175 research outputs found
Improved CNN-based Learning of Interpolation Filters for Low-Complexity Inter Prediction in Video Coding
The versatility of recent machine learning approaches makes them ideal for
improvement of next generation video compression solutions. Unfortunately,
these approaches typically bring significant increases in computational
complexity and are difficult to interpret into explainable models, affecting
their potential for implementation within practical video coding applications.
This paper introduces a novel explainable neural network-based inter-prediction
scheme, to improve the interpolation of reference samples needed for fractional
precision motion compensation. The approach requires a single neural network to
be trained from which a full quarter-pixel interpolation filter set is derived,
as the network is easily interpretable due to its linear structure. A novel
training framework enables each network branch to resemble a specific
fractional shift. This practical solution makes it very efficient to use
alongside conventional video coding schemes. When implemented in the context of
the state-of-the-art Versatile Video Coding (VVC) test model, 0.77%, 1.27% and
2.25% BD-rate savings can be achieved on average for lower resolution sequences
under the random access, low-delay B and low-delay P configurations,
respectively, while the complexity of the learned interpolation schemes is
significantly reduced compared to the interpolation with full CNNs.Comment: IEEE Open Journal of Signal Processing Special Issue on Applied AI
and Machine Learning for Video Coding and Streaming, June 202
Quality comparison of the HEVC and VP9 encoders performance
This paper reports a comparison between two recent video codecs, namely the HEVC and the VP9, using High Definition Video Sequences encoded with different bit rates. A subjective test for the evaluation of the provided Quality of Experience is reported. The video sequences were shown to a panel of subjects on a High Definition LED display and the subjective tests were performed using a Single Stimulus Methodology. The results shown that the HEVC encoder provides a better visual quality on low bit rates than the VP9. Similar performance was obtained for visually lossless conditions, although the HEVC requires lower bit rates to reach that level. Moreover, the correlation of the subjective evaluation and three tested objective metrics (PSNR, SSIM, and FSIM) revealed a good representation of the subjective results, particularly the SSIM and the FSIM metrics.info:eu-repo/semantics/publishedVersio
Fast and Efficient Lenslet Image Compression
Light field imaging is characterized by capturing brightness, color, and
directional information of light rays in a scene. This leads to image
representations with huge amount of data that require efficient coding schemes.
In this paper, lenslet images are rendered into sub-aperture images. These
images are organized as a pseudo-sequence input for the HEVC video codec. To
better exploit redundancy among the neighboring sub-aperture images and
consequently decrease the distances between a sub-aperture image and its
references used for prediction, sub-aperture images are divided into four
smaller groups that are scanned in a serpentine order. The most central
sub-aperture image, which has the highest similarity to all the other images,
is used as the initial reference image for each of the four regions.
Furthermore, a structure is defined that selects spatially adjacent
sub-aperture images as prediction references with the highest similarity to the
current image. In this way, encoding efficiency increases, and furthermore it
leads to a higher similarity among the co-located Coding Three Units (CTUs).
The similarities among the co-located CTUs are exploited to predict Coding Unit
depths.Moreover, independent encoding of each group division enables parallel
processing, that along with the proposed coding unit depth prediction decrease
the encoding execution time by almost 80% on average. Simulation results show
that Rate-Distortion performance of the proposed method has higher compression
gain than the other state-of-the-art lenslet compression methods with lower
computational complexity
Mitigation of H.264 and H.265 Video Compression for Reliable PRNU Estimation
The photo-response non-uniformity (PRNU) is a distinctive image sensor
characteristic, and an imaging device inadvertently introduces its sensor's
PRNU into all media it captures. Therefore, the PRNU can be regarded as a
camera fingerprint and used for source attribution. The imaging pipeline in a
camera, however, involves various processing steps that are detrimental to PRNU
estimation. In the context of photographic images, these challenges are
successfully addressed and the method for estimating a sensor's PRNU pattern is
well established. However, various additional challenges related to generation
of videos remain largely untackled. With this perspective, this work introduces
methods to mitigate disruptive effects of widely deployed H.264 and H.265 video
compression standards on PRNU estimation. Our approach involves an intervention
in the decoding process to eliminate a filtering procedure applied at the
decoder to reduce blockiness. It also utilizes decoding parameters to develop a
weighting scheme and adjust the contribution of video frames at the macroblock
level to PRNU estimation process. Results obtained on videos captured by 28
cameras show that our approach increases the PRNU matching metric up to more
than five times over the conventional estimation method tailored for photos
IMPLEMENTASI HEVC CODEC PADA PLATFORM BERBASIS FPGA
High Efficiency Video Coding (HEVC) telah di desain sebagai standar
baru untuk beberapa aplikasi video dan memiliki peningkatan performa dibanding
dengan standar sebelumnya. Meskipun HEVC mencapai efisiensi coding yang
tinggi, namun HEVC memiliki kekurangan pada beban pemrosesan tinggi dan
loading yang berat ketika melakukan proses encoding video. Untuk meningkatkan
performa encoder, kami bertujuan untuk mengimplementasikan HEVC codec
pada Zynq 7000 AP SoC.
