467 research outputs found

    Robot Impedance Control and Passivity Analysis with Inner Torque and Velocity Feedback Loops

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    Impedance control is a well-established technique to control interaction forces in robotics. However, real implementations of impedance control with an inner loop may suffer from several limitations. Although common practice in designing nested control systems is to maximize the bandwidth of the inner loop to improve tracking performance, it may not be the most suitable approach when a certain range of impedance parameters has to be rendered. In particular, it turns out that the viable range of stable stiffness and damping values can be strongly affected by the bandwidth of the inner control loops (e.g. a torque loop) as well as by the filtering and sampling frequency. This paper provides an extensive analysis on how these aspects influence the stability region of impedance parameters as well as the passivity of the system. This will be supported by both simulations and experimental data. Moreover, a methodology for designing joint impedance controllers based on an inner torque loop and a positive velocity feedback loop will be presented. The goal of the velocity feedback is to increase (given the constraints to preserve stability) the bandwidth of the torque loop without the need of a complex controller.Comment: 14 pages in Control Theory and Technology (2016

    Exploring Teleimpedance and Tactile Feedback for Intuitive Control of the Pisa/IIT SoftHand

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    This paper proposes a teleimpedance controller with tactile feedback for more intuitive control of the Pisa/IIT SoftHand. With the aim to realize a robust, efficient and low-cost hand prosthesis design, the SoftHand is developed based on the motor control principle of synergies, through which the immense complexity of the hand is simplified into distinct motor patterns. Due to the built-in flexibility of the hand joints, as the SoftHand grasps, it follows a synergistic path while allowing grasping of objects of various shapes using only a single motor. The DC motor of the hand incorporates a novel teleimpedance control in which the user's postural and stiffness synergy references are tracked in real-time. In addition, for intuitive control of the hand, two tactile interfaces are developed. The first interface (mechanotactile) exploits a disturbance observer which estimates the interaction forces in contact with the grasped object. Estimated interaction forces are then converted and applied to the upper arm of the user via a custom made pressure cuff. The second interface employs vibrotactile feedback based on surface irregularities and acceleration signals and is used to provide the user with information about the surface properties of the object as well as detection of object slippage while grasping. Grasp robustness and intuitiveness of hand control were evaluated in two sets of experiments. Results suggest that incorporating the aforementioned haptic feedback strategies, together with user-driven compliance of the hand, facilitate execution of safe and stable grasps, while suggesting that a low-cost, robust hand employing hardware-based synergies might be a good alternative to traditional myoelectric prostheses

    Novel Haptic Cueing for UAV Tele-Operation.

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    The use of Unmanned Aerial Vehicles (UAVs) is continuously increasing both for military and civilian operations. The degree of automation inside an UAV has reached the capability of high levels of autonomy, increasing but human participation/action is still a requirement to ensure an ultimate level of safety for the mission. Direct remote piloting is often required for a board range of situations; this is true especially for larger UAVs, where a fault might be dangerous for the platform but even for the other entities of its environment (people, building etc.). Unfortunately the physical separation between pilot/operator and the UAV reduces greatly the situational awareness; this has a negative impact on system performance in the presence of remote and unforeseen environmental constraints and disturbances. This is why this thesis is dedicated to the study of means to increase the level of situational awareness of the UAV operator. The sense of telepresence is very important in teleoperation, and it appears reasonable, and it has already been shown in the literature, that extending the visual feedback with force feedback is able to complement the visual information (when missing or limited). An artificially recreated sense of touch (haptic) may allow the operator to better perceive information from the remote aircraft state, the environment and its constraints, hopefully preventing dangerous situations. This thesis introdues first a novel classification for haptic aid systems in two large classes: Direct Haptic Aid (DHA) and Indirect Haptic Aid (IHA), then, after showing that almost all existing aid concepts belong to the first class, focuses on IHA and tries to show that classical applications (that used a DHA approach) can be revised in a IHA fashion. The novel IHA systems produce different sensations, which in most cases may appear as exactly "opposite in sign" from the corresponding DHA; these sensations can provide valuable cues for the pilot, both in terms of improvement of performance and "level of appreciation". Furthermore, it will be shown that the novel cueing algorithms, which were designed just to appear "natural" to the operator, and not to directly help the pilot in his task (as in the DHA cases), can outperform the corresponding DHA systems. Three case studies were selected: obstacle avoidance, wind gust rejection, and a combination of the two. For all the cases, DHA and IHA systems were designed and compared against baseline performance with no haptic aid. Test results show that a net improvement in terms of performance is provided by employing the IHA cuse instead of both the DHA cues or the visual cues only. Both professional pilots and naĂŻve subjects were used in some of the experiments. The perceived feelings transmitted by the haptic cues, strongly depend by the type of the experiment and the quality of the participants: the professional pilots, for instance, retained the DHA the most helpful force while they preferred IHA because they found it more natural and because they felt a better control authority on the aircraft; different results were obtained with naive participants. In the end, this thesis aim is to show that the IHA philosophy is a valid and promising alternative to the other commonly used, and published in the scientific literature, approaches which fall in the DHA category. Finally the haptic cueing for the obstacle avoidance task was tested in the presence of time delay in the communication link, as in a classical bilateral teleoperation scheme. The Master was provide with an admittance controller and an observer for force exerted by the human on the stick was developed. Experiments have shown that the proposed system is capable of standing substantial communication delays

