7,479 research outputs found

    Human shape modelling for carried object detection and segmentation

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    La détection des objets transportés est un des prérequis pour développer des systèmes qui cherchent à comprendre les activités impliquant des personnes et des objets. Cette thèse présente de nouvelles méthodes pour détecter et segmenter les objets transportés dans des vidéos de surveillance. Les contributions sont divisées en trois principaux chapitres. Dans le premier chapitre, nous introduisons notre détecteur d’objets transportés, qui nous permet de détecter un type générique d’objets. Nous formulons la détection d’objets transportés comme un problème de classification de contours. Nous classifions le contour des objets mobiles en deux classes : objets transportés et personnes. Un masque de probabilités est généré pour le contour d’une personne basé sur un ensemble d’exemplaires (ECE) de personnes qui marchent ou se tiennent debout de différents points de vue. Les contours qui ne correspondent pas au masque de probabilités généré sont considérés comme des candidats pour être des objets transportés. Ensuite, une région est assignée à chaque objet transporté en utilisant la Coupe Biaisée Normalisée (BNC) avec une probabilité obtenue par une fonction pondérée de son chevauchement avec l’hypothèse du masque de contours de la personne et du premier plan segmenté. Finalement, les objets transportés sont détectés en appliquant une Suppression des Non-Maxima (NMS) qui élimine les scores trop bas pour les objets candidats. Le deuxième chapitre de contribution présente une approche pour détecter des objets transportés avec une méthode innovatrice pour extraire des caractéristiques des régions d’avant-plan basée sur leurs contours locaux et l’information des super-pixels. Initiallement, un objet bougeant dans une séquence vidéo est segmente en super-pixels sous plusieurs échelles. Ensuite, les régions ressemblant à des personnes dans l’avant-plan sont identifiées en utilisant un ensemble de caractéristiques extraites de super-pixels dans un codebook de formes locales. Ici, les régions ressemblant à des humains sont équivalentes au masque de probabilités de la première méthode (ECE). Notre deuxième détecteur d’objets transportés bénéficie du nouveau descripteur de caractéristiques pour produire une carte de probabilité plus précise. Les compléments des super-pixels correspondants aux régions ressemblant à des personnes dans l’avant-plan sont considérés comme une carte de probabilité des objets transportés. Finalement, chaque groupe de super-pixels voisins avec une haute probabilité d’objets transportés et qui ont un fort support de bordure sont fusionnés pour former un objet transporté. Finalement, dans le troisième chapitre, nous présentons une méthode pour détecter et segmenter les objets transportés. La méthode proposée adopte le nouveau descripteur basé sur les super-pixels pour iii identifier les régions ressemblant à des objets transportés en utilisant la modélisation de la forme humaine. En utilisant l’information spatio-temporelle des régions candidates, la consistance des objets transportés récurrents, vus dans le temps, est obtenue et sert à détecter les objets transportés. Enfin, les régions d’objets transportés sont raffinées en intégrant de l’information sur leur apparence et leur position à travers le temps avec une extension spatio-temporelle de GrabCut. Cette étape finale sert à segmenter avec précision les objets transportés dans les séquences vidéo. Nos méthodes sont complètement automatiques, et font des suppositions minimales sur les personnes, les objets transportés, et les les séquences vidéo. Nous évaluons les méthodes décrites en utilisant deux ensembles de données, PETS 2006 et i-Lids AVSS. Nous évaluons notre détecteur et nos méthodes de segmentation en les comparant avec l’état de l’art. L’évaluation expérimentale sur les deux ensembles de données démontre que notre détecteur d’objets transportés et nos méthodes de segmentation surpassent de façon significative les algorithmes compétiteurs.Detecting carried objects is one of the requirements for developing systems that reason about activities involving people and objects. This thesis presents novel methods to detect and segment carried objects in surveillance videos. The contributions are divided into three main chapters. In the first, we introduce our carried object detector which allows to detect a generic class of objects. We formulate carried object detection in terms of a contour classification problem. We classify moving object contours into two classes: carried object and person. A probability mask for person’s contours is generated based on an ensemble of contour exemplars (ECE) of walking/standing humans in different viewing directions. Contours that are not falling in the generated hypothesis mask are considered as candidates for carried object contours. Then, a region is assigned to each carried object candidate contour using Biased Normalized Cut (BNC) with a probability obtained by a weighted function of its overlap with the person’s contour hypothesis mask and segmented foreground. Finally, carried objects are detected by applying a Non-Maximum Suppression (NMS) method which eliminates the low score carried object candidates. The second contribution presents an approach to detect carried objects with an innovative method for extracting features from foreground regions based on their local contours and superpixel information. Initially, a moving object in a video frame is segmented into multi-scale superpixels. Then human-like regions in the foreground area are identified by matching a set of extracted features from superpixels against a codebook of local shapes. Here the definition of human like regions is equivalent to a person’s probability map in our first proposed method (ECE). Our second carried object detector benefits from the novel feature descriptor to produce a more accurate probability map. Complement of the matching probabilities of superpixels to human-like regions in the foreground are considered as a carried object probability map. At the end, each group of neighboring superpixels with a high carried object probability which has strong edge support is merged to form a carried object. Finally, in the third contribution we present a method to detect and segment carried objects. The proposed method adopts the new superpixel-based descriptor to identify carried object-like candidate regions using human shape modeling. Using spatio-temporal information of the candidate regions, consistency of recurring carried object candidates viewed over time is obtained and serves to detect carried objects. Last, the detected carried object regions are refined by integrating information of their appearances and their locations over time with a spatio-temporal extension of GrabCut. This final stage is used to accurately segment carried objects in frames. Our methods are fully automatic, and make minimal assumptions about a person, carried objects and videos. We evaluate the aforementioned methods using two available datasets PETS 2006 and i-Lids AVSS. We compare our detector and segmentation methods against a state-of-the-art detector. Experimental evaluation on the two datasets demonstrates that both our carried object detection and segmentation methods significantly outperform competing algorithms

