5,626 research outputs found

    Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms

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    The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications

    Block-Based Development of Mobile Learning Experiences for the Internet of Things

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    The Internet of Things enables experts of given domains to create smart user experiences for interacting with the environment. However, development of such experiences requires strong programming skills, which are challenging to develop for non-technical users. This paper presents several extensions to the block-based programming language used in App Inventor to make the creation of mobile apps for smart learning experiences less challenging. Such apps are used to process and graphically represent data streams from sensors by applying map-reduce operations. A workshop with students without previous experience with Internet of Things (IoT) and mobile app programming was conducted to evaluate the propositions. As a result, students were able to create small IoT apps that ingest, process and visually represent data in a simpler form as using App Inventor's standard features. Besides, an experimental study was carried out in a mobile app development course with academics of diverse disciplines. Results showed it was faster and easier for novice programmers to develop the proposed app using new stream processing blocks.Spanish National Research Agency (AEI) - ERDF fund

    Internet of Things-aided Smart Grid: Technologies, Architectures, Applications, Prototypes, and Future Research Directions

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    Traditional power grids are being transformed into Smart Grids (SGs) to address the issues in existing power system due to uni-directional information flow, energy wastage, growing energy demand, reliability and security. SGs offer bi-directional energy flow between service providers and consumers, involving power generation, transmission, distribution and utilization systems. SGs employ various devices for the monitoring, analysis and control of the grid, deployed at power plants, distribution centers and in consumers' premises in a very large number. Hence, an SG requires connectivity, automation and the tracking of such devices. This is achieved with the help of Internet of Things (IoT). IoT helps SG systems to support various network functions throughout the generation, transmission, distribution and consumption of energy by incorporating IoT devices (such as sensors, actuators and smart meters), as well as by providing the connectivity, automation and tracking for such devices. In this paper, we provide a comprehensive survey on IoT-aided SG systems, which includes the existing architectures, applications and prototypes of IoT-aided SG systems. This survey also highlights the open issues, challenges and future research directions for IoT-aided SG systems

    Emerging technologies for learning (volume 1)

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    Collection of 5 articles on emerging technologies and trend

    An IoT-oriented fast prototyping platform for BLE-based star topology networks

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    The Internet of Things (IoT) is characterized by many technologies, standards, tools and devices for a wide range of application fields and often, for the end-users (makers and developers), is hard to orientate in an equally wide range of offers from various manufacturers. In recent years, the Bluetooth Low Energy (BLE) communication protocol is achieving a large portion of the market, thanks to its low-power and low-cost orientation and its pervasiveness in mobile devices, like smartphones. For these reasons, BLE is increasingly used in IoT-oriented Wireless Personal Area Networks (WPAN), where a small set of devices arranged in star topology network and connected to a smartphone and a Wi-Fi gateway, can cover a large number of monitoring and controlling use case scenarios. This work presents the ST’s STM32 Open Development Environment (ODE), a complete suite of hardware and software tools representing a reference point for end-users willing to create BLE-based star topology networks for a wide range of applications. Through a simple use case in a smart home context, it is shown how all provided tools can be used to fast prototype applications addressing all user requirements

    Is Fragmentation a Threat to the Success of the Internet of Things?

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    The current revolution in collaborating distributed things is seen as the first phase of IoT to develop various services. Such collaboration is threatened by the fragmentation found in the industry nowadays as it brings challenges stemming from the difficulty to integrate diverse technologies in system. Diverse networking technologies induce interoperability issues, hence, limiting the possibility of reusing the data to develop new services. Different aspects of handling data collection must be available to provide interoperability to the diverse objects interacting; however, such approaches are challenged as they bring substantial performance impairments in settings with the increasing number of collaborating devices/technologies.Comment: 16 pages, 2 figures, Internet of Things Journal (http://ieee-iotj.org
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