2,283 research outputs found

    Using virtual reality to train infection prevention: what predicts performance and behavioral intention?

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    Training medical professionals for hand hygiene is challenging, especially due to the invisibility of microorganisms to the human eye. As the use of virtual reality (VR) in medical training is still novel, this exploratory study investigated how preexisting technology acceptance and in-training engagement predict VR hand hygiene performance scores. The effect of training in the VR environment on the behavioral intention to further use this type of training device (a component of technology acceptance) was also investigated. Participants completed a VR hand hygiene training comprising three levels of the same task with increasing difficulty. We measured technology acceptance, composed of performance expectancy, effort expectancy, and behavioral intention, pre- and post-training, and in-training engagement using adaptations of existing questionnaires. We used linear regression models to determine predictors of performance in level-3 and of behavioral intention to further use VR training. Forty-three medical students participated in this exploratory study. In-training performance significantly increased between level-1 and level-3. Performance in level-3 was predicted by prior performance expectancy and engagement during the training session. Intention to further use VR to learn medical procedures was predicted by both prior effort expectancy and engagement. Our results provide clarification on the relationship between VR training, engagement, and technology acceptance. Future research should assess the long-term effectiveness of hand hygiene VR training and the transferability of VR training to actual patient care in natural settings. A more complete VR training could also be developed, with additional levels including more increased difficulty and additional medical tasks

    Augmented reality-based application design with rapid prototyping method to support practicum during the covid-19 pandemic

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    The COVID-19 pandemic that has occurred throughout the world has hampered the world of education in carrying out the learning process. It requires the world of education to make rapid changes to the concept of learning so that the results of the learning process remain following the curriculum. However, during a pandemic, students are forced to study from home. Of course, this limits the essence of the practicum, which has to be done in the laboratory because students need interaction activities with machines. Augmented reality (A.R.) is a technology that allows users to interact with virtual objects. In this study, the application design is carried out using the rapid prototyping method, which can quickly accommodate the application development process. This study proves that AR-based applications can increase the understanding of 58% of students about the use of lathe, milling and 3D printing machines

    An Archaeology of Pain

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    Pain is a discursive construct of science and medicine. Through the discourses of biopower and technoscience pain is used to construct and maintain the social body. Biopower and technoscience are discursive practices that are enveloped within the disciplines of Western society. Specifically, the disciplines of education, science, and medicine use biopower and technoscience to normalize the body and construct binaries which create the abnormal. The cyborg is a discursive practice used to implode the binaries of the disciplines which maintain the social body. Through the implosion of binaries, the binary of mind/body is no longer plausible in the explanation of pain. Neuropathic chronic pain and phantom limb pain become cyborg discourses which operate to deconstruct the pedagogies of science and medicine

    Business model reinvention: Impacts of Covid-19 on the fitness gym industry

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    Fitness gyms are experiencing a particular turmoil due to the Covid-19 crisis. The fitness industry is at the heart of wellness and health and is one of the most affected by the pandemic since 2020 (Baron, 2021). The closure of gyms, the cancellation of memberships, and the advent of free online fitness classes are undeniable challenges to face. Fitness gyms must adapt quickly and understand the new needs of their customers. To this extent, fitness gyms need to rethink their business models to overcome this Covid-19 crisis. This research aims to understand the major impacts of Covid-19 on the fitness gyms industry, identify the main changes is and present a possible reinvention of a business model to guide fitness gyms in a post-pandemic era. A literature review has been completed, a survey conducted on social medias and in-depth interviews conducted with diverse fitness gyms professionals exclusively in France. The key findings that can be retained are that fitness gyms should now offer more flexibility, accessibility, and security to their members.Os ginásios de fitness estão a passar por um tumulto particular devido à crise do Covid-19. A indústria do fitness está no centro do bem-estar e da saúde e é uma das mais afeitadas pela pandemia desde 2020 (Baron, 2021). O encerramento de ginásios, o cancelamento de inscrições, e o advento de aulas de fitness online gratuitas são desafios inegáveis a enfrentar. As academias de fitness devem adaptar-se rapidamente e compreender as novas necessidades dos seus clientes. Nesta medida, os ginásios de fitness precisam de repensar os seus modelos de negócio para ultrapassar esta crise da Covid-19. Esta investigação visa compreender o grande impacto do Covid-19 na indústria dos ginásios de fitness, identificar as principais mudanças é e apresentar uma possível reinvenção de um modelo de negócio para orientar os ginásios de fitness numa era pós-pandémica. Foi concluída uma revisão bibliográfica, um inquérito realizado em meios sociais e entrevistas aprofundadas com diversos profissionais de ginásios exclusivamente em França. As principais conclusões que podem ser retidas são que os ginásios de fitness devem agora oferecer mais flexibilidade, acessibilidade e segurança aos seus membros