    Limbs detection and tracking of head-fixed mice for behavioral phenotyping using motion tubes and deep learning

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    The broad accessibility of affordable and reliable recording equipment and its relative ease of use has enabled neuroscientists to record large amounts of neurophysiological and behavioral data. Given that most of this raw data is unlabeled, great effort is required to adapt it for behavioral phenotyping or signal extraction, for behavioral and neurophysiological data, respectively. Traditional methods for labeling datasets rely on human annotators which is a resource and time intensive process, which often produce data that that is prone to reproducibility errors. Here, we propose a deep learning-based image segmentation framework to automatically extract and label limb movements from movies capturing frontal and lateral views of head-fixed mice. The method decomposes the image into elemental regions (superpixels) with similar appearance and concordant dynamics and stacks them following their partial temporal trajectory. These 3D descriptors (referred as motion cues) are used to train a deep convolutional neural network (CNN). We use the features extracted at the last fully connected layer of the network for training a Long Short Term Memory (LSTM) network that introduces spatio-temporal coherence to the limb segmentation. We tested the pipeline in two video acquisition settings. In the first, the camera is installed on the right side of the mouse (lateral setting). In the second, the camera is installed facing the mouse directly (frontal setting). We also investigated the effect of the noise present in the videos and the amount of training data needed, and we found that reducing the number of training samples does not result in a drop of more than 5% in detection accuracy even when as little as 10% of the available data is used for training

    A Generic Framework for Tracking Using Particle Filter With Dynamic Shape Prior

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    ©2007 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or distribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.DOI: 10.1109/TIP.2007.894244Tracking deforming objects involves estimating the global motion of the object and its local deformations as functions of time. Tracking algorithms using Kalman filters or particle filters (PFs) have been proposed for tracking such objects, but these have limitations due to the lack of dynamic shape information. In this paper, we propose a novel method based on employing a locally linear embedding in order to incorporate dynamic shape information into the particle filtering framework for tracking highly deformable objects in the presence of noise and clutter. The PF also models image statistics such as mean and variance of the given data which can be useful in obtaining proper separation of object and backgroun

    Gesture tracking and neural activity segmentation in head-fixed behaving mice by deep learning methods

