49 research outputs found

    Memory-efficient architecture of 2-D dual-mode discrete wavelet transform using lifting scheme for motion-JPEG2000

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    [[abstract]]In this work, we propose a memory-efficient architecture of lifting based two-dimensional discrete wavelet transform (2D DWT) for motion-JPEG2000. The proposed 2D DWT architecture consists of a 1D row processor, internal memory, and a 1D column processor. The main advantage of this 2D DWT is to reduce the internal memory requirement significantly. For an NtimesN image, only 2N and 4N sizes of internal memory are required for the 5/3 and 9/7 filters, respectively, to perform the one-level 2D DWT decomposition. Moreover, it supports both lossless and lossy operation for 5/3 and 9/7 filters with high operation speed. The proposed 2D DWT surpasses the existed lifting-based designs in the aspects of low internal memory requirement. It is suitable for VLSI implementation and can support various real-time image/video applications such as JPEG2000, motion-JPEG2000, MPEG-4 still texture object decoding, and wavelet-based scalable video coding.[[notice]]需補會議日期、性質、主辦單位[[conferencedate]]20090524~2009052

    Low power JPEG2000 5/3 discrete wavelet transform algorithm and architecture

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    Multiplierless, Folded 9/7 - 5/3 Wavelet VLSI Architecture

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    Low Complexity Implementation of Daubechies Wavelets for Medical Imaging Applications

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    Discrete Wavelet Transforms

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    The discrete wavelet transform (DWT) algorithms have a firm position in processing of signals in several areas of research and industry. As DWT provides both octave-scale frequency and spatial timing of the analyzed signal, it is constantly used to solve and treat more and more advanced problems. The present book: Discrete Wavelet Transforms: Algorithms and Applications reviews the recent progress in discrete wavelet transform algorithms and applications. The book covers a wide range of methods (e.g. lifting, shift invariance, multi-scale analysis) for constructing DWTs. The book chapters are organized into four major parts. Part I describes the progress in hardware implementations of the DWT algorithms. Applications include multitone modulation for ADSL and equalization techniques, a scalable architecture for FPGA-implementation, lifting based algorithm for VLSI implementation, comparison between DWT and FFT based OFDM and modified SPIHT codec. Part II addresses image processing algorithms such as multiresolution approach for edge detection, low bit rate image compression, low complexity implementation of CQF wavelets and compression of multi-component images. Part III focuses watermaking DWT algorithms. Finally, Part IV describes shift invariant DWTs, DC lossless property, DWT based analysis and estimation of colored noise and an application of the wavelet Galerkin method. The chapters of the present book consist of both tutorial and highly advanced material. Therefore, the book is intended to be a reference text for graduate students and researchers to obtain state-of-the-art knowledge on specific applications

    A flexible hardware architecture for 2-D discrete wavelet transform: design and FPGA implementation

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    The Discrete Wavelet Transform (DWT) is a powerful signal processing tool that has recently gained widespread acceptance in the field of digital image processing. The multiresolution analysis provided by the DWT addresses the shortcomings of the Fourier Transform and its derivatives. The DWT has proven useful in the area of image compression where it replaces the Discrete Cosine Transform (DCT) in new JPEG2000 and MPEG4 image and video compression standards. The Cohen-Daubechies-Feauveau (CDF) 5/3 and CDF 9/7 DWTs are used for reversible lossless and irreversible lossy compression encoders in the JPEG2000 standard respectively. The design and implementation of a flexible hardware architecture for the 2-D DWT is presented in this thesis. This architecture can be configured to perform both the forward and inverse DWT for any DWTfamily, using fixed-point arithmetic and no auxiliary memory. The Lifting Scheme method is used to perform the DWT instead of the less efficient convolution-based methods. The DWT core is modeled using MATLAB and highly parameterized VHDL. The VHDL model is synthesized to a Xilinx FPGA to prove hardware functionality. The CDF 5/3 and CDF 9/7 versions of the DWT are both modeled and used as comparisons throughout this thesis. The DWT core is used in conjunction with a very simple image denoising module to demonstrate the potential of the DWT core to perform image processing techniques. The CDF 5/3 hardware produces identical results to its theoretical MATLAB model. The fixed point CDF 9/7 deviates very slightly from its floating-point MATLAB model with a ~59dB PSNR deviation for nine levels of DWT decomposition. The execution time for performing both DWTs is nearly identical at -14 clock cycles per image pixel for one level of DWT decomposition. The hardware area generated for the CDF 5/3 is -16,000 gates using only 5% of the Xilinx FPGA hardware area, 2.185 MHz maximum clock speed and 24 mW power consumption. The simple wavelet image denoising techniques resulted in cleaned images up to -27 PSNR

    DESIGN AND IMPLEMENTATION OF LIFTING BASED DAUBECHIES WAVELET TRANSFORMS USING ALGEBRAIC INTEGERS

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    Over the past few decades, the demand for digital information has increased drastically. This enormous demand poses serious difficulties on the storage and transmission bandwidth of the current technologies. One possible solution to overcome this approach is to compress the amount of information by discarding all the redundancies. In multimedia technology, various lossy compression techniques are used to compress the raw image data to facilitate storage and to fit the transmission bandwidth. In this thesis, we propose a new approach using algebraic integers to reduce the complexity of the Daubechies-4 (D4) and Daubechies-6 (D6) Lifting based Discrete Wavelet Transforms. The resulting architecture is completely integer based, which is free from the round-off error that is caused in floating point calculations. The filter coefficients of the two transforms of Daubechies family are individually converted to integers by multiplying it with value of 2x, where, x is a random value selected at a point where the quantity of losses is negligible. The wavelet coefficients are then quantized using the proposed iterative individual-subband coding algorithm. The proposed coding algorithm is adopted from the well-known Embedded Zerotree Wavelet (EZW) coding. The results obtained from simulation shows that the proposed coding algorithm proves to be much faster than its predecessor, and at the same time, produces good Peak Signal to Noise Ratio (PSNR) at very low bit rates. Finally, the two proposed transform architectures are implemented on Virtex-E Field Programmable Gate Array (FPGA) to test the hardware cost (in terms of multipliers, adders and registers) and throughput rate. From the synthesis results, we see that the proposed algorithm has low hardware cost and a high throughput rate

    GPU-oriented architecture for an end-to-end image/video codec based on JPEG2000

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    Modern image and video compression standards employ computationally intensive algorithms that provide advanced features to the coding system. Current standards often need to be implemented in hardware or using expensive solutions to meet the real-time requirements of some environments. Contrarily to this trend, this paper proposes an end-to-end codec architecture running on inexpensive Graphics Processing Units (GPUs) that is based on, though not compatible with, the JPEG2000 international standard for image and video compression. When executed in a commodity Nvidia GPU, it achieves real time processing of 12K video. The proposed S/W architecture utilizes four CUDA kernels that minimize memory transfers, use registers instead of shared memory, and employ a double-buffer strategy to optimize the streaming of data. The analysis of throughput indicates that the proposed codec yields results at least 10× superior on average to those achieved with JPEG2000 implementations devised for CPUs, and approximately 4× superior to those achieved with hardwired solutions of the HEVC/H.265 video compression standard
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