5,162 research outputs found

    Video Object Recognition and Modeling by SIFT Matching Optimization

    Get PDF
    In this paper we present a novel technique for object modeling and object recognition in video. Given a set of videos containing 360 degrees views of objects we compute a model for each object, then we analyze short videos to determine if the object depicted in the video is one of the modeled objects. The object model is built from a video spanning a 360 degree view of the object taken against a uniform background. In order to create the object model, the proposed techniques selects a few representative frames from each video and local features of such frames. The object recognition is performed selecting a few frames from the query video, extracting local features from each frame and looking for matches in all the representative frames constituting the models of all the objects. If the number of matches exceed a fixed threshold the corresponding object is considered the recognized objects .To evaluate our approach we acquired a dataset of 25 videos representing 25 different objects and used these videos to build the objects model. Then we took 25 test videos containing only one of the known objects and 5 videos containing only unknown objects. Experiments showed that, despite a significant compression in the model, recognition results are satisfactory

    On using gait to enhance frontal face extraction

    No full text
    Visual surveillance finds increasing deployment formonitoring urban environments. Operators need to be able to determine identity from surveillance images and often use face recognition for this purpose. In surveillance environments, it is necessary to handle pose variation of the human head, low frame rate, and low resolution input images. We describe the first use of gait to enable face acquisition and recognition, by analysis of 3-D head motion and gait trajectory, with super-resolution analysis. We use region- and distance-based refinement of head pose estimation. We develop a direct mapping to relate the 2-D image with a 3-D model. In gait trajectory analysis, we model the looming effect so as to obtain the correct face region. Based on head position and the gait trajectory, we can reconstruct high-quality frontal face images which are demonstrated to be suitable for face recognition. The contributions of this research include the construction of a 3-D model for pose estimation from planar imagery and the first use of gait information to enhance the face extraction process allowing for deployment in surveillance scenario

    Planar Object Tracking in the Wild: A Benchmark

    Full text link
    Planar object tracking is an actively studied problem in vision-based robotic applications. While several benchmarks have been constructed for evaluating state-of-the-art algorithms, there is a lack of video sequences captured in the wild rather than in constrained laboratory environment. In this paper, we present a carefully designed planar object tracking benchmark containing 210 videos of 30 planar objects sampled in the natural environment. In particular, for each object, we shoot seven videos involving various challenging factors, namely scale change, rotation, perspective distortion, motion blur, occlusion, out-of-view, and unconstrained. The ground truth is carefully annotated semi-manually to ensure the quality. Moreover, eleven state-of-the-art algorithms are evaluated on the benchmark using two evaluation metrics, with detailed analysis provided for the evaluation results. We expect the proposed benchmark to benefit future studies on planar object tracking.Comment: Accepted by ICRA 201

    Video Registration in Egocentric Vision under Day and Night Illumination Changes

    Full text link
    With the spread of wearable devices and head mounted cameras, a wide range of application requiring precise user localization is now possible. In this paper we propose to treat the problem of obtaining the user position with respect to a known environment as a video registration problem. Video registration, i.e. the task of aligning an input video sequence to a pre-built 3D model, relies on a matching process of local keypoints extracted on the query sequence to a 3D point cloud. The overall registration performance is strictly tied to the actual quality of this 2D-3D matching, and can degrade if environmental conditions such as steep changes in lighting like the ones between day and night occur. To effectively register an egocentric video sequence under these conditions, we propose to tackle the source of the problem: the matching process. To overcome the shortcomings of standard matching techniques, we introduce a novel embedding space that allows us to obtain robust matches by jointly taking into account local descriptors, their spatial arrangement and their temporal robustness. The proposal is evaluated using unconstrained egocentric video sequences both in terms of matching quality and resulting registration performance using different 3D models of historical landmarks. The results show that the proposed method can outperform state of the art registration algorithms, in particular when dealing with the challenges of night and day sequences
    • 

    corecore