41,776 research outputs found

    Forming Probably Stable Communities with Limited Interactions

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    A community needs to be partitioned into disjoint groups; each community member has an underlying preference over the groups that they would want to be a member of. We are interested in finding a stable community structure: one where no subset of members SS wants to deviate from the current structure. We model this setting as a hedonic game, where players are connected by an underlying interaction network, and can only consider joining groups that are connected subgraphs of the underlying graph. We analyze the relation between network structure, and one's capability to infer statistically stable (also known as PAC stable) player partitions from data. We show that when the interaction network is a forest, one can efficiently infer PAC stable coalition structures. Furthermore, when the underlying interaction graph is not a forest, efficient PAC stabilizability is no longer achievable. Thus, our results completely characterize when one can leverage the underlying graph structure in order to compute PAC stable outcomes for hedonic games. Finally, given an unknown underlying interaction network, we show that it is NP-hard to decide whether there exists a forest consistent with data samples from the network.Comment: 11 pages, full version of accepted AAAI-19 pape

    Boolean Satisfiability in Electronic Design Automation

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    Boolean Satisfiability (SAT) is often used as the underlying model for a significant and increasing number of applications in Electronic Design Automation (EDA) as well as in many other fields of Computer Science and Engineering. In recent years, new and efficient algorithms for SAT have been developed, allowing much larger problem instances to be solved. SAT “packages” are currently expected to have an impact on EDA applications similar to that of BDD packages since their introduction more than a decade ago. This tutorial paper is aimed at introducing the EDA professional to the Boolean satisfiability problem. Specifically, we highlight the use of SAT models to formulate a number of EDA problems in such diverse areas as test pattern generation, circuit delay computation, logic optimization, combinational equivalence checking, bounded model checking and functional test vector generation, among others. In addition, we provide an overview of the algorithmic techniques commonly used for solving SAT, including those that have seen widespread use in specific EDA applications. We categorize these algorithmic techniques, indicating which have been shown to be best suited for which tasks

    Learning to Reason: Leveraging Neural Networks for Approximate DNF Counting

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    Weighted model counting (WMC) has emerged as a prevalent approach for probabilistic inference. In its most general form, WMC is #P-hard. Weighted DNF counting (weighted #DNF) is a special case, where approximations with probabilistic guarantees are obtained in O(nm), where n denotes the number of variables, and m the number of clauses of the input DNF, but this is not scalable in practice. In this paper, we propose a neural model counting approach for weighted #DNF that combines approximate model counting with deep learning, and accurately approximates model counts in linear time when width is bounded. We conduct experiments to validate our method, and show that our model learns and generalizes very well to large-scale #DNF instances.Comment: To appear in Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20). Code and data available at: https://github.com/ralphabb/NeuralDNF

    Subsumption Algorithms for Three-Valued Geometric Resolution

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    In our implementation of geometric resolution, the most costly operation is subsumption testing (or matching): One has to decide for a three-valued, geometric formula, if this formula is false in a given interpretation. The formula contains only atoms with variables, equality, and existential quantifiers. The interpretation contains only atoms with constants. Because the atoms have no term structure, matching for geometric resolution is hard. We translate the matching problem into a generalized constraint satisfaction problem, and discuss several approaches for solving it efficiently, one direct algorithm and two translations to propositional SAT. After that, we study filtering techniques based on local consistency checking. Such filtering techniques can a priori refute a large percentage of generalized constraint satisfaction problems. Finally, we adapt the matching algorithms in such a way that they find solutions that use a minimal subset of the interpretation. The adaptation can be combined with every matching algorithm. The techniques presented in this paper may have applications in constraint solving independent of geometric resolution.Comment: This version was revised on 18.05.201
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