38,735 research outputs found

    Spott : on-the-spot e-commerce for television using deep learning-based video analysis techniques

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    Spott is an innovative second screen mobile multimedia application which offers viewers relevant information on objects (e.g., clothing, furniture, food) they see and like on their television screens. The application enables interaction between TV audiences and brands, so producers and advertisers can offer potential consumers tailored promotions, e-shop items, and/or free samples. In line with the current views on innovation management, the technological excellence of the Spott application is coupled with iterative user involvement throughout the entire development process. This article discusses both of these aspects and how they impact each other. First, we focus on the technological building blocks that facilitate the (semi-) automatic interactive tagging process of objects in the video streams. The majority of these building blocks extensively make use of novel and state-of-the-art deep learning concepts and methodologies. We show how these deep learning based video analysis techniques facilitate video summarization, semantic keyframe clustering, and (similar) object retrieval. Secondly, we provide insights in user tests that have been performed to evaluate and optimize the application's user experience. The lessons learned from these open field tests have already been an essential input in the technology development and will further shape the future modifications to the Spott application

    Designing mobile technology to promote sustainable food choices

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    This paper is an experience report based on challenges encountered when designing scalable mobile persuasive HCI applications to help users make informed choices over their food consumption. We recently developed Tagliatelle, a social tagging system to help users to accurately monitor and assess their dietary behaviour and to promote healthier food choices. In this paper we propose a similar system in order to help users understand the sustainability of their food choices. We discuss the challenges inherent in doing so, and extrapolate some important issues that need to be addressed by technological developments that aim to persuade users to adopt more sustainable behaviours

    On Improving Automation by Integrating RFID in the Traceability Management of the Agri-Food Sector

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    Traceability is a key factor for the agri-food sector. RFID technology, widely adopted for supply chain management, can be used effectively for the traceability management. In this paper, a framework for the evaluation of a traceability system for the agri-food industry is presented and the automation level in an RFID-based traceability system is analyzed and compared with respect to traditional ones. Internal and external traceability are both considered and formalized, in order to classify different environments, according to their automation level. Traceability systems used in a sample sector are experimentally analyzed, showing that by using RFID technology, agri-food enterprises increase their automation level and also their efficiency, in a sustainable wa

    Localized Mobility Management for SDN-Integrated LTE Backhaul Networks

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    Small cell (SCell) and Software Define Network (SDN) are two key enablers to meet the evolutional requirements of future telecommunication networks, but still on the initial study stage with lots of challenges faced. In this paper, the problem of mobility management in SDN-integrated LTE (Long Term Evolution) mobile backhaul network is investigated. An 802.1ad double tagging scheme is designed for traffic forwarding between Serving Gateway (S-GW) and SCell with QoS (Quality of Service) differentiation support. In addition, a dynamic localized forwarding scheme is proposed for packet delivery of the ongoing traffic session to facilitate the mobility of UE within a dense SCell network. With this proposal, the data packets of an ongoing session can be forwarded from the source SCell to the target SCell instead of switching the whole forwarding path, which can drastically save the path-switch signalling cost in this SDN network. Numerical results show that compared with traditional path switch policy, more than 50 signalling cost can be reduced, even considering the impact on the forwarding path deletion when session ceases. The performance of data delivery is also analysed, which demonstrates the introduced extra delivery cost is acceptable and even negligible in case of short forwarding chain or large backhaul latency

    A User-Centered Concept Mining System for Query and Document Understanding at Tencent

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    Concepts embody the knowledge of the world and facilitate the cognitive processes of human beings. Mining concepts from web documents and constructing the corresponding taxonomy are core research problems in text understanding and support many downstream tasks such as query analysis, knowledge base construction, recommendation, and search. However, we argue that most prior studies extract formal and overly general concepts from Wikipedia or static web pages, which are not representing the user perspective. In this paper, we describe our experience of implementing and deploying ConcepT in Tencent QQ Browser. It discovers user-centered concepts at the right granularity conforming to user interests, by mining a large amount of user queries and interactive search click logs. The extracted concepts have the proper granularity, are consistent with user language styles and are dynamically updated. We further present our techniques to tag documents with user-centered concepts and to construct a topic-concept-instance taxonomy, which has helped to improve search as well as news feeds recommendation in Tencent QQ Browser. We performed extensive offline evaluation to demonstrate that our approach could extract concepts of higher quality compared to several other existing methods. Our system has been deployed in Tencent QQ Browser. Results from online A/B testing involving a large number of real users suggest that the Impression Efficiency of feeds users increased by 6.01% after incorporating the user-centered concepts into the recommendation framework of Tencent QQ Browser.Comment: Accepted by KDD 201

    CHORUS Deliverable 4.5: Report of the 3rd CHORUS Conference

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    The third and last CHORUS conference on Multimedia Search Engines took place from the 26th to the 27th of May 2009 in Brussels, Belgium. About 100 participants from 15 European countries, the US, Japan and Australia learned about the latest developments in the domain. An exhibition of 13 stands presented 16 research projects currently ongoing around the world

    The memory space: Exploring future uses of Web 2.0 and mobile internet through design interventions.

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    The QuVis Quantum Mechanics Visualization project aims to address challenges of quantum mechanics instruction through the development of interactive simulations for the learning and teaching of quantum mechanics. In this article, we describe evaluation of simulations focusing on two-level systems developed as part of the Institute of Physics Quantum Physics resources. Simulations are research-based and have been iteratively refined using student feedback in individual observation sessions and in-class trials. We give evidence that these simulations are helping students learn quantum mechanics concepts at both the introductory and advanced undergraduate level, and that students perceive simulations to be beneficial to their learning.Comment: 15 pages, 5 figures, 1 table; accepted for publication in the American Journal of Physic
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