1,226 research outputs found

    System-on-chip Computing and Interconnection Architectures for Telecommunications and Signal Processing

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    This dissertation proposes novel architectures and design techniques targeting SoC building blocks for telecommunications and signal processing applications. Hardware implementation of Low-Density Parity-Check decoders is approached at both the algorithmic and the architecture level. Low-Density Parity-Check codes are a promising coding scheme for future communication standards due to their outstanding error correction performance. This work proposes a methodology for analyzing effects of finite precision arithmetic on error correction performance and hardware complexity. The methodology is throughout employed for co-designing the decoder. First, a low-complexity check node based on the P-output decoding principle is designed and characterized on a CMOS standard-cells library. Results demonstrate implementation loss below 0.2 dB down to BER of 10^{-8} and a saving in complexity up to 59% with respect to other works in recent literature. High-throughput and low-latency issues are addressed with modified single-phase decoding schedules. A new "memory-aware" schedule is proposed requiring down to 20% of memory with respect to the traditional two-phase flooding decoding. Additionally, throughput is doubled and logic complexity reduced of 12%. These advantages are traded-off with error correction performance, thus making the solution attractive only for long codes, as those adopted in the DVB-S2 standard. The "layered decoding" principle is extended to those codes not specifically conceived for this technique. Proposed architectures exhibit complexity savings in the order of 40% for both area and power consumption figures, while implementation loss is smaller than 0.05 dB. Most modern communication standards employ Orthogonal Frequency Division Multiplexing as part of their physical layer. The core of OFDM is the Fast Fourier Transform and its inverse in charge of symbols (de)modulation. Requirements on throughput and energy efficiency call for FFT hardware implementation, while ubiquity of FFT suggests the design of parametric, re-configurable and re-usable IP hardware macrocells. In this context, this thesis describes an FFT/IFFT core compiler particularly suited for implementation of OFDM communication systems. The tool employs an accuracy-driven configuration engine which automatically profiles the internal arithmetic and generates a core with minimum operands bit-width and thus minimum circuit complexity. The engine performs a closed-loop optimization over three different internal arithmetic models (fixed-point, block floating-point and convergent block floating-point) using the numerical accuracy budget given by the user as a reference point. The flexibility and re-usability of the proposed macrocell are illustrated through several case studies which encompass all current state-of-the-art OFDM communications standards (WLAN, WMAN, xDSL, DVB-T/H, DAB and UWB). Implementations results are presented for two deep sub-micron standard-cells libraries (65 and 90 nm) and commercially available FPGA devices. Compared with other FFT core compilers, the proposed environment produces macrocells with lower circuit complexity and same system level performance (throughput, transform size and numerical accuracy). The final part of this dissertation focuses on the Network-on-Chip design paradigm whose goal is building scalable communication infrastructures connecting hundreds of core. A low-complexity link architecture for mesochronous on-chip communication is discussed. The link enables skew constraint looseness in the clock tree synthesis, frequency speed-up, power consumption reduction and faster back-end turnarounds. The proposed architecture reaches a maximum clock frequency of 1 GHz on 65 nm low-leakage CMOS standard-cells library. In a complex test case with a full-blown NoC infrastructure, the link overhead is only 3% of chip area and 0.5% of leakage power consumption. Finally, a new methodology, named metacoding, is proposed. Metacoding generates correct-by-construction technology independent RTL codebases for NoC building blocks. The RTL coding phase is abstracted and modeled with an Object Oriented framework, integrated within a commercial tool for IP packaging (Synopsys CoreTools suite). Compared with traditional coding styles based on pre-processor directives, metacoding produces 65% smaller codebases and reduces the configurations to verify up to three orders of magnitude

    An FPGA Implementation of HW/SW Codesign Architecture for H.263 Video Coding

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    Chapitre 12 http://www.intechopen.com/download/pdf/pdfs_id/1574

