1,535 research outputs found

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    MGSim - Simulation tools for multi-core processor architectures

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    MGSim is an open source discrete event simulator for on-chip hardware components, developed at the University of Amsterdam. It is intended to be a research and teaching vehicle to study the fine-grained hardware/software interactions on many-core and hardware multithreaded processors. It includes support for core models with different instruction sets, a configurable multi-core interconnect, multiple configurable cache and memory models, a dedicated I/O subsystem, and comprehensive monitoring and interaction facilities. The default model configuration shipped with MGSim implements Microgrids, a many-core architecture with hardware concurrency management. MGSim is furthermore written mostly in C++ and uses object classes to represent chip components. It is optimized for architecture models that can be described as process networks.Comment: 33 pages, 22 figures, 4 listings, 2 table

    Science and Applications Space Platform (SASP) End-to-End Data System Study

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    The capability of present technology and the Tracking and Data Relay Satellite System (TDRSS) to accommodate Science and Applications Space Platforms (SASP) payload user's requirements, maximum service to the user through optimization of the SASP Onboard Command and Data Management System, and the ability and availability of new technology to accommodate the evolution of SASP payloads were assessed. Key technology items identified to accommodate payloads on a SASP were onboard storage devices, multiplexers, and onboard data processors. The primary driver is the limited access to TDRSS for single access channels due to sharing with all the low Earth orbit spacecraft plus shuttle. Advantages of onboard data processing include long term storage of processed data until TRDSS is accessible, thus reducing the loss of data, eliminating large data processing tasks at the ground stations, and providing a more timely access to the data

    SPRING: A Sparsity-Aware Reduced-Precision Monolithic 3D CNN Accelerator Architecture for Training and Inference

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    CNNs outperform traditional machine learning algorithms across a wide range of applications. However, their computational complexity makes it necessary to design efficient hardware accelerators. Most CNN accelerators focus on exploring dataflow styles that exploit computational parallelism. However, potential performance speedup from sparsity has not been adequately addressed. The computation and memory footprint of CNNs can be significantly reduced if sparsity is exploited in network evaluations. To take advantage of sparsity, some accelerator designs explore sparsity encoding and evaluation on CNN accelerators. However, sparsity encoding is just performed on activation or weight and only in inference. It has been shown that activation and weight also have high sparsity levels during training. Hence, sparsity-aware computation should also be considered in training. To further improve performance and energy efficiency, some accelerators evaluate CNNs with limited precision. However, this is limited to the inference since reduced precision sacrifices network accuracy if used in training. In addition, CNN evaluation is usually memory-intensive, especially in training. In this paper, we propose SPRING, a SParsity-aware Reduced-precision Monolithic 3D CNN accelerator for trainING and inference. SPRING supports both CNN training and inference. It uses a binary mask scheme to encode sparsities in activation and weight. It uses the stochastic rounding algorithm to train CNNs with reduced precision without accuracy loss. To alleviate the memory bottleneck in CNN evaluation, especially in training, SPRING uses an efficient monolithic 3D NVM interface to increase memory bandwidth. Compared to GTX 1080 Ti, SPRING achieves 15.6X, 4.2X and 66.0X improvements in performance, power reduction, and energy efficiency, respectively, for CNN training, and 15.5X, 4.5X and 69.1X improvements for inference

    Video Processing Acceleration using Reconfigurable Logic and Graphics Processors

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    A vexing question is `which architecture will prevail as the core feature of the next state of the art video processing system?' This thesis examines the substitutive and collaborative use of the two alternatives of the reconfigurable logic and graphics processor architectures. A structured approach to executing architecture comparison is presented - this includes a proposed `Three Axes of Algorithm Characterisation' scheme and a formulation of perfor- mance drivers. The approach is an appealing platform for clearly defining the problem, assumptions and results of a comparison. In this work it is used to resolve the advanta- geous factors of the graphics processor and reconfigurable logic for video processing, and the conditions determining which one is superior. The comparison results prompt the exploration of the customisable options for the graphics processor architecture. To clearly define the architectural design space, the graphics processor is first identifed as part of a wider scope of homogeneous multi-processing element (HoMPE) architectures. A novel exploration tool is described which is suited to the investigation of the customisable op- tions of HoMPE architectures. The tool adopts a systematic exploration approach and a high-level parameterisable system model, and is used to explore pre- and post-fabrication customisable options for the graphics processor. A positive result of the exploration is the proposal of a reconfigurable engine for data access (REDA) to optimise graphics processor performance for video processing-specific memory access patterns. REDA demonstrates the viability of the use of reconfigurable logic as collaborative `glue logic' in the graphics processor architecture

    Real-Time Management of Multimodal Streaming Data for Monitoring of Epileptic Patients

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    This is the Accepted Manuscript version of the following article: I. Mporas, D. Triantafyllopoulos, V. Megalooikonomou, “Real-Time Management of Multimodal Streaming Data for Monitoring of Epileptic Patients”, Journal of Medical Systems, Vol. 40(45), December 2015. The final published versions is available at: https://link.springer.com/article/10.1007%2Fs10916-015-0403-3 © Springer Science+Business Media New York 2015.New generation of healthcare is represented by wearable health monitoring systems, which provide real-time monitoring of patient’s physiological parameters. It is expected that continuous ambulatory monitoring of vital signals will improve treatment of patients and enable proactive personal health management. In this paper, we present the implementation of a multimodal real-time system for epilepsy management. The proposed methodology is based on a data streaming architecture and efficient management of a big flow of physiological parameters. The performance of this architecture is examined for varying spatial resolution of the recorded data.Peer reviewedFinal Accepted Versio