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    The typical approach used by neuroscientists is to study the response of laboratory animals to a stimulus while recording their neural activity at the same time. With the advent of calcium imaging technology, researchers can now study neural activity at sub-cellular resolutions in vivo. Similarly, recording the behaviour of laboratory animals is also becoming more affordable. Although it is now easier to record behavioural and neural data, this data comes with its own set of challenges. The biggest challenge, given the sheer volume of the data, is annotation. A traditional approach is to annotate the data manually, frame by frame. With behavioural data, manual annotation is done by looking at each frame and tracing the animals; with neural data, this is carried out by a trained neuroscientist. In this research, we propose automated tools based on deep learning that can aid in the processing of behavioural and neural data. These tools will help neuroscientists annotate and analyse the data they acquire in an automated and reliable way.La configuración típica empleada por los neurocientíficos consiste en estudiar la respuesta de los animales de laboratorio a un estímulo y registrar al mismo tiempo su actividad neuronal. Con la llegada de la tecnología de imágenes del calcio, los investigadores pueden ahora estudiar la actividad neuronal a resoluciones subcelulares in vivo. Del mismo modo, el registro del comportamiento de los animales de laboratorio también se está volviendo más asequible. Aunque ahora es más fácil registrar los datos del comportamiento y los datos neuronales, estos datos ofrecen su propio conjunto de desafíos. El mayor desafío es la anotación de los datos debido a su gran volumen. Un enfoque tradicional es anotar los datos manualmente, fotograma a fotograma. En el caso de los datos sobre el comportamiento, la anotación manual se hace mirando cada fotograma y rastreando los animales, mientras que, para los datos neuronales, la anotación la hace un neurocientífico capacitado. En esta investigación, proponemos herramientas automatizadas basadas en el aprendizaje profundo que pueden ayudar a procesar los datos de comportamiento y los datos neuronales.La configuració típica emprada pels neurocientífics consisteix a estudiar la resposta dels animals de laboratori a un estímul i registrar al mateix temps la seva activitat neuronal. Amb l'arribada de la tecnologia d'imatges basades en calci, els investigadors poden ara estudiar l'activitat neuronal a resolucions subcel·lulars in vivo. De la mateixa manera, el registre del comportament dels animals de laboratori també ha esdevingut molt més assequible. Tot i que ara és més fàcil registrar les dades del comportament i les dades neuronals, aquestes dades ofereixen el seu propi conjunt de reptes. El major desafiament és l'anotació de les dades, degut al seu gran volum. Un enfocament tradicional és anotar les dades manualment, fotograma a fotograma. En el cas de les dades sobre el comportament, l'anotació manual es fa mirant cada fotograma i rastrejant els animals, mentre que per a les dades neuronals, l'anotació la fa un neurocientífic capacitat. En aquesta investigació, proposem eines automatitzades basades en laprenentatge profund que poden ajudar a modelar les dades de comportament i les dades neuronals

    Efficient Human Pose Estimation with Image-dependent Interactions

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    Human pose estimation from 2D images is one of the most challenging and computationally-demanding problems in computer vision. Standard models such as Pictorial Structures consider interactions between kinematically connected joints or limbs, leading to inference cost that is quadratic in the number of pixels. As a result, researchers and practitioners have restricted themselves to simple models which only measure the quality of limb-pair possibilities by their 2D geometric plausibility. In this talk, we propose novel methods which allow for efficient inference in richer models with data-dependent interactions. First, we introduce structured prediction cascades, a structured analog of binary cascaded classifiers, which learn to focus computational effort where it is needed, filtering out many states cheaply while ensuring the correct output is unfiltered. Second, we propose a way to decompose models of human pose with cyclic dependencies into a collection of tree models, and provide novel methods to impose model agreement. Finally, we develop a local linear approach that learns bases centered around modes in the training data, giving us image-dependent local models which are fast and accurate. These techniques allow for sparse and efficient inference on the order of minutes or seconds per image. As a result, we can afford to model pairwise interaction potentials much more richly with data-dependent features such as contour continuity, segmentation alignment, color consistency, optical flow and multiple modes. We show empirically that these richer models are worthwhile, obtaining significantly more accurate pose estimation on popular datasets

    Combination of Annealing Particle Filter and Belief Propagation for 3D Upper Body Tracking

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    3D upper body pose estimation is a topic greatly studied by the computer vision society because it is useful in a great number of applications, mainly for human robots interactions including communications with companion robots. However there is a challenging problem: the complexity of classical algorithms that increases exponentially with the dimension of the vectors’ state becomes too difficult to handle. To tackle this problem, we propose a new approach that combines several annealing particle filters defined independently for each limb and belief propagation method to add geometrical constraints between individual filters. Experimental results on a real human gestures sequence will show that this combined approach leads to reliable results
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