20,856 research outputs found

    Using all data to generate decision tree ensembles

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    Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. G. Martinez-Munoz, A. Suarez, "Using all data to generate decision tree ensembles", in IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews, 34, 4 (2004), p. 393-397This paper develops a new method to generate ensembles of classifiers that uses all available data to construct every individual classifier. The base algorithm builds a decision tree in an iterative manner: The training data are divided into two subsets. In each iteration, one subset is used to grow the decision tree, starting from the decision tree produced by the previous iteration. This fully grown tree is then pruned by using the other subset. The roles of the data subsets are interchanged in every iteration. This process converges to a final tree that is stable with respect to the combined growing and pruning steps. To generate a variety of classifiers for the ensemble, we randomly create the subsets needed by the iterative tree construction algorithm. The method exhibits good performance in several standard datasets at low computational cost

    Generating Compact Tree Ensembles via Annealing

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    Tree ensembles are flexible predictive models that can capture relevant variables and to some extent their interactions in a compact and interpretable manner. Most algorithms for obtaining tree ensembles are based on versions of boosting or Random Forest. Previous work showed that boosting algorithms exhibit a cyclic behavior of selecting the same tree again and again due to the way the loss is optimized. At the same time, Random Forest is not based on loss optimization and obtains a more complex and less interpretable model. In this paper we present a novel method for obtaining compact tree ensembles by growing a large pool of trees in parallel with many independent boosting threads and then selecting a small subset and updating their leaf weights by loss optimization. We allow for the trees in the initial pool to have different depths which further helps with generalization. Experiments on real datasets show that the obtained model has usually a smaller loss than boosting, which is also reflected in a lower misclassification error on the test set.Comment: Comparison with Random Forest included in the results sectio

    Popular Ensemble Methods: An Empirical Study

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    An ensemble consists of a set of individually trained classifiers (such as neural networks or decision trees) whose predictions are combined when classifying novel instances. Previous research has shown that an ensemble is often more accurate than any of the single classifiers in the ensemble. Bagging (Breiman, 1996c) and Boosting (Freund and Shapire, 1996; Shapire, 1990) are two relatively new but popular methods for producing ensembles. In this paper we evaluate these methods on 23 data sets using both neural networks and decision trees as our classification algorithm. Our results clearly indicate a number of conclusions. First, while Bagging is almost always more accurate than a single classifier, it is sometimes much less accurate than Boosting. On the other hand, Boosting can create ensembles that are less accurate than a single classifier -- especially when using neural networks. Analysis indicates that the performance of the Boosting methods is dependent on the characteristics of the data set being examined. In fact, further results show that Boosting ensembles may overfit noisy data sets, thus decreasing its performance. Finally, consistent with previous studies, our work suggests that most of the gain in an ensemble's performance comes in the first few classifiers combined; however, relatively large gains can be seen up to 25 classifiers when Boosting decision trees

    Non-uniform Feature Sampling for Decision Tree Ensembles

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    We study the effectiveness of non-uniform randomized feature selection in decision tree classification. We experimentally evaluate two feature selection methodologies, based on information extracted from the provided dataset: (i)(i) \emph{leverage scores-based} and (ii)(ii) \emph{norm-based} feature selection. Experimental evaluation of the proposed feature selection techniques indicate that such approaches might be more effective compared to naive uniform feature selection and moreover having comparable performance to the random forest algorithm [3]Comment: 7 pages, 7 figures, 1 tabl

    Runtime Optimizations for Prediction with Tree-Based Models

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    Tree-based models have proven to be an effective solution for web ranking as well as other problems in diverse domains. This paper focuses on optimizing the runtime performance of applying such models to make predictions, given an already-trained model. Although exceedingly simple conceptually, most implementations of tree-based models do not efficiently utilize modern superscalar processor architectures. By laying out data structures in memory in a more cache-conscious fashion, removing branches from the execution flow using a technique called predication, and micro-batching predictions using a technique called vectorization, we are able to better exploit modern processor architectures and significantly improve the speed of tree-based models over hard-coded if-else blocks. Our work contributes to the exploration of architecture-conscious runtime implementations of machine learning algorithms

    COMET: A Recipe for Learning and Using Large Ensembles on Massive Data

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    COMET is a single-pass MapReduce algorithm for learning on large-scale data. It builds multiple random forest ensembles on distributed blocks of data and merges them into a mega-ensemble. This approach is appropriate when learning from massive-scale data that is too large to fit on a single machine. To get the best accuracy, IVoting should be used instead of bagging to generate the training subset for each decision tree in the random forest. Experiments with two large datasets (5GB and 50GB compressed) show that COMET compares favorably (in both accuracy and training time) to learning on a subsample of data using a serial algorithm. Finally, we propose a new Gaussian approach for lazy ensemble evaluation which dynamically decides how many ensemble members to evaluate per data point; this can reduce evaluation cost by 100X or more
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