3,446 research outputs found

    Video-driven speech reconstruction using generative adversarial networks

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    Speech is a means of communication which relies on both audio and visual information. The absence of one modality can often lead to confusion or misinterpretation of information. In this paper we present an end-to-end temporal model capable of directly synthesising audio from silent video, without needing to transform to-and-from intermediate features. Our proposed approach, based on GANs is capable of producing natural sounding, intelligible speech which is synchronised with the video. The performance of our model is evaluated on the GRID dataset for both speaker dependent and speaker independent scenarios. To the best of our knowledge this is the first method that maps video directly to raw audio and the first to produce intelligible speech when tested on previously unseen speakers. We evaluate the synthesised audio not only based on the sound quality but also on the accuracy of the spoken words

    Recycle-GAN: Unsupervised Video Retargeting

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    We introduce a data-driven approach for unsupervised video retargeting that translates content from one domain to another while preserving the style native to a domain, i.e., if contents of John Oliver's speech were to be transferred to Stephen Colbert, then the generated content/speech should be in Stephen Colbert's style. Our approach combines both spatial and temporal information along with adversarial losses for content translation and style preservation. In this work, we first study the advantages of using spatiotemporal constraints over spatial constraints for effective retargeting. We then demonstrate the proposed approach for the problems where information in both space and time matters such as face-to-face translation, flower-to-flower, wind and cloud synthesis, sunrise and sunset.Comment: ECCV 2018; Please refer to project webpage for videos - http://www.cs.cmu.edu/~aayushb/Recycle-GA

    Text-based Editing of Talking-head Video

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    Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then chooses segments of the input corpus as base material. The annotated parameters corresponding to the selected segments are seamlessly stitched together and used to produce an intermediate video representation in which the lower half of the face is rendered with a parametric face model. Finally, a recurrent video generation network transforms this representation to a photorealistic video that matches the edited transcript. We demonstrate a large variety of edits, such as the addition, removal, and alteration of words, as well as convincing language translation and full sentence synthesis
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