161,955 research outputs found
Solving Medium to Large Sized Euclidean Generalized Minimum Spanning Tree Problems
The generalized minimum spanning tree problem is a generalization of the minimum spanning tree problem. This network design problems ïŹnds several practical applications, especially when one considers the design of a large-capacity backbone network connecting several individual networks. In this paper we study the performance of six neighborhood search heuristics based on tabu search and variable neighborhood search on this problem domain. Our principal ïŹnding is that a tabu search heuristic almost always provides the best quality solution for small to medium sized instances within short execution times while variable neighborhood decomposition search provides the best quality solutions for most large instances.
On Neighborhood Tree Search
We consider the neighborhood tree induced by alternating the use of different
neighborhood structures within a local search descent. We investigate the issue
of designing a search strategy operating at the neighborhood tree level by
exploring different paths of the tree in a heuristic way. We show that allowing
the search to 'backtrack' to a previously visited solution and resuming the
iterative variable neighborhood descent by 'pruning' the already explored
neighborhood branches leads to the design of effective and efficient search
heuristics. We describe this idea by discussing its basic design components
within a generic algorithmic scheme and we propose some simple and intuitive
strategies to guide the search when traversing the neighborhood tree. We
conduct a thorough experimental analysis of this approach by considering two
different problem domains, namely, the Total Weighted Tardiness Problem
(SMTWTP), and the more sophisticated Location Routing Problem (LRP). We show
that independently of the considered domain, the approach is highly
competitive. In particular, we show that using different branching and
backtracking strategies when exploring the neighborhood tree allows us to
achieve different trade-offs in terms of solution quality and computing cost.Comment: Genetic and Evolutionary Computation Conference (GECCO'12) (2012
Orienteering problem with hotel selection: a variable neighborhood search method
In this research, we developed a skewed variable neighbourhood search algorithm to solve the orienteering problem (OP) with hotel selection, a non-investigated variant of the OP. We also designed two appropriate sets of benchmark instances with known optimal solutions. Applying the proposed algorithm on these instances shows the quality of the algorithm. The algorithm is also fast enough to be implemented in a tourist application
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Primal-dual variable neighborhood search for the simple plant-location problem
Copyright @ 2007 INFORMSThe variable neighborhood search metaheuristic is applied to the primal simple plant-location problem and to a reduced dual obtained by exploiting the complementary slackness conditions. This leads to (i) heuristic resolution of (metric) instances with uniform fixed costs, up to n = 15,000 users, and m = n potential locations for facilities with an error not exceeding 0.04%; (ii) exact solution of such instances with up to m = n = 7,000; and (iii) exact solutions of instances with variable fixed costs and up to m = n = 15, 000.This work is supported by NSERC Grant 105574-02; NSERC Grant OGP205041; and partly by the Serbian Ministry of Science, Project 1583
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