    Performance and area evaluations of processor-based benchmarks on FPGA devices

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    The computing system on SoCs is being long-term research since the FPGA technology has emerged due to its personality of re-programmable fabric, reconfigurable computing, and fast development time to market. During the last decade, uni-processor in a SoC is no longer to deal with the high growing market for complex applications such as Mobile Phones audio and video encoding, image and network processing. Due to the number of transistors on a silicon wafer is increasing, the recent FPGAs or embedded systems are advancing toward multi-processor-based design to meet tremendous performance and benefit this kind of systems are possible. Therefore, is an upcoming age of the MPSoC. In addition, most of the embedded processors are soft-cores, because they are flexible and reconfigurable for specific software functions and easy to build homogenous multi-processor systems for parallel programming. Moreover, behavioural synthesis tools are becoming a lot more powerful and enable to create datapath of logic units from high-level algorithms such as C to HDL and available for partitioning a HW/SW concurrent methodology. A range of embedded processors is able to implement on a FPGA-based prototyping to integrate the CPUs on a programmable device. This research is, firstly represent different types of computer architectures in modern embedded processors that are followed in different type of software applications (eg. Multi-threading Operations or Complex Functions) on FPGA-based SoCs; and secondly investigate their capability by executing a wide-range of multimedia software codes (Integer-algometric only) in different models of the processor-systems (uni-processor or multi-processor or Co-design), and finally compare those results in terms of the benchmarks and resource utilizations within FPGAs. All the examined programs were written in standard C and executed in a variety numbers of soft-core processors or hardware units to obtain the execution times. However, the number of processors and their customizable configuration or hardware datapath being generated are limited by a target FPGA resource, and designers need to understand the FPGA-based tradeoffs that have been considered - Speed versus Area. For this experimental purpose, I defined benchmarks into DLP / HLS catalogues, which are "data" and "function" intensive respectively. The programs of DLP will be executed in LEON3 MP and LE1 CMP multi-processor systems and the programs of HLS in the LegUp Co-design system on target FPGAs. In preliminary, the performance of the soft-core processors will be examined by executing all the benchmarks. The whole story of this thesis work centres on the issue of the execute times or the speed-up and area breakdown on FPGA devices in terms of different programs

    Implementation of Input Oriented Dynamic Voltage and Frequency Scaling for Multiplier on FPGA

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    This paper presents an Implementation of Dynamic voltage and frequency scaling according to input data. In the conventional method the power supply is fixed and independent on workload, so, voltage and area will be consumed unnecessary .Paper proposes the approach which focuses on making system dynamic for low power digital multiplier on reconfigurable device FPGA (Spartan III). For making system Dynamic input workload should be known and scanning is used to detect range of input so system can adjust voltage and frequency. Control signal generated from scanning which can dynamically change voltage and frequency for low power consumption according to input data

    Multiplierless CSD techniques for high performance FPGA implementation of digital filters.

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    I leverage FastCSD to develop a new, high performance iterative multiplierless structure based on a novel real-time CSD recoding, so that more zero partial products are introduced. Up to 66.7% zero partial products occur compared to 50% in the traditional modified Booth's recoding. Also, this structure reduces the non-zero partial products to a minimum. As a result, the number of arithmetic operations in the carry-save structure is reduced. Thus, an overall speed-up, as well as low-power consumption can be achieved. Furthermore, because the proposed structure involves real time CSD recoding and does not require a fixed value for the multiplier input to be known a priori, the proposed multiplier can be applied to implement digital filters with non-fixed filter coefficients, such as adaptive filters.My work is based on a dramatic new technique for converting between 2's complement and CSD number systems, and results in high-performance structures that are particularly effective for implementing adaptive systems in reconfigurable logic.My research focus is on two key ideas for improving DSP performance: (1) Develop new high performance, efficient shift-add techniques ("multiplierless") to implement the multiply-add operations without the need for a traditional multiplier structure. (2) There is a growing trend toward design prototyping and even production in FPGAs as opposed to dedicated DSP processors or ASICs; leverage this trend synergistically with the new multiplierless structures to improve performance.Implementation of digital signal processing (DSP) algorithms in hardware, such as field programmable gate arrays (FPGAs), requires a large number of multipliers. Fast, low area multiply-adds have become critical in modern commercial and military DSP applications. In many contemporary real-time DSP and multimedia applications, system performance is severely impacted by the limitations of currently available speed, energy efficiency, and area requirement of an onboard silicon multiplier.I also introduce a new multi-input Canonical Signed Digit (CSD) multiplier unit, which requires fewer shift/add/subtract operations and reduced CSD number conversion overhead compared to existing techniques. This results in reduced power consumption and area requirements in the hardware implementation of DSP algorithms. Furthermore, because all the products are produced simultaneously, the multiplication speed and thus the throughput are improved. The multi-input multiplier unit is applied to implement digital filters with non-fixed filter coefficients, such as adaptive filters. The implementation cost of these digital filters can be further reduced by limiting the wordlength of the input signal with little or no sacrifice to the filter performance, which is confirmed by my simulation results. The proposed multiplier unit can also be applied to other DSP algorithms, such as digital filter banks or matrix and vector multiplications.Finally, the tradeoff between filter order and coefficient length in the design and implementation of high-performance filters in Field Programmable Gate Arrays (FPGAs) is discussed. Non-minimum order FIR filters are designed for implementation using Canonical Signed Digit (CSD) multiplierless implementation techniques. By increasing the filter order, the length of the coefficients can be decreased without reducing the filter performance. Thus, an overall hardware savings can be achieved.Adaptive system implementations require real-time conversion of coefficients to Canonical Signed Digit (CSD) or similar representations to benefit from multiplierless techniques for implementing filters. Multiplierless approaches are used to reduce the hardware and increase the throughput. This dissertation introduces the first non-iterative hardware algorithm to convert 2's complement numbers to their CSD representations (FastCSD) using a fixed number of shift and logic operations. As a result, the power consumption and area requirements required for hardware implementation of DSP algorithms in which the coefficients are not known a priori can be greatly reduced. Because all CSD digits are produced simultaneously, the conversion speed and thus the throughput are improved when compared to overlap-and-scan techniques such as Booth's recoding

