16,115 research outputs found
Building Collaborative Capacities in Learners: The M/cyclopedia Project Revisited
In this paper we trace the evolution of a project using a wiki-based learning environment in a tertiary education setting. The project has the pedagogical goal of building learnersâ capacities to work effectively in the networked, collaborative, creative environments of the knowledge economy. The paper explores the four key characteristics of a âprodusageâ environment and identifies four strategic capacities that need to be developed in learners to be effective âprodusersâ (user-producers). A case study is presented of our experiences with the subject New Media Technologies, run at Queensland University of Technology, Brisbane, Australia. This progress report updates our observations made at the 2005 WikiSym conference
Learning through collaboration: video game wikis
The wiki, wherein community-spirited players meticulously document their gaming experiences for the benefit of others, from simple guides to complex theories and strategies, has become the de facto online reference medium for video game players. This study sought to examine how players learn from one another about the systems that underpin their favourite games and how they engaged with social media â wikis, in particular â to facilitate this collaborative learning. It is argued that in collating, synthesizing and disseminating the often complex behaviours observed in a modern video game, the wiki author is displaying academic proficiency in a non-academic field. Drawing on a series of interviews with gaming wiki contributors and users, the practices of those engaged in using gaming wikis are discussed, together with an account of the research methods used. In undertaking such research, a number of challenges and concerns were encountered: these, too, are described
The use of Wikis in Education - a review of the literature
This paper reviews the literature surrounding the use of Web 2.0 in education. It examines various perspectives of what Web 2.0 means, and how Web 2.0 can support a constructivist pedagogy. Case studies involving Wikis are examined and the problems experienced are considered from both a technological and a group-working perspective. The paper concludes that although Wikis have the potential to support social-constructivism the differences between artificially constructed learning groups (formal learning) and self-forming and emergent social groups (informal learning) result in a requirement for greater attention to the theories on group working when creating group tasks using Wikis for learning purposes. Wikis are a tool and do not, by themselves, result in satisfactory collaborationPeer reviewe
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A literature review of the use of Web 2.0 tools in Higher Education
This review focuses on the use of Web 2.0 tools in Higher Education. It provides a synthesis of the research literature in the field and a series of illustrative examples of how these tools are being used in learning and teaching. It draws out the perceived benefits that these new technologies appear to offer, and highlights some of the challenges and issues surrounding their use. The review forms the basis for a HE Academy funded project, âPeals in the Cloudâ, which is exploring how Web 2.0 tools can be used to support evidence-based practices in learning and teaching. The project has also produced two in-depth case studies, which are reported elsewhere (Galley et al., 2010, Alevizou et al., 2010). The case studies focus on evaluation of a recently developed site for learning and teaching, Cloudworks, which harnesses Web 2.0 functionality to facilitate the sharing and discussion of educational practice. The case studies aim to explore to what extent the Web 2.0 affordances of the site are successfully promoting the sharing of ideas, as well as scholarly reflections, on learning and teaching
Web 2.0 @ BU â Use of Wikis within the School of Health & Social Care
The aim of the Web 2.0 @ BU project is to investigate current good practice and to map the use of Web 2.0 technologies within Bournemouth University. This paper aims to communicate the findings from the School of Health & Social Care project team during the academic year 2007/2008 concerning the use of wikis in three distinct areas: Reviewing The Literature Wiki - A teaching session on reviewing the literature is included as a part of the Masters Research Unit - Principles of Enquiry Unit 1. This case study concerns using a wiki as a replacement for PowerPoint and as a separate study guide. LIMBIC Project Wiki - The aim of the LIMBIC project is to evaluate an inter-professional approach linking practice based learning with the principles and methods of healthcare improvement. This case study examines how an external project group wiki could be utilised to enable collaboration between non-technical healthcare users. Teamworking and Communication in Health and Social Care Unit Wiki - The purpose of this third year unit is to provide students with the opportunity to undertake interprofessional project work and, through this develop their skills of working collaboratively in teams and to communicate and function more effectively within their role. This case study looks at how effective small student group wikis are as a part of a long, thin unit where students sometimes find that they vary their contribution according to the time that they have. The paper hopes to share knowledge and experience of utilising wikis, enabling teachers and practitioners to be in a stronger position to respond and react to the changing demands of using innovative new learning technologies
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Team project work for distance learners in engineering â challenges and benefits
Team Engineering (first presented in autumn 2006) was the first course (module) at the Open University (OU) to use wikis and video-conferencing in combination to support the work of project teams. Teams of five students, working remotely from one another, tackle an engineering project over 32 weeks.
The teams schedule regular meetings throughout the project and these are conducted using FlashMeeting, a lightweight video-conferencing system being developed by the OU's Knowledge Media Institute, KMi (http://flashmeeting.open.ac.uk). Unlike other systems, FlashMeeting requires no software installation. In addition, it not only archives the meetings but also provides detailed analysis of the proceedings.
The teams are encouraged to use the wiki facility in the OU's virtual learning environment (VLE) for their collaborative report-writing. The collective work of the team is assessed through these reports. The performance of the individual is assessed through their reflective account of the project. The archiving facility in FlashMeeting has been of huge help in developing this. For the next presentation of the course a learning journal is to be added to the existing means of support.
Feedback from tutors and students alike has been extremely positive, whilst recognising the limitations of the technologies in their current implementations. This paper gives an account of the students' achievements and offers an assessment of the pedagogic potential of using these media together
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Team project work for distance learners in engineering � challenges and benefits
Team Engineering (first presented in autumn 2006) was the first course (module) at the Open University (OU) to use wikis and video-conferencing in combination to support the work of project teams. Teams of five students, working remotely from one another, tackle an engineering project over 32 weeks.
The teams schedule regular meetings throughout the project and these are conducted using FlashMeeting, a lightweight video-conferencing system being developed by the OU�s Knowledge Media Institute, KMi (http://flashmeeting.open.ac.uk). Unlike other systems, FlashMeeting requires no software installation. In addition, it not only archives the meetings but also provides detailed analysis of the proceedings.
The teams are encouraged to use the wiki facility in the OU�s virtual learning environment (VLE) for their collaborative report-writing. The collective work of the team is assessed through these reports. The performance of the individual is assessed through their reflective account of the project. The archiving facility in FlashMeeting has been of huge help in developing this. For the next presentation of the course a learning journal is to be added to the existing means of support.
Feedback from tutors and students alike has been extremely positive, whilst recognising the limitations of the technologies in their current implementations. This paper gives an account of the students� achievements and offers an assessment of the pedagogic potential of using these media together
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