33,019 research outputs found

    Maintaining consistency in distributed systems

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    In systems designed as assemblies of independently developed components, concurrent access to data or data structures normally arises within individual programs, and is controlled using mutual exclusion constructs, such as semaphores and monitors. Where data is persistent and/or sets of operation are related to one another, transactions or linearizability may be more appropriate. Systems that incorporate cooperative styles of distributed execution often replicate or distribute data within groups of components. In these cases, group oriented consistency properties must be maintained, and tools based on the virtual synchrony execution model greatly simplify the task confronting an application developer. All three styles of distributed computing are likely to be seen in future systems - often, within the same application. This leads us to propose an integrated approach that permits applications that use virtual synchrony with concurrent objects that respect a linearizability constraint, and vice versa. Transactional subsystems are treated as a special case of linearizability

    A Lazy Approach for Supporting Nested Transactions

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    Transactional memory (TM) is a compelling alternative to traditional synchronization, and implementing TM primitives directly in hardware offers a potential performance advantage over software-based methods. In this paper, we demonstrate that many of the actions associated with transaction abort and commit may be performed lazily -- that is, incrementally, and on demand. This technique is ideal for hardware, since it requires little space or work; in addition, it can improve performance by sparing accesses to committing or aborting locations from having to stall until the commit or abort completes. We further show that our lazy abort and commit technique supports open nesting and orElse, two language-level proposals which rely on transactional nesting. We also provide design notes for supporting lazy abort and commit on our own hardware TM system, based on VTM

    Leadership style in knowledge-based culture: The competitive advantage approach

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    In nowadays economy, knowledge becoming the primary bases of core competency and key to superior performance. Several reasons are advanced for the implementation of knowledge management (KM) within companies. These includes of the widespread digitalisation of business environments; the rise of time-based competition that require firms to learn as much as possible in very short periods; the globalization of operations; and the high incidence of mergers and takeovers. Thus, for these reasons, it is crucial for a company to explore any factors that can enhance the knowledge-based organization. The proper way in managing the knowledge will lead to firmā€™s competitive advantage achievement. In this paper, the leadership styles as important factors in enhance the practices of knowledge-based culture will be the main focused. Specifically, this paper is to address three main objectives. First objective is to discuss the important of leadership styles in association to organizational learning culture, the most excellent principal in order to manage and value knowledge. Secondly, this paper will explain the important of leadership styles in firmā€™s competitive advantage achievement. And lastly, this paper will further discuss the important of leadership role in inter-firm settings and it relationship to competitive advantage

    Software engineering and middleware: a roadmap (Invited talk)

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    The construction of a large class of distributed systems can be simplified by leveraging middleware, which is layered between network operating systems and application components. Middleware resolves heterogeneity and facilitates communication and coordination of distributed components. Existing middleware products enable software engineers to build systems that are distributed across a local-area network. State-of-the-art middleware research aims to push this boundary towards Internet-scale distribution, adaptive and reconfigurable middleware and middleware for dependable and wireless systems. The challenge for software engineering research is to devise notations, techniques, methods and tools for distributed system construction that systematically build and exploit the capabilities that middleware deliver

    Optimizing simulation on shared-memory platforms: The smart cities case

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    Modern advancements in computing architectures have been accompanied by new emergent paradigms to run Parallel Discrete Event Simulation models efficiently. Indeed, many new paradigms to effectively use the available underlying hardware have been proposed in the literature. Among these, the Share-Everything paradigm tackles massively-parallel shared-memory machines, in order to support speculative simulation by taking into account the limits and benefits related to this family of architectures. Previous results have shown how this paradigm outperforms traditional speculative strategies (such as data-separated Time Warp systems) whenever the granularity of executed events is small. In this paper, we show performance implications of this simulation-engine organization when the simulation models have a variable granularity. To this end, we have selected a traffic model, tailored for smart cities-oriented simulation. Our assessment illustrates the effects of the various tuning parameters related to the approach, opening to a higher understanding of this innovative paradigm

    A Template for Implementing Fast Lock-free Trees Using HTM

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    Algorithms that use hardware transactional memory (HTM) must provide a software-only fallback path to guarantee progress. The design of the fallback path can have a profound impact on performance. If the fallback path is allowed to run concurrently with hardware transactions, then hardware transactions must be instrumented, adding significant overhead. Otherwise, hardware transactions must wait for any processes on the fallback path, causing concurrency bottlenecks, or move to the fallback path. We introduce an approach that combines the best of both worlds. The key idea is to use three execution paths: an HTM fast path, an HTM middle path, and a software fallback path, such that the middle path can run concurrently with each of the other two. The fast path and fallback path do not run concurrently, so the fast path incurs no instrumentation overhead. Furthermore, fast path transactions can move to the middle path instead of waiting or moving to the software path. We demonstrate our approach by producing an accelerated version of the tree update template of Brown et al., which can be used to implement fast lock-free data structures based on down-trees. We used the accelerated template to implement two lock-free trees: a binary search tree (BST), and an (a,b)-tree (a generalization of a B-tree). Experiments show that, with 72 concurrent processes, our accelerated (a,b)-tree performs between 4.0x and 4.2x as many operations per second as an implementation obtained using the original tree update template
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