    ASC: A stream compiler for computing with FPGAs

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    Energy efficient enabling technologies for semantic video processing on mobile devices

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    Semantic object-based processing will play an increasingly important role in future multimedia systems due to the ubiquity of digital multimedia capture/playback technologies and increasing storage capacity. Although the object based paradigm has many undeniable benefits, numerous technical challenges remain before the applications becomes pervasive, particularly on computational constrained mobile devices. A fundamental issue is the ill-posed problem of semantic object segmentation. Furthermore, on battery powered mobile computing devices, the additional algorithmic complexity of semantic object based processing compared to conventional video processing is highly undesirable both from a real-time operation and battery life perspective. This thesis attempts to tackle these issues by firstly constraining the solution space and focusing on the human face as a primary semantic concept of use to users of mobile devices. A novel face detection algorithm is proposed, which from the outset was designed to be amenable to be offloaded from the host microprocessor to dedicated hardware, thereby providing real-time performance and reducing power consumption. The algorithm uses an Artificial Neural Network (ANN), whose topology and weights are evolved via a genetic algorithm (GA). The computational burden of the ANN evaluation is offloaded to a dedicated hardware accelerator, which is capable of processing any evolved network topology. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design. To tackle the increased computational costs associated with object tracking or object based shape encoding, a novel energy efficient binary motion estimation architecture is proposed. Energy is reduced in the proposed motion estimation architecture by minimising the redundant operations inherent in the binary data. Both architectures are shown to compare favourable with the relevant prior art

    Comparison of Scalable Montgomery Modular Multiplication Implementations Embedded in Reconfigurable Hardware

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    International audienceThis paper presents a comparison of possible approaches for an efficient implementation of Multiple-word radix-2 Montgomery Modular Multiplication (MM) on modern Field Programmable Gate Arrays (FPGAs). The hardware implementation of MM coprocessor is fully scalable what means that it can be reused in order to generate long-precision results independently on the word length of the originally proposed coprocessor. The first of analyzed implementations uses a data path based on traditionally used redundant carry-save adders, the second one exploits, in scalable designs not yet applied, standard carry-propagate adders with fast carry chain logic. As a control unit and a platform for purely software implementation an embedded soft-core processor Altera NIOS is employed. All implementations use large embedded memory blocks available in recent FPGAs. Speed and logic requirements comparisons are performed on the optimized software and combined hardware-software designs in Altera FPGAs. The issues of targeting a design specifically for a FPGA are considered taking into account the underlying architecture imposed by the target FPGA technology. It is shown that the coprocessors based on carry-save adders and carry-propagate adders provide comparable results in constrained FPGA implementations but in case of carry-propagate logic, the solution requires less embedded memory and provides some additional implementation advantages presented in the paper

    Vector processing-aware advanced clock-gating techniques for low-power fused multiply-add

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    The need for power efficiency is driving a rethink of design decisions in processor architectures. While vector processors succeeded in the high-performance market in the past, they need a retailoring for the mobile market that they are entering now. Floating-point (FP) fused multiply-add (FMA), being a functional unit with high power consumption, deserves special attention. Although clock gating is a well-known method to reduce switching power in synchronous designs, there are unexplored opportunities for its application to vector processors, especially when considering active operating mode. In this research, we comprehensively identify, propose, and evaluate the most suitable clock-gating techniques for vector FMA units (VFUs). These techniques ensure power savings without jeopardizing the timing. We evaluate the proposed techniques using both synthetic and “real-world” application-based benchmarking. Using vector masking and vector multilane-aware clock gating, we report power reductions of up to 52%, assuming active VFU operating at the peak performance. Among other findings, we observe that vector instruction-based clock-gating techniques achieve power savings for all vector FP instructions. Finally, when evaluating all techniques together, using “real-world” benchmarking, the power reductions are up to 80%. Additionally, in accordance with processor design trends, we perform this research in a fully parameterizable and automated fashion.The research leading to these results has received funding from the RoMoL ERC Advanced Grant GA 321253 and is supported in part by the European Union (FEDER funds) under contract TTIN2015-65316-P. The work of I. Ratkovic was supported by a FPU research grant from the Spanish MECD.Peer ReviewedPostprint (author's final draft
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