3,655 research outputs found

    Applications of satellite technology to broadband ISDN networks

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    Two satellite architectures for delivering broadband integrated services digital network (B-ISDN) service are evaluated. The first is assumed integral to an existing terrestrial network, and provides complementary services such as interconnects to remote nodes as well as high-rate multicast and broadcast service. The interconnects are at a 155 Mbs rate and are shown as being met with a nonregenerative multibeam satellite having 10-1.5 degree spots. The second satellite architecture focuses on providing private B-ISDN networks as well as acting as a gateway to the public network. This is conceived as being provided by a regenerative multibeam satellite with on-board ATM (asynchronous transfer mode) processing payload. With up to 800 Mbs offered, higher satellite EIRP is required. This is accomplished with 12-0.4 degree hopping beams, covering a total of 110 dwell positions. It is estimated the space segment capital cost for architecture one would be about 190Mwhereasthesecondarchitecturewouldbeabout190M whereas the second architecture would be about 250M. The net user cost is given for a variety of scenarios, but the cost for 155 Mbs services is shown to be about $15-22/minute for 25 percent system utilization

    A robust coding scheme for packet video

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    A layered packet video coding algorithm based on a progressive transmission scheme is presented. The algorithm provides good compression and can handle significant packet loss with graceful degradation in the reconstruction sequence. Simulation results for various conditions are presented

    A robust coding scheme for packet video

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    We present a layered packet video coding algorithm based on a progressive transmission scheme. The algorithm provides good compression and can handle significant packet loss with graceful degradation in the reconstruction sequence. Simulation results for various conditions are presented

    Implementation issues in source coding

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    An edge preserving image coding scheme which can be operated in both a lossy and a lossless manner was developed. The technique is an extension of the lossless encoding algorithm developed for the Mars observer spectral data. It can also be viewed as a modification of the DPCM algorithm. A packet video simulator was also developed from an existing modified packet network simulator. The coding scheme for this system is a modification of the mixture block coding (MBC) scheme described in the last report. Coding algorithms for packet video were also investigated

    Energy-efficient wireless communication

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    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    User-Oriented QoS in Packet Video Delivery

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    We focus on packet video delivery, with an emphasis on the quality of service perceived by the end-user. A video signal passes through several subsystems, such as the source coder, the network and the decoder. Each of these can impair the information, either by data loss or by introducing delay. We describe how each of the subsystems can be tuned to optimize the quality of the delivered signal, for a given available bit rate in the network. The assessment of end-user quality is not trivial. We present recent research results, which rely on a model of the human visual system

    Transmission of variable bit rate video over an Orwell ring

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    Asynchronous Transfer Mode (ATM) is fast emerging as the preferred information transfer technique for future Broadband Integrated Services Digital Networks (BISON), offering the advantages of both the simplicity of time division circuit switched techniques and the flexibility of packet switched techniques. ATM networks with their inherent rate flexibility offer new opportunities for the efficient transmission of real time Variable Bit Rate (VBR) services over such networks. Since most services are VBR in nature when efficiently coded, this could in turn lead to a more efficient utilisation of network resources through statistical multiplexing. Video communication is typical of such a service and could benefit significantly if supported with VBR video over ATM networks. [Continues.

    A multiresolution two-layer video codec for networking applications

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    We propose an improved multiresolution two-layer video codec that can operate at a base layer of 64 kbps and a variable bit rate second layer (VBR). The basic idea is to use a multiresolution technique to reduce the original CIF format video to the QCIF format. The low-resolution video is then encoded with an improved H.261 codec. To reduce the bit rate of the second layer, the residuals are encoded with the discrete cosine transform (DCT) using perceptually weighted quantization step sizes. Simulation results show that the Miss America sequence can be transmitted at 64 kbps in the CIF format with a reasonably good picture quality. For a good picture quality, the second layer would typically require 190 kbps.published_or_final_versio
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