to acquire information about the resources available to each device. This information is then used by the resource allocation scheme to allocate resources appropriately for the different services. The resource allocation scheme is based on Lyapunov optimization, and it is executed only when resource allocation is required, which reduces the latency and resource consumption on each edge device. The second contribution of this thesis focuses on resource allocation for edge services. The services are created by chaining a set of virtual network functions. Resource allocation for services consists of finding an adequate placement for, routing, and scheduling these virtual network functions. We propose a solution based on game theory and machine learning to find a suitable location and routing for as well as an appropriate scheduling of these functions at the network edge. Finding the location and routing of network functions is formulated as a mean field game solved by iterative Ishikawa-Mann learning. In addition, the scheduling of the network functions on the different edge nodes is formulated as a matching set, which is solved using an improved version of the deferred acceleration algorithm we propose. The third contribution of this thesis is the resource allocation for vehicular services at the edge of the network. In this contribution, the services are migrated and moved to the different infrastructures at the edge to ensure service continuity. Vehicular services are particularly delay sensitive and related mainly to road safety and security. Therefore, the migration of vehicular services is a complex operation. We propose an approach based on deep reinforcement learning to proactively migrate the different services while ensuring their continuity under high mobility constraints.L'évolution des technologies de l'information entraîne la prolifération des dispositifs connectés qui mène à l'exploration de nouveaux champs d'application. Ces applications demandent une latence ultra-faible, qui ne peut être atteinte par les infrastructures en nuage traditionnelles étant donné la distance qui les sépare des utilisateurs. En rapprochant les ressources aux utilisateurs, le paradigme de l'informatique en périphérie, récemment apparu, vise à répondre aux besoins de ces applications. L’informatique en périphérie s'inspire de l’informatique en nuage, en l'étendant à la périphérie du réseau, à proximité de l'endroit où les données sont générées. Ce paradigme tire parti de la proximité entre l'infrastructure de traitement et les utilisateurs pour garantir une latence ultra-faible et un débit élevé des données. L'objectif de cette thèse est l'amélioration de l'allocation des ressources à la périphérie du réseau pour offrir une meilleure qualité de service et expérience pour les applications à faible latence. Pour une meilleure allocation des ressources, il est nécessaire d'avoir une bonne connaissance sur les ressources disponibles à tout moment. La première contribution de cette thèse consiste en la proposition d'une représentation des ressources pour permettre à l'entité de supervision d'acquérir des informations sur les ressources disponibles à chaque dispositif. Ces informations sont ensuite exploitées par le schéma d'allocation des ressources afin d'allouer les ressources de manière appropriée pour les différents services. Le schéma d'allocation des ressources est basé sur l'optimisation de Lyapunov, et il n'est exécuté que lorsque l'allocation des ressources est requise, ce qui réduit la latence et la consommation en ressources sur chaque équipement de périphérie. La deuxième contribution de cette thèse porte sur l'allocation des ressources pour les services en périphérie. Les services sont composés par le chaînage d'un ensemble de fonctions réseau virtuelles. L'allocation des ressources pour les services consiste en la recherche d'un placement, d'un routage et d'un ordonnancement adéquat de ces fonctions réseau virtuelles. Nous proposons une solution basée sur la théorie des jeux et sur l'apprentissage automatique pour trouver un emplacement et routage convenable ainsi qu'un ordonnancement approprié de ces fonctions en périphérie du réseau. La troisième contribution de cette thèse consiste en l'allocation des ressources pour les services véhiculaires en périphérie du réseau. Dans cette contribution, les services sont migrés et déplacés sur les différentes infrastructures en périphérie pour assurer la continuité des services. Les services véhiculaires sont en particulier sensibles à la latence et liés principalement à la sûreté et à la sécurité routière. En conséquence, la migration des services véhiculaires constitue une opération complexe. Nous proposons une approche basée sur l'apprentissage par renforcement profond pour migrer de manière proactive les différents services tout en assurant leur continuité sous les contraintes de mobilité élevée
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