1,982 research outputs found

    Computer supported estimation of input data for transportation models

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    Control and management of transportation systems frequently rely on optimization or simulation methods based on a suitable model. Such a model uses optimization or simulation procedures and correct input data. The input data define transportation infrastructure and transportation flows. Data acquisition is a costly process and so an efficient approach is highly desirable. The infrastructure can be recognized from drawn maps using segmentation, thinning and vectorization. The accurate definition of network topology and nodes position is the crucial part of the process. Transportation flows can be analyzed as vehicle’s behavior based on video sequences of typical traffic situations. Resulting information consists of vehicle position, actual speed and acceleration along the road section. Data for individual vehicles are statistically processed and standard vehicle characteristics can be recommended for vehicle generator in simulation models

    Algorithmic Perception of Vertices in Sketched Drawings of Polyhedral Shapes

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    In this article, visual perception principles were used to build an artificial perception model aimed at developing an algorithm for detecting junctions in line drawings of polyhedral objects that are vectorized from hand-drawn sketches. The detection is performed in two dimensions (2D), before any 3D model is available and minimal information about the shape depicted by the sketch is used. The goal of this approach is to not only detect junctions in careful sketches created by skilled engineers and designers but also detect junctions when skilled people draw casually to quickly convey rough ideas. Current approaches for extracting junctions from digital images are mostly incomplete, as they simply merge endpoints that are near each other, thus ignoring the fact that different vertices may be represented by different (but close) junctions and that the endpoints of lines that depict edges that share a common vertex may not necessarily be close to each other, particularly in quickly sketched drawings. We describe and validate a new algorithm that uses these perceptual findings to merge tips of line segments into 2D junctions that are assumed to depict 3D vertices

    Automatic Structural Scene Digitalization

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    In this paper, we present an automatic system for the analysis and labeling of structural scenes, floor plan drawings in Computer-aided Design (CAD) format. The proposed system applies a fusion strategy to detect and recognize various components of CAD floor plans, such as walls, doors, windows and other ambiguous assets. Technically, a general rule-based filter parsing method is fist adopted to extract effective information from the original floor plan. Then, an image-processing based recovery method is employed to correct information extracted in the first step. Our proposed method is fully automatic and real-time. Such analysis system provides high accuracy and is also evaluated on a public website that, on average, archives more than ten thousands effective uses per day and reaches a relatively high satisfaction rate.Comment: paper submitted to PloS On

    A survey of comics research in computer science

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    Graphical novels such as comics and mangas are well known all over the world. The digital transition started to change the way people are reading comics, more and more on smartphones and tablets and less and less on paper. In the recent years, a wide variety of research about comics has been proposed and might change the way comics are created, distributed and read in future years. Early work focuses on low level document image analysis: indeed comic books are complex, they contains text, drawings, balloon, panels, onomatopoeia, etc. Different fields of computer science covered research about user interaction and content generation such as multimedia, artificial intelligence, human-computer interaction, etc. with different sets of values. We propose in this paper to review the previous research about comics in computer science, to state what have been done and to give some insights about the main outlooks

    Analysis of Digital Logic Schematics Using Image Recognition

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    This thesis presents the results of research in the area of automated recognition of digital logic schematics. The adaptation of a number of existing image processing techniques for use with this kind of image is discussed, and the concept of using sets of tokens to represent the overall drawing i s explained in detail. Methods are given for using tokens to describe schematic component shapes, to represent the connections between components, and to provide sufficient information to a parser so that an equation can be generated. A Microsoft Windows-based test program which runs under Windows 95 or Windows NT has been written to implement the ideas presented. This program accepts either scanned images of digital schematics, or computer-generated images in Microsoft Windows bitmap format as input. It analyzes the input schematic image for content, and produces a corresponding logical equation as output. It also provides the functionality necessary to build and maintain an image token library

    Vectorizing Face Images by Interpreting Shape and Texture Computations

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    The correspondence problem in computer vision is basically a matching task between two or more sets of features. In this paper, we introduce a vectorized image representation, which is a feature-based representation where correspondence has been established with respect to a reference image. This representation has two components: (1) shape, or (x, y) feature locations, and (2) texture, defined as the image grey levels mapped onto the standard reference image. This paper explores an automatic technique for "vectorizing" face images. Our face vectorizer alternates back and forth between computation steps for shape and texture, and a key idea is to structure the two computations so that each one uses the output of the other. A hierarchical coarse-to-fine implementation is discussed, and applications are presented to the problems of facial feature detection and registration of two arbitrary faces

    Automatic Palaeographic Exploration of Genizah Manuscripts

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    The Cairo Genizah is a collection of hand-written documents containing approximately 350,000 fragments of mainly Jewish texts discovered in the late 19th century. The fragments are today spread out in some 75 libraries and private collections worldwide, but there is an ongoing effort to document and catalogue all extant fragments. Palaeographic information plays a key role in the study of the Genizah collection. Script style, and–more specifically–handwriting, can be used to identify fragments that might originate from the same original work. Such matched fragments, commonly referred to as “joins”, are currently identified manually by experts, and presumably only a small fraction of existing joins have been discovered to date. In this work, we show that automatic handwriting matching functions, obtained from non-specific features using a corpus of writing samples, can perform this task quite reliably. In addition, we explore the problem of grouping various Genizah documents by script style, without being provided any prior information about the relevant styles. The automatically obtained grouping agrees, for the most part, with the palaeographic taxonomy. In cases where the method fails, it is due to apparent similarities between related scripts
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