    Accelerated volumetric reconstruction from uncalibrated camera views

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    While both work with images, computer graphics and computer vision are inverse problems. Computer graphics starts traditionally with input geometric models and produces image sequences. Computer vision starts with input image sequences and produces geometric models. In the last few years, there has been a convergence of research to bridge the gap between the two fields. This convergence has produced a new field called Image-based Rendering and Modeling (IBMR). IBMR represents the effort of using the geometric information recovered from real images to generate new images with the hope that the synthesized ones appear photorealistic, as well as reducing the time spent on model creation. In this dissertation, the capturing, geometric and photometric aspects of an IBMR system are studied. A versatile framework was developed that enables the reconstruction of scenes from images acquired with a handheld digital camera. The proposed system targets applications in areas such as Computer Gaming and Virtual Reality, from a lowcost perspective. In the spirit of IBMR, the human operator is allowed to provide the high-level information, while underlying algorithms are used to perform low-level computational work. Conforming to the latest architecture trends, we propose a streaming voxel carving method, allowing a fast GPU-based processing on commodity hardware

    Domain-specific Architectures for Data-intensive Applications

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    Graphs' versatile ability to represent diverse relationships, make them effective for a wide range of applications. For instance, search engines use graph-based applications to provide high-quality search results. Medical centers use them to aid in patient diagnosis. Most recently, graphs are also being employed to support the management of viral pandemics. Looking forward, they are showing promise of being critical in unlocking several other opportunities, including combating the spread of fake content in social networks, detecting and preventing fraudulent online transactions in a timely fashion, and in ensuring collision avoidance in autonomous vehicle navigation, to name a few. Unfortunately, all these applications require more computational power than what can be provided by conventional computing systems. The key reason is that graph applications present large working sets that fail to fit in the small on-chip storage of existing computing systems, while at the same time they access data in seemingly unpredictable patterns, thus cannot draw benefit from traditional on-chip storage. In this dissertation, we set out to address the performance limitations of existing computing systems so to enable emerging graph applications like those described above. To achieve this, we identified three key strategies: 1) specializing memory architecture, 2) processing data near its storage, and 3) message coalescing in the network. Based on these strategies, this dissertation develops several solutions: OMEGA, which employs specialized on-chip storage units, with co-located specialized compute engines to accelerate the computation; MessageFusion, which coalesces messages in the interconnect; and Centaur, providing an architecture that optimizes the processing of infrequently-accessed data. Overall, these solutions provide 2x in performance improvements, with negligible hardware overheads, across a wide range of applications. Finally, we demonstrate the applicability of our strategies to other data-intensive domains, by exploring an acceleration solution for MapReduce applications, which achieves a 4x performance speedup, also with negligible area and power overheads.PHDComputer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/163186/1/abrahad_1.pd

    A new degree of freedom for memory allocation in clusters

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    Improvements in parallel computing hardware usually involve increments in the number of available resources for a given application such as the number of computing cores and the amount of memory. In the case of shared-memory computers, the increase in computing resources and available memory is usually constrained by the coherency protocol, whose overhead rises with system size, limiting the scalability of the final system. In this paper we propose an efficient and cost-effective way to increase the memory available for a given application by leveraging free memory in other computers in the cluster. Our proposal is based on the observation that many applications benefit from having more memory resources but do not require more computing cores, thus reducing the requirements for cache coherency and allowing a simpler implementation and better scalability. Simulation results show that, when additional mechanisms intended to hide remote memory latency are used, execution time of applications that use our proposal is similar to the time required to execute them in a computer populated with enough local memory, thus validating the feasibility of our proposal. We are currently building a prototype that implements our ideas. The first results from real executions in this prototype demonstrate not only that our proposal works but also that it can efficiently execute applications that make use of remote memory resources. © 2011 Springer Science+Business Media, LLC.This work has been supported by PROMETEO from Generalitat Valenciana (GVA) under Grant PROMETEO/2008/060.Montaner Mas, H.; Silla JimĂ©nez, F.; Fröning, H.; Duato MarĂ­n, JF. (2012). A new degree of freedom for memory allocation in clusters. 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    Sub-Nyquist Sampling: Bridging Theory and Practice

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    Sampling theory encompasses all aspects related to the conversion of continuous-time signals to discrete streams of numbers. The famous Shannon-Nyquist theorem has become a landmark in the development of digital signal processing. In modern applications, an increasingly number of functions is being pushed forward to sophisticated software algorithms, leaving only those delicate finely-tuned tasks for the circuit level. In this paper, we review sampling strategies which target reduction of the ADC rate below Nyquist. Our survey covers classic works from the early 50's of the previous century through recent publications from the past several years. The prime focus is bridging theory and practice, that is to pinpoint the potential of sub-Nyquist strategies to emerge from the math to the hardware. In that spirit, we integrate contemporary theoretical viewpoints, which study signal modeling in a union of subspaces, together with a taste of practical aspects, namely how the avant-garde modalities boil down to concrete signal processing systems. Our hope is that this presentation style will attract the interest of both researchers and engineers in the hope of promoting the sub-Nyquist premise into practical applications, and encouraging further research into this exciting new frontier.Comment: 48 pages, 18 figures, to appear in IEEE Signal Processing Magazin
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