3,577 research outputs found

    Computing Graph Roots Without Short Cycles

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    Graph G is the square of graph H if two vertices x, y have an edge in G if and only if x, y are of distance at most two in H. Given H it is easy to compute its square H2, however Motwani and Sudan proved that it is NP-complete to determine if a given graph G is the square of some graph H (of girth 3). In this paper we consider the characterization and recognition problems of graphs that are squares of graphs of small girth, i.e. to determine if G = H2 for some graph H of small girth. The main results are the following. - There is a graph theoretical characterization for graphs that are squares of some graph of girth at least 7. A corollary is that if a graph G has a square root H of girth at least 7 then H is unique up to isomorphism. - There is a polynomial time algorithm to recognize if G = H2 for some graph H of girth at least 6. - It is NP-complete to recognize if G = H2 for some graph H of girth 4. These results almost provide a dichotomy theorem for the complexity of the recognition problem in terms of girth of the square roots. The algorithmic and graph theoretical results generalize previous results on tree square roots, and provide polynomial time algorithms to compute a graph square root of small girth if it exists. Some open questions and conjectures will also be discussed

    Walking Through Waypoints

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    We initiate the study of a fundamental combinatorial problem: Given a capacitated graph G=(V,E)G=(V,E), find a shortest walk ("route") from a source s∈Vs\in V to a destination t∈Vt\in V that includes all vertices specified by a set W⊆V\mathscr{W}\subseteq V: the \emph{waypoints}. This waypoint routing problem finds immediate applications in the context of modern networked distributed systems. Our main contribution is an exact polynomial-time algorithm for graphs of bounded treewidth. We also show that if the number of waypoints is logarithmically bounded, exact polynomial-time algorithms exist even for general graphs. Our two algorithms provide an almost complete characterization of what can be solved exactly in polynomial-time: we show that more general problems (e.g., on grid graphs of maximum degree 3, with slightly more waypoints) are computationally intractable

    Static Output Feedback: On Essential Feasible Information Patterns

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    In this paper, for linear time-invariant plants, where a collection of possible inputs and outputs are known a priori, we address the problem of determining the communication between outputs and inputs, i.e., information patterns, such that desired control objectives of the closed-loop system (for instance, stabilizability) through static output feedback may be ensured. We address this problem in the structural system theoretic context. To this end, given a specified structural pattern (locations of zeros/non-zeros) of the plant matrices, we introduce the concept of essential information patterns, i.e., communication patterns between outputs and inputs that satisfy the following conditions: (i) ensure arbitrary spectrum assignment of the closed-loop system, using static output feedback constrained to the information pattern, for almost all possible plant instances with the specified structural pattern; and (ii) any communication failure precludes the resulting information pattern from attaining the pole placement objective in (i). Subsequently, we study the problem of determining essential information patterns. First, we provide several necessary and sufficient conditions to verify whether a specified information pattern is essential or not. Further, we show that such conditions can be verified by resorting to algorithms with polynomial complexity (in the dimensions of the state, input and output). Although such verification can be performed efficiently, it is shown that the problem of determining essential information patterns is in general NP-hard. The main results of the paper are illustrated through examples
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