1,799 research outputs found
Modelling Multilateral Negotiation in Linear Logic
We show how to embed a framework for multilateral negotiation,
in which a group of agents implement a sequence of deals
concerning the exchange of a number of resources, into linear logic.
In this model, multisets of goods, allocations of resources, preferences
of agents, and deals are all modelled as formulas of linear logic.
Whether or not a proposed deal is rational, given the preferences of
the agents concerned, reduces to a question of provability, as does
the question of whether there exists a sequence of deals leading to an
allocation with certain desirable properties, such as maximising social
welfare. Thus, linear logic provides a formal basis for modelling
convergence properties in distributed resource allocation
Anonymity and Information Hiding in Multiagent Systems
We provide a framework for reasoning about information-hiding requirements in
multiagent systems and for reasoning about anonymity in particular. Our
framework employs the modal logic of knowledge within the context of the runs
and systems framework, much in the spirit of our earlier work on secrecy
[Halpern and O'Neill 2002]. We give several definitions of anonymity with
respect to agents, actions, and observers in multiagent systems, and we relate
our definitions of anonymity to other definitions of information hiding, such
as secrecy. We also give probabilistic definitions of anonymity that are able
to quantify an observer s uncertainty about the state of the system. Finally,
we relate our definitions of anonymity to other formalizations of anonymity and
information hiding, including definitions of anonymity in the process algebra
CSP and definitions of information hiding using function views.Comment: Replacement. 36 pages. Full version of CSFW '03 paper, submitted to
JCS. Made substantial changes to Section 6; added references throughou
Information Modeling for a Dynamic Representation of an Emergency Situation
In this paper we propose an approach to build a decision support system that
can help emergency planners and responders to detect and manage emergency
situations. The internal mechanism of the system is independent from the
treated application. Therefore, we think the system may be used or adapted
easily to different case studies. We focus here on a first step in the
decision-support process which concerns the modeling of information issued from
the perceived environment and their representation dynamically using a
multiagent system. This modeling was applied on the RoboCupRescue Simulation
System. An implementation and some results are presented here.Comment:
Logic-Based Specification Languages for Intelligent Software Agents
The research field of Agent-Oriented Software Engineering (AOSE) aims to find
abstractions, languages, methodologies and toolkits for modeling, verifying,
validating and prototyping complex applications conceptualized as Multiagent
Systems (MASs). A very lively research sub-field studies how formal methods can
be used for AOSE. This paper presents a detailed survey of six logic-based
executable agent specification languages that have been chosen for their
potential to be integrated in our ARPEGGIO project, an open framework for
specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the
IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each
executable language, the logic foundations are described and an example of use
is shown. A comparison of the six languages and a survey of similar approaches
complete the paper, together with considerations of the advantages of using
logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal
"Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe
Editor-in-Chie
Blameworthiness in Strategic Games
There are multiple notions of coalitional responsibility. The focus of this
paper is on the blameworthiness defined through the principle of alternative
possibilities: a coalition is blamable for a statement if the statement is
true, but the coalition had a strategy to prevent it. The main technical result
is a sound and complete bimodal logical system that describes properties of
blameworthiness in one-shot games
Reducing complexity of multiagent systems with symmetry breaking: an application to opinion dynamics with polls
In this paper we investigate the possibility of reducing the complexity of a
system composed of a large number of interacting agents, whose dynamics feature
a symmetry breaking. We consider first order stochastic differential equations
describing the behavior of the system at the particle (i.e., Lagrangian) level
and we get its continuous (i.e., Eulerian) counterpart via a kinetic
description. However, the resulting continuous model alone fails to describe
adequately the evolution of the system, due to the loss of granularity which
prevents it from reproducing the symmetry breaking of the particle system. By
suitably coupling the two models we are able to reduce considerably the
necessary number of particles while still keeping the symmetry breaking and
some of its large-scale statistical properties. We describe such a multiscale
technique in the context of opinion dynamics, where the symmetry breaking is
induced by the results of some opinion polls reported by the media
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