11,833 research outputs found
Semi-automatic Data Annotation System for Multi-Target Multi-Camera Vehicle Tracking
Multi-target multi-camera tracking (MTMCT) plays an important role in
intelligent video analysis, surveillance video retrieval, and other application
scenarios. Nowadays, the deep-learning-based MTMCT has been the mainstream and
has achieved fascinating improvements regarding tracking accuracy and
efficiency. However, according to our investigation, the lacking of datasets
focusing on real-world application scenarios limits the further improvements
for current learning-based MTMCT models. Specifically, the learning-based MTMCT
models training by common datasets usually cannot achieve satisfactory results
in real-world application scenarios. Motivated by this, this paper presents a
semi-automatic data annotation system to facilitate the real-world MTMCT
dataset establishment. The proposed system first employs a deep-learning-based
single-camera trajectory generation method to automatically extract
trajectories from surveillance videos. Subsequently, the system provides a
recommendation list in the following manual cross-camera trajectory matching
process. The recommendation list is generated based on side information,
including camera location, timestamp relation, and background scene. In the
experimental stage, extensive results further demonstrate the efficiency of the
proposed system.Comment: 9 pages, 10 figure
Automatic annotation of tennis games: An integration of audio, vision, and learning
Fully automatic annotation of tennis game using broadcast video is a task with a great potential but with enormous challenges. In this paper we describe our approach to this task, which integrates computer vision, machine listening, and machine learning. At the low level processing, we improve upon our previously proposed state-of-the-art tennis ball tracking algorithm and employ audio signal processing techniques to detect key events and construct features for classifying the events. At high level analysis, we model event classification as a sequence labelling problem, and investigate four machine learning techniques using simulated event sequences. Finally, we evaluate our proposed approach on three real world tennis games, and discuss the interplay between audio, vision and learning. To the best of our knowledge, our system is the only one that can annotate tennis game at such a detailed level
A framework for automatic semantic video annotation
The rapidly increasing quantity of publicly available videos has driven research into developing automatic tools for indexing, rating, searching and retrieval. Textual semantic representations, such as tagging, labelling and annotation, are often important factors in the process of indexing any video, because of their user-friendly way of representing the semantics appropriate for search and retrieval. Ideally, this annotation should be inspired by the human cognitive way of perceiving and of describing videos. The difference between the low-level visual contents and the corresponding human perception is referred to as the ‘semantic gap’. Tackling this gap is even harder in the case of unconstrained videos, mainly due to the lack of any previous information about the analyzed video on the one hand, and the huge amount of generic knowledge required on the other. This paper introduces a framework for the Automatic Semantic Annotation of unconstrained videos. The proposed framework utilizes two non-domain-specific layers: low-level visual similarity matching, and an annotation analysis that employs commonsense knowledgebases. Commonsense ontology is created by incorporating multiple-structured semantic relationships. Experiments and black-box tests are carried out on standard video databases for action recognition and video information retrieval. White-box tests examine the performance of the individual intermediate layers of the framework, and the evaluation of the results and the statistical analysis show that integrating visual similarity matching with commonsense semantic relationships provides an effective approach to automated video annotation
SAVASA project @ TRECVID 2012: interactive surveillance event detection
In this paper we describe our participation in the interactive surveillance event detection task at TRECVid 2012. The system we developed was comprised of individual classifiers brought together behind a simple video search interface that enabled users to select relevant segments based on down~sampled animated gifs. Two types of user -- `experts' and `end users' -- performed the evaluations. Due to time constraints we focussed on three events -- ObjectPut, PersonRuns and Pointing -- and two of the five available cameras (1 and 3). Results from the interactive runs as well as discussion of the performance of the underlying retrospective classifiers are presented
Drive Video Analysis for the Detection of Traffic Near-Miss Incidents
Because of their recent introduction, self-driving cars and advanced driver
assistance system (ADAS) equipped vehicles have had little opportunity to
learn, the dangerous traffic (including near-miss incident) scenarios that
provide normal drivers with strong motivation to drive safely. Accordingly, as
a means of providing learning depth, this paper presents a novel traffic
database that contains information on a large number of traffic near-miss
incidents that were obtained by mounting driving recorders in more than 100
taxis over the course of a decade. The study makes the following two main
contributions: (i) In order to assist automated systems in detecting near-miss
incidents based on database instances, we created a large-scale traffic
near-miss incident database (NIDB) that consists of video clip of dangerous
events captured by monocular driving recorders. (ii) To illustrate the
applicability of NIDB traffic near-miss incidents, we provide two primary
database-related improvements: parameter fine-tuning using various near-miss
scenes from NIDB, and foreground/background separation into motion
representation. Then, using our new database in conjunction with a monocular
driving recorder, we developed a near-miss recognition method that provides
automated systems with a performance level that is comparable to a human-level
understanding of near-miss incidents (64.5% vs. 68.4% at near-miss recognition,
61.3% vs. 78.7% at near-miss detection).Comment: Accepted to ICRA 201
Multi-camera analysis of soccer sequences
The automatic detection of meaningful phases in a soccer game depends on the accurate localization of players and the ball at each moment. However, the automatic analysis of soccer sequences is a challenging task due to the presence of fast moving multiple objects. For this purpose, we present a multi-camera analysis system that yields the position of the ball and players on a common ground plane. The detection in each camera is based on a code-book algorithm and different features are used to classify the detected blobs. The detection results of each camera are transformed using homography to a virtual top-view of the playing field. Within this virtual top-view we merge trajectory information of the different cameras allowing to refine the found positions. In this paper, we evaluate the system on a public SOCCER dataset and end with a discussion of possible improvements of the dataset
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