61,428 research outputs found
Visual takes on dance in Java
This article addresses the questions of how performances have been represented in physical form (as verbal and visual texts) and of the role of indigenous concepts of performance. Rather than discuss historical examples of texts/products as others have done, I present some of my own "physical" forms of dance from my film and video work in Java. I argue that film is a valuable research tool as well as a mode of representing performance, with reference to the literature on the contribution of film/video to the development of cross-cultural understanding, in particular the writings of filmmaker David MacDougall (1995, 1997, and 1998).Issue title: Performance Literature I
Distributed Object Medical Imaging Model
Abstract- Digital medical informatics and images are commonly used in hospitals today,. Because of the interrelatedness of the radiology department and other departments, especially the intensive care unit and emergency department, the transmission and sharing of medical images has become a critical issue. Our research group has developed a Java-based Distributed Object Medical Imaging Model(DOMIM) to facilitate the rapid development and deployment of medical imaging applications in a distributed environment that can be shared and used by related departments and mobile physiciansDOMIM is a unique suite of multimedia telemedicine applications developed for the use by medical related organizations. The applications support realtime patients’ data, image files, audio and video diagnosis annotation exchanges. The DOMIM enables joint collaboration between radiologists and physicians while they are at distant geographical locations. The DOMIM environment consists of heterogeneous, autonomous, and legacy resources. The Common Object Request Broker Architecture (CORBA), Java Database Connectivity (JDBC), and Java language provide the capability to combine the DOMIM resources into an integrated, interoperable, and scalable system. The underneath technology, including IDL ORB, Event Service, IIOP JDBC/ODBC, legacy system wrapping and Java implementation are explored. This paper explores a distributed collaborative CORBA/JDBC based framework that will enhance medical information management requirements and development. It encompasses a new paradigm for the delivery of health services that requires process reengineering, cultural changes, as well as organizational changes
Virtual Reference for Video Collections: System Infrastructure, User Interface and Pilot User Study
A new video-based Virtual Reference (VR) tool called VideoHelp was designed and developed to support video
navigation escorting, a function that enables librarians to co-navigate a digital video with patrons in the web-based
environment. A client/server infrastructure was adopted for the VideoHelp system and timestamps were used to achieve
the video synchronization between the librarians and patrons. A pilot usability study of using VideoHelp prototype in video seeking was conducted and the preliminary results demonstrated that the system is easy to learn and use, and real-time assistance from virtual librarians in video navigation is desirable on a conditional basis
Streamlining collection of training samples for object detection and classification in video
Copyright 2010 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. This is the accepted version of the article. The published version is available at
Real-Time Video Processing Using Native Programming on Android Platform
As the smartphone industry grows rapidly,
smartphone applications need to be faster and real-time. For this
purpose, most of the smartphone platforms run the program on
the native language or compiler that can produce native code for
hardware. However for the Android platform that based on the
JAVA language, most of the software algorithm is running on
JAVA that consumes more time to be compiled. In this paper the
performance of native programming and high level
programming using JAVA are compared with respect to video
processing speed. Eight image processing methods are applied to
each frame of the video captured from a smartphone that is
running on an Android platform. The efficiencies of the two
applications with difference programming language are
compared by observing their frame processing rate. The
experimental results show that out of the eight images processing
methods, six methods that are executed using the native
programming are faster than that of the JAVA programming
with a total average ratio of 0.41. An application of the native
programming for real-time object detection is also presented in
this paper. The result shows that with native programming on
Android platform, even a complicated object detection algorithm
can be done in real-time
New urban Soundscapes: Angklung Buskers in Yogyakarta
Caratterizzati da una costante sovrapposizione di stimoli acustici di diversa natura, i paesaggi sonori delle realtà metro- politane contemporanee sono entità composite di difficile interpretazione. Entro questi contesti, tuttavia, la produzione di musica dal vivo ha senza dubbio un ruolo cruciale nella costruzione degli spazi sonori pubblici e dell’immaginario acustico ad essi associato. Nel presente articolo sono presentati alcuni risultati di una ricerca svolta a Yogyakarta (Giava, Indonesia) su un particolare fenomeno di musica di strada, le angklung bands: gruppi di musicisti di strada che si guadagna- no da vivere esibendosi quotidianamente negli spazi più trafficati della città. Applicando il metodo etnografico dell’osservazione partecipante, è stata documentata l’attività di questi musicisti, indagandone storie di vita, prassi performative e repertori, considerando la complessità del feno- meno e il suo rapporto “osmotico” con l’ambiente urbano Yogyanese. Descrivendo questo specifico caso di studio, si cercherà di dimostrare come una pratica musicale apparentemente marginale possa avere una funzione importante nella costruzione di una realtà acustica metropolitana, sino a divenirne un’impronta sonora. Il saggio è corredato da esempi video che illustrano la pratica musicale in analisi e consentono di valutarne l’impatto sul paesaggio sonoro circostante.Being characterized by a constant overlapping of different kinds of acoustic stimuli, contemporary
metropolitan soundscapes are composite entities that are rather difficult to
interpret. Within these contexts however, the production of live music undoubtedly has
a crucial role in the construction of sonic public spaces and of the acoustic ideas and
concepts that are associated with them. This paper presents some results of a research
conducted in Yogyakarta (Java, Indonesia) regarding a particular kind of street music, i.e.
the angklung bands: groups of buskers who make a living by performing every day in the
most crowded spaces of the city. By applying the ethnographic method of participant observation,
the activity of these musicians was documented, together with their life stories,
repertoires and performative practices. In addition, the complexity of the phenomenon
and its “osmotic” relationship with the Yogyanese urban context was carefully considered.
This specific case study is utilized in order to show how an apparently marginal musical
practice has had a significant function in the construction of a metropolitan acoustic environment,
to the extent of becoming one of its soundmarks. This paper is accompanied
by several video examples, which illustrate how the musical practice analyzed is conducted
and make it possible to evaluate its impact on the surrounding soundscape
Video Chat Application for Facebook
This project is mainly written for the facebook users. In today’s world, there are many social networking sites available. Among those social networking web sites, facebook is widely used web site. Like all other social networking web sites, Facebook also provides many features to attract more and more users. But it lacks in providing the most important feature of social networking, i.e. video chat. I explore the different options and requirements needed to build the video chat application. I have also described the integration of the application with the facebook
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