    Steering control for haptic feedback and active safety functions

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    Steering feedback is an important element that defines driver–vehicle interaction. It strongly affects driving performance and is primarily dependent on the steering actuator\u27s control strategy. Typically, the control method is open loop, that is without any reference tracking; and its drawbacks are hardware dependent steering feedback response and attenuated driver–environment transparency. This thesis investigates a closed-loop control method for electric power assisted steering and steer-by-wire systems. The advantages of this method, compared to open loop, are better hardware impedance compensation, system independent response, explicit transparency control and direct interface to active safety functions.The closed-loop architecture, outlined in this thesis, includes a reference model, a feedback controller and a disturbance observer. The feedback controller forms the inner loop and it ensures: reference tracking, hardware impedance compensation and robustness against the coupling uncertainties. Two different causalities are studied: torque and position control. The two are objectively compared from the perspective of (uncoupled and coupled) stability, tracking performance, robustness, and transparency.The reference model forms the outer loop and defines a torque or position reference variable, depending on the causality. Different haptic feedback functions are implemented to control the following parameters: inertia, damping, Coulomb friction and transparency. Transparency control in this application is particularly novel, which is sequentially achieved. For non-transparent steering feedback, an environment model is developed such that the reference variable is a function of virtual dynamics. Consequently, the driver–steering interaction is independent from the actual environment. Whereas, for the driver–environment transparency, the environment interaction is estimated using an observer; and then the estimated signal is fed back to the reference model. Furthermore, an optimization-based transparency algorithm is proposed. This renders the closed-loop system transparent in case of environmental uncertainty, even if the initial condition is non-transparent.The steering related active safety functions can be directly realized using the closed-loop steering feedback controller. This implies, but is not limited to, an angle overlay from the vehicle motion control functions and a torque overlay from the haptic support functions.Throughout the thesis, both experimental and the theoretical findings are corroborated. This includes a real-time implementation of the torque and position control strategies. In general, it can be concluded that position control lacks performance and robustness due to high and/or varying system inertia. Though the problem is somewhat mitigated by a robust H-infinity controller, the high frequency haptic performance remains compromised. Whereas, the required objectives are simultaneously achieved using a torque controller

    Novel hybrid adaptive controller for manipulation in complex perturbation environments

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    © 2015 Smith et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. In this paper we present a hybrid control scheme, combining the advantages of task-space and joint-space control. The controller is based on a human-like adaptive design, which minimises both control effort and tracking error. Our novel hybrid adaptive controller has been tested in extensive simulations, in a scenario where a Baxter robot manipulator is affected by external disturbances in the form of interaction with the environment and tool-like end-effector perturbations. The results demonstrated improved performance in the hybrid controller over both of its component parts. In addition, we introduce a novel method for online adaptation of learning parameters, using the fuzzy control formalism to utilise expert knowledge from the experimenter. This mechanism of meta-learning induces further improvement in performance and avoids the need for tuning through trial testing

    ILoSA: Interactive Learning of Stiffness and Attractors

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    Teaching robots how to apply forces according to our preferences is still an open challenge that has to be tackled from multiple engineering perspectives. This paper studies how to learn variable impedance policies where both the Cartesian stiffness and the attractor can be learned from human demonstrations and corrections with a user-friendly interface. The presented framework, named ILoSA, uses Gaussian Processes for policy learning, identifying regions of uncertainty and allowing interactive corrections, stiffness modulation and active disturbance rejection. The experimental evaluation of the framework is carried out on a Franka-Emika Panda in three separate cases with unique force interaction properties: 1) pulling a plug wherein a sudden force discontinuity occurs upon successful removal of the plug, 2) pushing a box where a sustained force is required to keep the robot in motion, and 3) wiping a whiteboard in which the force is applied perpendicular to the direction of movement
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