Kami mencoba mengimplementasikan HEVC menggunakan tiga desain
sistem. Pertama, HEVC codec di implementasikan pada Zynq PS. Kedua, encoder
HEVC di implementasikan dengan hardware/software co-design. Ketiga,
mengimplementasikan sebagian dari encoder HEVC pada Zynq PL. Pada
implementasi kami menggunakan Xilinx Vivado HLS untuk mengembangkan
codec.
Hasil menunjukkan bahwa HEVC codec dapat di implementasikan pada
Zynq PS. Codec dapat mengurangi ukuran video dibanding ukuran asli video pada
format H.264. Kualitas video hampir sama dengan format H.264. Sayangnya,
kami tidak dapat menyelesaikan desain dengan hardware/software co-design
karena kompleksitas coding untuk validasi kode C pada Vivado HLS. Hasil lain,
sebagian dari encoder HEVC dapat di implementasikan pada Zynq PL, yaitu
HEVC 2D IDCT. Dari implementasi kami dapat mengoptimalkan fungsi loop
pada HEVC 2D dan 1D IDCT menggunakan pipelining. Perbandingan hasil
antara pipelining inner-loop dan outer-loop menunjukkan bahwa pipelining di
outer-loop dapat meningkatkan performa dilihat dari nilai latency
A machine learning driven solution to the problem of perceptual video quality metrics
The advent of high-speed internet connections, advanced video coding algorithms, and consumer-grade computers with high computational capabilities has led videostreaming-over-the-internet to make up the majority of network traffic. This effect has led to a continuously expanding video streaming industry that seeks to offer enhanced quality-of-experience (QoE) to its users at the lowest cost possible. Video streaming services are now able to adapt to the hardware and network restrictions that each user faces and thus provide the best experience possible under those restrictions. The most common way to adapt to network bandwidth restrictions is to offer a video stream at the highest possible visual quality, for the maximum achievable bitrate under the network connection in use. This is achieved by storing various pre-encoded versions of the video content with different bitrate and visual quality settings. Visual quality is measured by means of objective quality metrics, such as the Mean Squared Error (MSE), Peak Signal-to-Noise Ratio (PSNR), Structural Similarity Index (SSIM), Visual Information Fidelity (VIF), and others, which can be easily computed analytically. Nevertheless, it is widely accepted that although these metrics provide an accurate estimate of the statistical quality degradation, they do not reflect the viewer’s perception of visual quality accurately. As a result, the acquisition of user ratings in the form of Mean Opinion Scores (MOS) remains the most accurate depiction of human-perceived video quality, albeit very costly and time consuming, and thus cannot be practically employed by video streaming providers that have hundreds or thousands of videos in their catalogues. A recent very promising approach for addressing this limitation is the use of machine learning techniques in order to train models that represent human video quality perception more accurately. To this end, regression techniques are used in order to map objective quality metrics to human video quality ratings, acquired for a large number of diverse video sequences. Results have been very promising, with approaches like the Video Multimethod Assessment Fusion (VMAF) metric achieving higher correlations to useracquired MOS ratings compared to traditional widely used objective quality metrics
High-Level Synthesis Based VLSI Architectures for Video Coding
High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified
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