    Supplement to Lauri Lahti’s conference article "Educational framework for adoption of vocabulary based on Wikipedia linkage and spaced learning"

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    A supplement to Lauri Lahti’s conference article in 2012 "Educational framework for adoption of vocabulary based on Wikipedia linkage and spaced learning" so that this supplement was referenced to by the original publication.Not reviewe

    Effective dementia education and training for the health and social care workforce: A systematic review of the literature

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    Ensuring an informed and effective dementia workforce is of international concern, however there remains limited understanding of how this can be achieved. This systematic review aimed to identify factors associated with effective dementia educational programmes. Critical Interpretive Synthesis underpinned by Kirkpatrick’s return on investment model for evaluation of education was applied. One hundred and fifty-two papers of variable quality were included in the review. Common features of more efficacious educational programmes included the need for educational programmes to: be relevant to participants’ role and experience; involve active face-to-face participation; underpin practice-based learning with theory; be delivered by an experienced facilitator; have a total duration of at least eight hours with individual sessions of 90 minutes or more; support application of learning in practice; and provide a structured tool or practice guideline to underpin care practice. Further robust research is required to develop the evidence base; however, the findings of this review have relevance for all working in workforce education

    P06. Clinical Reasoning in Medicine: Developing Students' metacognitive skills

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    This poster outlines the introduction of formal Clinical Reasoning Skills sessions - initially a Student Selected Component (SSC) - as compulsory sessions in the core second year curriculum. Observations of 4th and 5th Year students’ performances in live examinations and student feedback indicated that, despite having excellent core communication skills, students struggled with the skills needed for effective analytical thinking when faced with complex diagnostic challenges.A three week SSC was designed around current research introducing students to the concepts underpinning the process of clinical reasoning. This SSC is founded on experiential practice where students analyse their thought processes and hypothetico-deductive reasoning governing the choices and conclusions reached whilst interviewing patients. All sessions are conducted in small interactive groups with experienced simulated patients and academic clinician tutors. Student feedback was extremely positive; all students felt these sessions must become part of the core undergraduate curriculum. The iterative processes required for developing higher order thinking skills in students are described

    Workshop 08. Professional Delivery of Clinical Reasoning in Medicine

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    Objectives To consider the specific challenges for students in developing clinical reasoning skills in contemporary systems-based curricula. To consider case vignettes portraying specific student cognitive-processing difficulties in diagnostic reasoning and design a teaching approach to address these difficulties. To share best practice with colleagues. To watch and discuss one example of teaching and learning practice demonstrated in the authors’ DVD recording of an innovative teaching session .Workshop Summary A brief presentation will explore recent evidence in current literature regarding clinical teaching in this area. The delegates will work in small groups on real case vignettes bringing these specific student cognitive difficulties to life. This will enable delegates, in collaboration, to generate suitable teaching and learning approaches for consideration by the whole group. Watching the authors’ own demonstration DVD depicting an innovative teaching approach will stimulate further discussion and reflection on incorporating novel approaches in delegates` own teaching. There will be time for Questions/Answers and sharing best practice with other delegates

    An App a Day Keeps the Doctor Away: A Visual Case Analysis of the Self-Optimization Ideologies Downloaded onto Apple Users as They Download Applications

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    This visually thematic qualitative case analysis seeks to advance cyber-sociology by analyzing the hyper-under-attended relationship between interfaces and discourses. Here, the interface under investigation is the Apple App Store, examined for the ways in which the platform is discursively encoded with particular ideologies, ideals, desires and narratives downloaded onto users as they download applications. Such is explored via a two-part research question inquiring: Which type of applications enjoy the most promotion on the Apple App Store and what cyber-architectural tools are herein used to optically exalt them? To investigate this, an iOS 11-operating iPhone was used to frequent the store’s “Today” section over a period of twelve weeks — a segment of the platform manually curated by Apple employees. Data was analyzed on Microsoft Excel, coded by an overarching theme of self-optimization, as well as the subsidiary themes of self-reliance, self-improvement, corporeal regulation, social capital, and non-self-optimization miscellaneous. Findings reveal that promotion on the App Store is not neutrally distributed, as applications oscillating around the behaviour of self-optimization takes promotive spotlight over play-centric and/or miscellaneous mobile programs. Stanfill’s (2015) “interface-as-discourse” framework theoretically informs this paper, with her work later situated in intertextual conversation with Han’s (2010) “achievement societies” and “auto-exploitation”. A discussion section introduces the neologisms “iDeologies” and “technographing” to conceptualize results. This paper concludes with an emphasis on the significance of the interface-discourse nexus to sociology, as these virtual platforms – shot through with top-down ideologies picked bottom-up– complicate the canon’s structure-versus-agency debate in its failure to be slotted into the binary
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